Player Matchup

Medusa
Medusa
HydratedBlanket
Medusa
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
157W - 138L
1,562 Elo+
Party 2
Scylla
Scylla
NFY_Monkey
Scylla
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
46W - 39L
1,525 Elo+
Party 2
Bacchus
Bacchus
dasjager420
Bacchus
Level 104
God Stats
2W - 1L
1,559 SR
Queue Stats
76W - 93L
1,421 Elo+
Solo
Team Averages
Level 60
1,520 SR
1,503 Elo+

VS

Team Averages
Level 47
1,304 SR
1,135 Elo+
Zeus
Zeus
AliSaurus7
Zeus
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 19L
1,058 Elo+
Party 1
Khepri
Khepri
DragonVolticx
Khepri
Level 64
God Stats
0W - 4L
1,133 SR
Queue Stats
23W - 55L
1,167 Elo+
Party 1
Medusa
Medusa
TSB_DADDY
Medusa
Level 15
God Stats
1W - 5L
1,279 SR
Queue Stats
20W - 51L
1,181 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
9 / 2 / 10
10,386
799
12,988
9,395
3,965
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Scylla
NFY_Monkey
Scylla
16
11 / 1 / 11
11,022
848
16,452
7,131
2,842
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
dasjager420
Bacchus
13
2 / 2 / 16
9,791
753
5,529
11,890
13,621
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 7 / 3
8,205
631
5,688
8,763
4,337
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
1 / 7 / 3
8,256
635
3,466
16,394
17,739
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Medusa
TSB_DADDY
Medusa
11
3 / 8 / 1
8,494
653
8,272
12,469
5,382
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
12
22
Kills
5
5
Deaths
22
37
Assists
7
Player
Kills
Deaths
Assists
KDA
L
1
7
3
0.36
L
1
7
3
0.36
W
9
2
10
7
W
Scylla
NFY_Monkey
Scylla
11
1
11
16.5
L
Medusa
TSB_DADDY
Medusa
3
8
1
0.44
W
Bacchus
dasjager420
Bacchus
2
2
16
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,969
Damage
17,426
28,416
Taken
37,626
20,428
Mitigated
27,458
9,552
Healing
2,735
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,688
688
74
331
8,763
4,337
0
4,697
3,932
21,227
0
L
3,466
527
26
1,048
16,394
17,739
0
7,991
7,985
13,854
0
W
12,988
6,245
0
2,888
9,395
3,965
1,390
3,023
6,192
0
45,216
W
Scylla
NFY_Monkey
Scylla
16,452
1,061
84
2,778
7,131
2,842
768
3,377
3,540
48,721
0
L
Medusa
TSB_DADDY
Medusa
8,272
3,705
471
785
12,469
5,382
0
8,474
3,728
0
20,116
W
Bacchus
dasjager420
Bacchus
5,529
718
768
3,034
11,890
13,621
26
2,822
8,840
13,983
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,199
Gold Earned
24,955
162
Minions Killed
92
10
Camps Cleared
0
719,863
Distance Traveled
565,494
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
8,205
631
44
3
0
169,455
1
L
Khepri
8,256
635
19
1
0
201,171
3
W
Medusa
10,386
799
59
5
5
256,021
2
W
Scylla
11,022
848
88
7
3
233,697
1
L
Medusa
8,494
653
29
2
0
194,868
3
W
Bacchus
9,791
753
15
1
2
230,145
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role