Player Matchup

Izanami
Izanami
Bealey789
Izanami
Level 126
God Stats
23W - 11L
1,680 SR
Queue Stats
737W - 647L
1,469 Elo+
Party 2
Discordia
Discordia
CrazyCrasher
Discordia
Level 55
God Stats
7W - 3L
1,678 SR
Queue Stats
98W - 63L
1,594 Elo+
Party 2
Kali
Kali
FluxIWNL
Kali
Level 78
God Stats
88W - 52L
1,603 SR
Queue Stats
142W - 122L
1,522 Elo+
Party 2
Geb
Geb
J0E_DB
Geb
Level 100
God Stats
26W - 19L
1,547 SR
Queue Stats
493W - 449L
1,446 Elo+
Party 2
Ah Puch
Ah Puch
xFredNaldo87x
Ah Puch
Level 109
God Stats
13W - 7L
1,790 SR
Queue Stats
557W - 480L
1,562 Elo+
Party 2
Team Averages
Level 94
1,660 SR
1,519 Elo+

VS

Team Averages
Level 124
1,564 SR
1,533 Elo+
Hel
Hel
 
Hel
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cupid
Cupid
SDW_pp
Cupid
Level 125
God Stats
3W - 4L
1,581 SR
Queue Stats
574W - 614L
1,540 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Shadow_Of_Dragns
Morgan Le Fay
Level 126
God Stats
26W - 20L
1,580 SR
Queue Stats
346W - 327L
1,544 Elo+
Party 1
Thor
Thor
Xenhr
Thor
Level 104
God Stats
11W - 6L
1,698 SR
Queue Stats
333W - 344L
1,535 Elo+
Party 3
Nike
Nike
wolf_of_darknes2
Nike
Level 142
God Stats
3W - 6L
1,459 SR
Queue Stats
426W - 391L
1,547 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Bealey789
Izanami
15
4 / 2 / 5
8,736
582
11,277
9,519
3,035
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
CrazyCrasher
Discordia
15
3 / 0 / 6
8,929
595
5,756
4,719
1,487
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kali
14
5 / 0 / 9
8,587
572
4,664
7,933
3,451
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Geb
J0E_DB
Geb
11
1 / 2 / 9
6,885
459
2,462
12,035
8,143
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Ah Puch
15
4 / 0 / 4
8,923
595
10,735
11,839
4,379
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
14
0 / 2 / 0
8,167
544
8,459
9,572
5,057
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magic Focus

Magic Focus

+20
Magical Power

Cupid
SDW_pp
Cupid
13
2 / 5 / 1
7,504
500
5,865
12,052
2,891
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Morgan Le Fay
Shadow_Of_Dragns
Morgan Le Fay
11
0 / 4 / 1
6,888
459
4,771
6,938
2,410
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thor
Xenhr
Thor
11
1 / 5 / 0
6,953
464
2,076
11,072
3,801
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
1 / 1 / 1
6,583
439
3,624
10,141
6,478
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
7
17
Kills
4
4
Deaths
17
33
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
0
2
0
0
W
Izanami
Bealey789
Izanami
4
2
5
3.25
W
Discordia
CrazyCrasher
Discordia
3
0
6
6
W
Kali
5
0
9
9.5
W
Geb
J0E_DB
Geb
1
2
9
2.75
L
Cupid
SDW_pp
Cupid
2
5
1
0.5
L
Morgan Le Fay
Shadow_Of_Dragns
Morgan Le Fay
0
4
1
0.13
L
Thor
Xenhr
Thor
1
5
0
0.2
L
1
1
1
1.5
W
Ah Puch
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,894
Damage
24,795
46,045
Taken
49,775
20,495
Mitigated
20,637
21,541
Healing
18,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
8,459
693
917
5,909
9,572
5,057
184
5,678
3,894
62,668
0
W
Izanami
Bealey789
Izanami
11,277
6,275
0
3,630
9,519
3,035
395
562
8,931
0
74,511
W
Discordia
CrazyCrasher
Discordia
5,756
236
111
2,109
4,719
1,487
50
1,275
3,258
61,702
0
W
Kali
4,664
2,043
0
3,457
7,933
3,451
341
989
6,826
0
46,331
W
Geb
J0E_DB
Geb
2,462
263
1,044
1,838
12,035
8,143
60
2,663
9,240
17,676
0
L
Cupid
SDW_pp
Cupid
5,865
3,530
0
3,095
12,052
2,891
0
1,017
11,025
0
46,131
L
Morgan Le Fay
Shadow_Of_Dragns
Morgan Le Fay
4,771
433
0
1,488
6,938
2,410
0
3,810
2,816
41,180
0
L
Thor
Xenhr
Thor
2,076
298
0
3,844
11,072
3,801
0
3,611
7,385
0
42,555
L
3,624
325
253
2,799
10,141
6,478
0
4,287
5,636
0
16,663
W
Ah Puch
10,735
640
508
8,844
11,839
4,379
0
7,243
4,560
58,481
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,060
Gold Earned
36,095
483
Minions Killed
459
0
Camps Cleared
0
1,543,152
Distance Traveled
1,496,348
25
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
8,167
544
152
10
0
302,568
6
W
Izanami
8,736
582
130
9
0
271,884
5
W
Discordia
8,929
595
131
9
0
297,193
6
W
Kali
8,587
572
75
5
0
368,723
7
W
Geb
6,885
459
24
2
0
299,764
6
L
Cupid
7,504
500
94
6
0
245,045
1
L
Morgan Le Fay
6,888
459
88
6
0
299,250
5
L
Thor
6,953
464
96
6
0
317,978
6
L
Nike
6,583
439
29
2
0
331,507
2
W
Ah Puch
8,923
595
123
8
0
305,588
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role