Player Matchup

Gilgamesh
Gilgamesh
AceBurn007
Gilgamesh
Level 32
God Stats
2W - 4L
1,555 SR
Queue Stats
5W - 17L
1,140 Elo+
Party 1
Danzaburou
Danzaburou
C4Sasiska
Danzaburou
Level 27
God Stats
2W - 4L
1,174 SR
Queue Stats
5W - 15L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
WaRuss00
Morgan Le Fay
Level 22
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 14L
1,500 Elo+
Party 1
Team Averages
Level 27
1,410 SR
1,380 Elo+

VS

Team Averages
Level 60
1,425 SR
1,323 Elo+
Charybdis
Charybdis
 
Charybdis
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Beeline
Ra
Level 57
God Stats
0W - 1L
1,276 SR
Queue Stats
12W - 32L
1,250 Elo+
Party 2
Bellona
Bellona
Oukurat
Bellona
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 32L
1,220 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AceBurn007
Gilgamesh
14
10 / 0 / 16
11,034
788
14,762
7,948
6,462
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Danzaburou
C4Sasiska
Danzaburou
15
13 / 2 / 15
11,750
839
13,660
9,331
3,851
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
WaRuss00
Morgan Le Fay
15
5 / 0 / 18
10,195
728
8,593
5,750
2,507
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
12
1 / 7 / 0
8,327
595
4,999
11,496
3,711
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
0 / 11 / 1
7,515
537
2,896
11,542
3,712
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bellona
Oukurat
Bellona
10
1 / 11 / 1
8,030
574
9,056
20,658
15,746
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
4
28
Kills
2
2
Deaths
29
49
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
1
7
0
0.14
W
Gilgamesh
AceBurn007
Gilgamesh
10
0
16
18
L
0
11
1
0.05
W
Danzaburou
C4Sasiska
Danzaburou
13
2
15
10.25
L
Bellona
Oukurat
Bellona
1
11
1
0.14
W
Morgan Le Fay
WaRuss00
Morgan Le Fay
5
0
18
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,015
Damage
16,951
23,029
Taken
43,696
12,820
Mitigated
23,169
5,217
Healing
4,391
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
4,999
2,047
161
1,165
11,496
3,711
46
2,835
8,540
0
24,462
W
Gilgamesh
AceBurn007
Gilgamesh
14,762
3,394
0
793
7,948
6,462
0
2,294
5,654
4,359
30,621
L
2,896
645
592
772
11,542
3,712
0
3,109
8,210
23,534
0
W
Danzaburou
C4Sasiska
Danzaburou
13,660
5,277
0
2,234
9,331
3,851
1,010
689
8,642
0
37,422
L
Bellona
Oukurat
Bellona
9,056
2,564
0
1,701
20,658
15,746
0
4,739
15,571
0
17,825
W
Morgan Le Fay
WaRuss00
Morgan Le Fay
8,593
1,083
0
2,190
5,750
2,507
880
239
5,511
30,569
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,979
Gold Earned
23,872
141
Minions Killed
110
7
Camps Cleared
4
793,806
Distance Traveled
577,009
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
8,327
595
54
4
2
220,729
2
W
Gilgamesh
11,034
788
49
4
4
289,182
4
L
Ra
7,515
537
43
3
1
177,867
0
W
Danzaburou
11,750
839
48
3
1
229,811
3
L
Bellona
8,030
574
13
1
1
178,413
0
W
Morgan Le Fay
10,195
728
44
3
2
274,813
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role