Player Matchup

Horus
Horus
 
Horus
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hera
Hera
OhSoRAD117
Hera
Level 131
God Stats
4W - 5L
1,432 SR
Queue Stats
133W - 158L
1,285 Elo+
Solo
Da Ji
Da Ji
jynx1989
Da Ji
Level 108
God Stats
0W - 2L
1,223 SR
Queue Stats
90W - 105L
1,360 Elo+
Solo
Serqet
Serqet
sveggito
Serqet
Level 127
God Stats
0W - 2L
1,244 SR
Queue Stats
168W - 198L
1,385 Elo+
Solo
Bellona
Bellona
thehighklown
Bellona
Level 128
God Stats
1W - 3L
1,469 SR
Queue Stats
258W - 317L
1,434 Elo+
Party 1
Team Averages
Level 111
1,373 SR
1,393 Elo+

VS

Team Averages
Level 86
1,535 SR
1,377 Elo+
Medusa
Medusa
BlueKnight_D32
Medusa
Level 67
God Stats
1W - 0L
1,227 SR
Queue Stats
3W - 5L
1,262 Elo+
Party 2
Kuzenbo
Kuzenbo
EightData771400
Kuzenbo
Level 82
God Stats
5W - 2L
1,671 SR
Queue Stats
67W - 90L
1,419 Elo+
Party 2
Chronos
Chronos
SingleKarma
Chronos
Level 86
God Stats
2W - 3L
1,316 SR
Queue Stats
207W - 240L
1,409 Elo+
Solo
Terra
Terra
Theviralvenom
Terra
Level 128
God Stats
2W - 0L
1,711 SR
Queue Stats
205W - 218L
1,436 Elo+
Solo
Heimdallr
Heimdallr
crowdcontrol2
Heimdallr
Level 67
God Stats
2W - 0L
1,752 SR
Queue Stats
242W - 223L
1,357 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
16
1 / 4 / 5
9,452
675
4,629
33,560
22,258
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

20
8 / 2 / 4
11,166
798
19,263
12,499
5,128
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Da Ji
jynx1989
Da Ji
3
0 / 1 / 1
3,926
280
0
527
120
Serqet
sveggito
Serqet
15
3 / 10 / 4
9,068
648
11,629
15,226
5,253
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bellona
thehighklown
Bellona
17
0 / 5 / 8
9,949
711
11,595
31,150
19,320
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 3 / 10
12,115
865
23,227
17,165
8,129
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

16
2 / 4 / 15
10,171
727
19,303
17,584
17,876
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Talisman

Talisman

+75
Health
+15
Magical Protection

Chronos
SingleKarma
Chronos
19
4 / 1 / 16
11,080
791
17,257
10,127
5,596
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

13
0 / 2 / 9
8,771
627
2,547
7,607
6,197
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heimdallr
crowdcontrol2
Heimdallr
19
5 / 4 / 13
11,423
816
18,385
14,383
6,519
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
85
12
Kills
22
22
Deaths
14
22
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
1
4
5
0.88
W
11
3
10
5.33
W
2
4
15
2.38
L
8
2
4
5
W
Chronos
SingleKarma
Chronos
4
1
16
12
W
0
2
9
2.25
W
Heimdallr
crowdcontrol2
Heimdallr
5
4
13
2.88
L
Da Ji
jynx1989
Da Ji
0
1
1
0.5
L
Serqet
sveggito
Serqet
3
10
4
0.5
L
Bellona
thehighklown
Bellona
0
5
8
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,116
Damage
80,719
92,962
Taken
66,866
52,079
Mitigated
44,317
44,600
Healing
24,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
4,629
2,504
6,314
15,916
33,560
22,258
101
11,458
22,102
0
12,296
W
23,227
14,446
1,999
7,771
17,165
8,129
3,358
4,587
12,260
0
48,058
W
19,303
4,158
2,170
3,009
17,584
17,876
192
5,031
11,117
34,142
0
L
19,263
3,047
1,810
2,699
12,499
5,128
538
7,421
5,078
52,943
0
W
Chronos
SingleKarma
Chronos
17,257
5,036
893
2,989
10,127
5,596
630
3,213
6,914
29,038
0
W
2,547
585
1,430
933
7,607
6,197
270
1,672
4,405
4,544
0
W
Heimdallr
crowdcontrol2
Heimdallr
18,385
7,725
309
3,318
14,383
6,519
1,044
4,760
9,371
0
42,684
L
Da Ji
jynx1989
Da Ji
0
0
0
0
527
120
0
405
122
0
0
L
Serqet
sveggito
Serqet
11,629
2,584
942
820
15,226
5,253
0
4,538
10,688
0
14,258
L
Bellona
thehighklown
Bellona
11,595
1,979
4,038
12,061
31,150
19,320
321
15,285
15,865
0
25,293

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,561
Gold Earned
53,560
131
Minions Killed
144
0
Camps Cleared
0
1,033,672
Distance Traveled
1,230,991
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
9,452
675
12
1
0
279,706
0
W
Medusa
12,115
865
45
3
0
251,755
0
W
Kuzenbo
10,171
727
28
2
0
286,694
3
L
Hera
11,166
798
77
6
0
258,511
0
W
Chronos
11,080
791
17
1
0
277,620
1
W
Terra
8,771
627
3
0
0
165,482
0
W
Heimdallr
11,423
816
51
4
0
249,440
4
L
Da Ji
3,926
280
0
0
0
429
0
L
Serqet
9,068
648
12
1
0
206,643
0
L
Bellona
9,949
711
30
2
0
288,383
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role