Player Matchup

Charybdis
Charybdis
Bangaholic
Charybdis
Level 143
God Stats
17W - 13L
1,572 SR
Queue Stats
310W - 270L
1,560 Elo+
Party 1
Gilgamesh
Gilgamesh
DTAFRAP
Gilgamesh
Level 102
God Stats
46W - 39L
1,612 SR
Queue Stats
594W - 587L
1,529 Elo+
Party 2
Thanatos
Thanatos
NumberedHades44
Thanatos
Level 128
God Stats
17W - 14L
1,658 SR
Queue Stats
148W - 159L
1,537 Elo+
Solo
Bacchus
Bacchus
Regulator_DTA
Bacchus
Level 116
God Stats
17W - 17L
1,590 SR
Queue Stats
642W - 640L
1,520 Elo+
Party 2
Nu Wa
Nu Wa
sadlak95
Nu Wa
Level 109
God Stats
2W - 3L
1,801 SR
Queue Stats
18W - 25L
1,493 Elo+
Party 1
Team Averages
Level 120
1,646 SR
1,528 Elo+

VS

Team Averages
Level 116
1,606 SR
1,550 Elo+
Ah Muzen Cab
Ah Muzen Cab
FaZe_LuKeY-
Ah Muzen Cab
Level 108
God Stats
3W - 1L
1,706 SR
Queue Stats
357W - 321L
1,578 Elo+
Party 3
Freya
Freya
Mad_Str3ak_5000
Freya
Level 111
God Stats
1W - 2L
1,430 SR
Queue Stats
288W - 273L
1,612 Elo+
Party 3
Bellona
Bellona
OverlordOuranos
Bellona
Level 121
God Stats
25W - 21L
1,565 SR
Queue Stats
401W - 388L
1,466 Elo+
Solo
Scylla
Scylla
TTV-Yungboi_Dom
Scylla
Level 108
God Stats
3W - 2L
1,657 SR
Queue Stats
344W - 341L
1,490 Elo+
Party 3
Fenrir
Fenrir
TTVRUNNINGMAN314
Fenrir
Level 134
God Stats
3W - 5L
1,673 SR
Queue Stats
611W - 532L
1,605 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Bangaholic
Charybdis
18
8 / 4 / 4
11,416
601
12,448
13,352
4,896
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
DTAFRAP
Gilgamesh
18
11 / 4 / 3
11,344
597
18,189
19,349
21,198
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thanatos
17
4 / 3 / 7
9,988
526
5,667
12,404
5,084
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bacchus
14
3 / 4 / 16
9,213
485
9,056
18,574
27,751
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Nu Wa
sadlak95
Nu Wa
18
5 / 2 / 6
10,873
572
7,921
5,307
1,722
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
FaZe_LuKeY-
Ah Muzen Cab
15
4 / 6 / 4
8,936
470
8,400
13,691
4,284
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
1 / 4 / 2
9,335
491
6,038
13,322
3,995
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

15
3 / 9 / 3
9,504
500
16,940
22,046
22,885
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
1 / 6 / 1
8,148
429
2,474
8,940
2,412
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
8 / 7 / 3
10,126
533
10,492
16,126
6,433
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
30
31
Kills
17
17
Deaths
32
36
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Charybdis
Bangaholic
Charybdis
8
4
4
2.5
W
Gilgamesh
DTAFRAP
Gilgamesh
11
4
3
3.13
L
Ah Muzen Cab
FaZe_LuKeY-
Ah Muzen Cab
4
6
4
1
L
1
4
2
0.5
W
Thanatos
4
3
7
2.5
L
3
9
3
0.5
W
Bacchus
3
4
16
2.75
L
1
6
1
0.25
L
8
7
3
1.36
W
Nu Wa
sadlak95
Nu Wa
5
2
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,281
Damage
44,344
68,986
Taken
74,125
60,651
Mitigated
40,009
30,637
Healing
23,155
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
Bangaholic
Charybdis
12,448
7,715
0
5,282
13,352
4,896
470
3,895
9,457
0
82,860
W
Gilgamesh
DTAFRAP
Gilgamesh
18,189
4,938
0
6,281
19,349
21,198
363
1,745
17,604
1,105
65,446
L
Ah Muzen Cab
FaZe_LuKeY-
Ah Muzen Cab
8,400
3,345
241
4,320
13,691
4,284
0
2,973
10,302
0
47,257
L
6,038
1,831
0
7,682
13,322
3,995
528
2,009
10,971
63,652
0
W
Thanatos
5,667
1,267
0
12,875
12,404
5,084
1,050
897
11,479
0
63,736
L
16,940
5,973
0
6,077
22,046
22,885
0
3,101
17,243
8,436
58,755
W
Bacchus
9,056
1,221
490
4,493
18,574
27,751
287
3,119
15,329
24,481
0
L
2,474
379
0
600
8,940
2,412
0
4,651
3,840
46,312
0
L
10,492
2,353
0
4,235
16,126
6,433
0
3,023
12,634
0
59,500
W
Nu Wa
sadlak95
Nu Wa
7,921
1,545
0
1,216
5,307
1,722
1,558
1,105
4,126
69,992
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,834
Gold Earned
46,049
597
Minions Killed
513
0
Camps Cleared
0
1,764,299
Distance Traveled
1,629,318
18
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
11,416
601
180
9
0
311,688
3
W
Gilgamesh
11,344
597
130
7
0
337,970
0
L
Ah Muzen Cab
8,936
470
70
4
0
327,181
1
L
Freya
9,335
491
122
6
0
344,172
2
W
Thanatos
9,988
526
109
6
0
359,147
10
L
Bellona
9,504
500
123
6
0
324,095
0
W
Bacchus
9,213
485
25
1
0
395,337
1
L
Scylla
8,148
429
105
6
0
272,686
3
L
Fenrir
10,126
533
93
5
0
361,184
3
W
Nu Wa
10,873
572
153
8
0
360,157
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role