Player Matchup

Neith
Neith
Gold V
KingMavin
Neith
Gold V
Level 109
God Stats
5W - 4L
1,578 SR
Queue Stats
107W - 102L
1,318 MMR
Solo
Ra
Ra
Gold IV
T1AO x GrimOmen
Ra
Gold IV
Level 126
God Stats
13W - 19L
1,503 SR
Queue Stats
249W - 298L
1,379 MMR
Solo
Ymir
Ymir
Silver I
TuTioPacoBB
Ymir
Silver I
Level 125
God Stats
1W - 6L
1,529 SR
Queue Stats
143W - 174L
1,143 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 120
1,537 SR
1,280 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 121
1,455 SR
1,278 MMR
Sun Wukong
Sun Wukong
Gold V
A_Online_ID123
Sun Wukong
Gold V
Level 156
God Stats
9W - 9L
1,609 SR
Queue Stats
154W - 161L
1,342 MMR
Solo
Cerberus
Cerberus
Silver I
Dm0neyDmiZE11
Cerberus
Silver I
Level 120
God Stats
16W - 26L
1,400 SR
Queue Stats
618W - 706L
1,010 MMR
Solo
Poseidon
Poseidon
Platinum IV
Gatoraaid
Poseidon
Platinum IV
Level 88
God Stats
3W - 3L
1,358 SR
Queue Stats
336W - 377L
1,483 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
KingMavin
Neith
17
7 / 4 / 3
13,262
663
23,868
14,783
6,776
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

15
3 / 4 / 7
12,220
611
15,217
17,687
8,509
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
1 / 3 / 9
12,601
630
9,990
29,337
37,742
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bans
ChaacGebAchillesBastetGilgamesh

VS

Bans
ArtioCthulhuMulanDanzaburouSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
A_Online_ID123
Sun Wukong
16
3 / 4 / 7
12,166
608
13,209
25,715
29,680
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shillelagh

Shillelagh

+15
Physical Power
+200
Health
+100
Mana

Cerberus
Dm0neyDmiZE11
Cerberus
16
4 / 4 / 5
12,719
636
15,674
24,448
25,990
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Poseidon
Gatoraaid
Poseidon
17
3 / 3 / 7
12,837
642
20,661
16,834
7,597
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
29
11
Kills
10
11
Deaths
11
19
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
A_Online_ID123
Sun Wukong
3
4
7
1.63
W
Cerberus
Dm0neyDmiZE11
Cerberus
4
4
5
1.63
W
Poseidon
Gatoraaid
Poseidon
3
3
7
2.17
L
Neith
KingMavin
Neith
7
4
3
2.13
L
3
4
7
1.63
L
1
3
9
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,075
Damage
49,544
61,807
Taken
66,997
53,027
Mitigated
63,267
15,595
Healing
17,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
A_Online_ID123
Sun Wukong
13,209
3,374
850
4,203
25,715
29,680
309
9,378
16,337
0
36,287
W
Cerberus
Dm0neyDmiZE11
Cerberus
15,674
464
235
5,501
24,448
25,990
0
10,639
13,809
40,301
0
W
Poseidon
Gatoraaid
Poseidon
20,661
5,375
0
6,624
16,834
7,597
2,782
6,018
10,816
93,530
8,036
L
Neith
KingMavin
Neith
23,868
12,741
0
1,754
14,783
6,776
1,532
7,637
7,146
0
55,400
L
15,217
1,461
4,422
3,184
17,687
8,509
387
10,961
6,726
53,122
0
L
9,990
3,360
0
6,235
29,337
37,742
27
16,102
13,235
25,609
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,083
Gold Earned
37,722
202
Minions Killed
261
4
Camps Cleared
13
1,051,832
Distance Traveled
985,476
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
12,166
608
31
2
0
303,951
1
W
Cerberus
12,719
636
73
4
2
332,967
0
W
Poseidon
12,837
642
157
8
11
348,558
3
L
Neith
13,262
663
81
4
1
330,658
8
L
Ra
12,220
611
97
5
2
377,065
3
L
Ymir
12,601
630
24
1
1
344,109
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role