Player Matchup

Chernobog
Chernobog
Blazing_Ocean300
Chernobog
Level 105
God Stats
12W - 8L
1,612 SR
Queue Stats
467W - 516L
1,372 Elo+
Solo
Thor
Thor
RSBC
Thor
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 37L
1,345 Elo+
Solo
Merlin
Merlin
Shaynkz
Merlin
Level 98
God Stats
5W - 3L
1,705 SR
Queue Stats
102W - 124L
1,353 Elo+
Solo
Nike
Nike
XxThEASaSiN56Xx
Nike
Level 127
God Stats
18W - 17L
1,399 SR
Queue Stats
324W - 372L
1,285 Elo+
Solo
Fenrir
Fenrir
dragonsssbritez0
Fenrir
Level 95
God Stats
2W - 5L
1,586 SR
Queue Stats
80W - 85L
1,374 Elo+
Solo
Team Averages
Level 98
1,560 SR
1,346 Elo+

VS

Team Averages
Level 109
1,489 SR
1,377 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cernunnos
Cernunnos
Dday131301
Cernunnos
Level 94
God Stats
12W - 12L
1,413 SR
Queue Stats
34W - 37L
1,271 Elo+
Solo
Amaterasu
Amaterasu
EZY Forlornhope
Amaterasu
Level 91
God Stats
5W - 4L
1,664 SR
Queue Stats
83W - 131L
1,396 Elo+
Party 1
Hades
Hades
Kinky Frex
Hades
Level 126
God Stats
18W - 25L
1,457 SR
Queue Stats
335W - 552L
1,361 Elo+
Party 1
Bastet
Bastet
TenuousSkill
Bastet
Level 79
God Stats
12W - 16L
1,409 SR
Queue Stats
185W - 343L
1,356 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
13
2 / 4 / 2
8,522
501
9,207
10,680
2,910
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thor
RSBC
Thor
10
0 / 4 / 2
6,667
392
3,282
10,988
3,157
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Merlin
Shaynkz
Merlin
15
1 / 4 / 1
8,870
522
9,787
10,781
3,908
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
4 / 3 / 3
9,399
553
6,341
16,284
10,173
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
3 / 3 / 4
8,942
526
11,708
13,393
10,231
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
13
1 / 1 / 8
9,191
541
8,185
17,277
13,857
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cernunnos
Dday131301
Cernunnos
15
3 / 2 / 1
9,219
542
6,559
10,411
2,930
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Amaterasu
EZY Forlornhope
Amaterasu
15
1 / 2 / 7
9,360
551
7,947
14,292
10,031
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Hades
15
4 / 2 / 1
9,804
577
6,600
13,337
6,514
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bastet
17
9 / 3 / 4
10,680
628
11,401
11,843
4,261
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
39
10
Kills
18
18
Deaths
10
12
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
1
1
8
5
L
Chernobog
2
4
2
0.75
W
Cernunnos
Dday131301
Cernunnos
3
2
1
1.75
W
Amaterasu
EZY Forlornhope
Amaterasu
1
2
7
2.25
W
Hades
4
2
1
2.25
L
Thor
RSBC
Thor
0
4
2
0.25
L
Merlin
Shaynkz
Merlin
1
4
1
0.38
W
Bastet
9
3
4
3.67
L
4
3
3
1.83
L
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,325
Damage
40,692
62,126
Taken
67,160
30,379
Mitigated
37,593
16,531
Healing
29,760
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
8,185
278
3,727
5,503
17,277
13,857
192
2,578
14,653
33,049
0
L
Chernobog
9,207
5,227
676
2,787
10,680
2,910
424
2,406
8,274
0
51,113
W
Cernunnos
Dday131301
Cernunnos
6,559
3,566
383
3,034
10,411
2,930
3,024
134
10,232
0
70,596
W
Amaterasu
EZY Forlornhope
Amaterasu
7,947
3,137
0
4,649
14,292
10,031
882
1,466
12,075
0
44,202
W
Hades
6,600
682
93
7,043
13,337
6,514
769
6,820
6,381
54,399
0
L
Thor
RSBC
Thor
3,282
406
482
1,912
10,988
3,157
0
1,354
9,634
0
29,702
L
Merlin
Shaynkz
Merlin
9,787
545
0
1,342
10,781
3,908
723
4,772
6,009
71,977
0
W
Bastet
11,401
2,669
0
5,328
11,843
4,261
395
1,101
10,546
0
58,999
L
6,341
1,742
142
4,826
16,284
10,173
268
4,946
11,338
0
44,631
L
11,708
1,473
0
4,364
13,393
10,231
55
1,307
12,086
11,658
39,863

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,400
Gold Earned
48,254
487
Minions Killed
467
0
Camps Cleared
0
1,459,610
Distance Traveled
1,657,323
3
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,191
541
52
3
0
318,481
1
L
Chernobog
8,522
501
102
6
0
303,688
1
W
Cernunnos
9,219
542
113
7
0
315,048
0
W
Amaterasu
9,360
551
89
5
0
365,849
6
W
Hades
9,804
577
113
7
0
303,015
6
L
Thor
6,667
392
63
4
0
285,890
0
L
Merlin
8,870
522
143
8
0
271,852
0
W
Bastet
10,680
628
100
6
0
354,930
3
L
Nike
9,399
553
68
4
0
299,484
2
L
Fenrir
8,942
526
111
7
0
298,696
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role