Player Matchup

Nike
Nike
EnVyNephilim
Nike
Level 160
God Stats
3W - 4L
1,369 SR
Queue Stats
327W - 325L
1,609 Elo+
Party 1
Merlin
Merlin
Gecko2526
Merlin
Level 68
God Stats
9W - 5L
1,600 SR
Queue Stats
62W - 54L
1,494 Elo+
Solo
Charybdis
Charybdis
NiteEye
Charybdis
Level 128
God Stats
23W - 26L
1,567 SR
Queue Stats
369W - 358L
1,582 Elo+
Solo
Serqet
Serqet
Orchestrange
Serqet
Level 108
God Stats
6W - 12L
1,323 SR
Queue Stats
280W - 296L
1,436 Elo+
Solo
Sylvanus
Sylvanus
gottrees
Sylvanus
Level 125
God Stats
19W - 21L
1,552 SR
Queue Stats
143W - 160L
1,535 Elo+
Party 1
Team Averages
Level 118
1,482 SR
1,531 Elo+

VS

Team Averages
Level 111
1,614 SR
1,551 Elo+
Cupid
Cupid
 
Cupid
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
DaBayWolfy510
Athena
Level 66
God Stats
4W - 6L
1,611 SR
Queue Stats
354W - 353L
1,467 Elo+
Solo
Cliodhna
Cliodhna
GOLdenBloOD322
Cliodhna
Level 108
God Stats
9W - 4L
1,711 SR
Queue Stats
71W - 51L
1,643 Elo+
Solo
Sun Wukong
Sun Wukong
binkolas
Sun Wukong
Level 123
God Stats
3W - 9L
1,620 SR
Queue Stats
413W - 415L
1,581 Elo+
Solo
Tiamat
Tiamat
tyoo8047
Tiamat
Level 100
God Stats
50W - 39L
1,629 SR
Queue Stats
565W - 531L
1,566 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 0 / 2
8,247
634
9,586
7,217
5,284
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Merlin
Gecko2526
Merlin
11
2 / 3 / 1
6,787
522
3,137
5,230
1,511
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
NiteEye
Charybdis
13
5 / 1 / 2
7,716
594
9,127
6,794
1,852
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Serqet
13
2 / 0 / 4
7,419
571
3,151
8,508
2,734
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sylvanus
gottrees
Sylvanus
10
1 / 3 / 8
6,767
521
4,263
8,662
7,241
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
10
2 / 6 / 3
6,731
518
2,911
8,724
2,084
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8
1 / 2 / 3
5,867
451
3,119
12,884
6,455
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cliodhna
11
2 / 2 / 2
6,841
526
4,243
8,973
2,684
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Sun Wukong
binkolas
Sun Wukong
12
0 / 4 / 2
7,381
568
4,020
9,707
3,690
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Tiamat
tyoo8047
Tiamat
13
2 / 1 / 2
7,295
561
4,628
5,437
2,881
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
19
15
Kills
7
7
Deaths
15
17
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
2
6
3
0.58
L
1
2
3
1.25
W
5
0
2
6
L
Cliodhna
2
2
2
1.5
W
Merlin
Gecko2526
Merlin
2
3
1
0.83
W
Charybdis
NiteEye
Charybdis
5
1
2
6
W
Serqet
2
0
4
4
L
Sun Wukong
binkolas
Sun Wukong
0
4
2
0.25
W
Sylvanus
gottrees
Sylvanus
1
3
8
1.67
L
Tiamat
tyoo8047
Tiamat
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,264
Damage
18,921
36,411
Taken
45,725
18,622
Mitigated
17,794
11,652
Healing
9,695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
2,911
1,647
274
1,344
8,724
2,084
505
1,248
7,380
0
36,147
L
3,119
1,125
0
2,962
12,884
6,455
0
2,883
9,775
16,132
0
W
9,586
1,265
0
1,579
7,217
5,284
1,095
880
6,257
8,335
38,887
L
Cliodhna
4,243
392
0
1,778
8,973
2,684
0
1,484
7,334
0
45,641
W
Merlin
Gecko2526
Merlin
3,137
50
0
479
5,230
1,511
325
1,298
3,802
35,173
0
W
Charybdis
NiteEye
Charybdis
9,127
4,320
0
2,353
6,794
1,852
736
1,380
5,384
0
50,568
W
Serqet
3,151
1,000
0
4,594
8,508
2,734
0
1,695
6,715
0
43,486
L
Sun Wukong
binkolas
Sun Wukong
4,020
497
0
1,041
9,707
3,690
950
1,058
8,005
0
46,650
W
Sylvanus
gottrees
Sylvanus
4,263
1,109
450
2,197
8,662
7,241
192
2,062
6,506
15,140
0
L
Tiamat
tyoo8047
Tiamat
4,628
774
0
2,296
5,437
2,881
31
1,584
3,319
38,914
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,936
Gold Earned
34,115
407
Minions Killed
384
0
Camps Cleared
0
1,351,826
Distance Traveled
1,357,229
17
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
6,731
518
73
6
0
234,672
1
L
Athena
5,867
451
29
2
0
280,213
1
W
Nike
8,247
634
108
8
0
283,699
4
L
Cliodhna
6,841
526
75
6
0
281,197
6
W
Merlin
6,787
522
87
7
0
254,913
2
W
Charybdis
7,716
594
99
8
0
235,229
3
W
Serqet
7,419
571
90
7
0
329,352
6
L
Sun Wukong
7,381
568
113
9
0
270,568
1
W
Sylvanus
6,767
521
23
2
0
248,633
2
L
Tiamat
7,295
561
94
7
0
290,579
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role