Player Matchup

Sol
Sol
Hxzzel
Sol
Level 88
God Stats
13W - 6L
1,711 SR
Queue Stats
244W - 184L
1,776 Elo+
Party 2
Ne Zha
Ne Zha
ImHerPuddin
Ne Zha
Level 108
God Stats
2W - 2L
1,490 SR
Queue Stats
291W - 217L
1,780 Elo+
Party 2
Fenrir
Fenrir
YouKnowTuma
Fenrir
Level 84
God Stats
6W - 2L
1,542 SR
Queue Stats
163W - 110L
1,757 Elo+
Party 2
Team Averages
Level 93
1,581 SR
1,771 Elo+

VS

Team Averages
Level 94
1,409 SR
1,647 Elo+
Kukulkan
Kukulkan
AWildPikachu88
Kukulkan
Level 5
God Stats
0W - 1L
1,275 SR
Queue Stats
1W - 1L
1,695 Elo+
Party 1
Danzaburou
Danzaburou
ToddlerShredder
Danzaburou
Level 152
God Stats
2W - 1L
1,452 SR
Queue Stats
26W - 28L
1,552 Elo+
Party 1
Ymir
Ymir
daddioli
Ymir
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,695 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Hxzzel
Sol
14
7 / 0 / 16
9,769
814
11,220
7,782
2,459
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ne Zha
14
11 / 0 / 10
9,949
829
12,724
6,968
3,375
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fenrir
12
5 / 3 / 15
8,920
743
7,336
11,688
7,395
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
11
2 / 10 / 1
7,828
652
1,696
12,118
4,100
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
ToddlerShredder
Danzaburou
9
1 / 7 / 0
6,857
571
6,976
9,235
2,974
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ymir
10
0 / 6 / 2
6,632
553
3,328
13,795
11,943
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
6
23
Kills
3
3
Deaths
23
41
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
2
10
1
0.25
W
Sol
Hxzzel
Sol
7
0
16
15
W
Ne Zha
11
0
10
16
L
Danzaburou
ToddlerShredder
Danzaburou
1
7
0
0.14
W
Fenrir
5
3
15
4.17
L
Ymir
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,280
Damage
12,000
26,438
Taken
35,148
13,229
Mitigated
19,017
11,576
Healing
2,540
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
1,696
585
199
1,426
12,118
4,100
0
2,922
8,707
14,904
0
W
Sol
Hxzzel
Sol
11,220
4,598
0
6,007
7,782
2,459
1,952
2,786
4,996
53,114
0
W
Ne Zha
12,724
3,920
0
2,414
6,968
3,375
63
1,325
5,643
0
31,335
L
Danzaburou
ToddlerShredder
Danzaburou
6,976
2,606
0
915
9,235
2,974
0
3,144
5,672
0
25,703
W
Fenrir
7,336
1,836
474
2,681
11,688
7,395
84
1,864
9,824
0
17,715
L
Ymir
3,328
419
0
0
13,795
11,943
0
5,426
7,836
7,366
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,638
Gold Earned
21,317
150
Minions Killed
85
11
Camps Cleared
0
637,907
Distance Traveled
487,386
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
7,828
652
31
3
0
137,354
2
W
Sol
9,769
814
87
7
5
211,420
4
W
Ne Zha
9,949
829
43
4
4
223,632
1
L
Danzaburou
6,857
571
46
4
0
178,123
4
W
Fenrir
8,920
743
20
2
2
202,855
1
L
Ymir
6,632
553
8
1
0
171,909
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role