Player Matchup

Zeus
Zeus
GodFang97
Zeus
Level 77
God Stats
104W - 78L
1,574 SR
Queue Stats
338W - 347L
1,499 Elo+
Party 1
Tyr
Tyr
SEBEFE
Tyr
Level 147
God Stats
6W - 11L
1,412 SR
Queue Stats
459W - 484L
1,534 Elo+
Party 1
Anhur
Anhur
Satrim
Anhur
Level 129
God Stats
3W - 0L
1,859 SR
Queue Stats
10W - 5L
1,655 Elo+
Party 1
Team Averages
Level 118
1,615 SR
1,563 Elo+

VS

Team Averages
Level 117
1,590 SR
1,479 Elo+
Medusa
Medusa
 
Medusa
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
RCG_Raven
Ymir
Level 101
God Stats
1W - 1L
1,730 SR
Queue Stats
223W - 245L
1,508 Elo+
Solo
Zeus
Zeus
framirez782
Zeus
Level 105
God Stats
161W - 142L
1,542 SR
Queue Stats
205W - 229L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
12
2 / 1 / 9
7,723
772
6,844
3,944
1,280
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Tyr
SEBEFE
Tyr
11
3 / 2 / 7
7,691
769
3,768
7,350
5,079
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Anhur
Satrim
Anhur
12
8 / 1 / 5
8,423
842
11,416
6,871
2,232
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
9
3 / 4 / 0
6,823
682
4,601
7,207
1,216
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ymir
10
0 / 4 / 2
6,653
665
1,151
10,416
6,889
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
1 / 5 / 0
6,324
632
4,819
7,049
1,125
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
6
13
Kills
4
4
Deaths
13
21
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
3
4
0
0.75
W
Zeus
2
1
9
6.5
L
Ymir
0
4
2
0.25
W
Tyr
SEBEFE
Tyr
3
2
7
3.25
W
Anhur
Satrim
Anhur
8
1
5
10.5
L
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,028
Damage
10,571
18,165
Taken
24,672
8,591
Mitigated
9,230
2,860
Healing
2,436
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
4,601
1,809
0
589
7,207
1,216
0
1,935
5,272
0
16,376
W
Zeus
6,844
93
0
0
3,944
1,280
1,656
2,515
1,429
33,217
0
L
Ymir
1,151
124
77
1,156
10,416
6,889
0
4,321
6,095
8,915
0
W
Tyr
SEBEFE
Tyr
3,768
539
0
1,266
7,350
5,079
508
1,544
5,806
552
10,052
W
Anhur
Satrim
Anhur
11,416
6,751
0
1,594
6,871
2,232
378
2,104
4,767
0
20,932
L
4,819
174
0
614
7,049
1,125
0
1,040
6,009
18,548
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,837
Gold Earned
19,800
111
Minions Killed
95
5
Camps Cleared
4
527,762
Distance Traveled
476,565
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
6,823
682
26
3
3
158,183
2
W
Zeus
7,723
772
67
7
4
189,996
0
L
Ymir
6,653
665
26
3
0
147,494
0
W
Tyr
7,691
769
17
2
0
171,158
0
W
Anhur
8,423
842
27
3
1
166,608
3
L
Zeus
6,324
632
43
4
1
170,888
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role