Player Matchup

Ganesha
Ganesha
BCityTheDon4
Ganesha
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 11L
1,369 Elo+
Party 1
Ne Zha
Ne Zha
LechronnJamess
Ne Zha
Level 129
God Stats
10W - 2L
1,680 SR
Queue Stats
116W - 58L
1,671 Elo+
Party 1
Thoth
Thoth
The_Great_Italia
Thoth
Level 153
God Stats
1W - 2L
1,698 SR
Queue Stats
71W - 25L
1,788 Elo+
Party 1
Team Averages
Level 107
1,626 SR
1,609 Elo+

VS

Team Averages
Level 138
1,597 SR
1,609 Elo+
Sobek
Sobek
Ryoh212
Sobek
Level 128
God Stats
2W - 1L
1,806 SR
Queue Stats
159W - 146L
1,583 Elo+
Party 2
The Morrigan
The Morrigan
ZeroxxWrld
The Morrigan
Level 146
God Stats
6W - 7L
1,485 SR
Queue Stats
192W - 161L
1,670 Elo+
Party 2
Sun Wukong
Sun Wukong
ossamness
Sun Wukong
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
128W - 129L
1,574 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
BCityTheDon4
Ganesha
12
0 / 0 / 10
8,309
755
1,970
6,638
5,779
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
8 / 2 / 1
8,634
785
10,395
8,544
4,182
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
2 / 1 / 5
7,470
679
8,290
5,021
1,603
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Ryoh212
Sobek
10
1 / 3 / 1
6,817
620
4,594
10,611
7,686
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

The Morrigan
ZeroxxWrld
The Morrigan
11
0 / 4 / 2
6,837
622
4,004
8,192
2,328
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sun Wukong
ossamness
Sun Wukong
11
2 / 3 / 0
7,386
671
4,419
10,544
6,549
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
6
10
Kills
3
3
Deaths
10
16
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ganesha
BCityTheDon4
Ganesha
0
0
10
5
W
8
2
1
4.25
L
Sobek
Ryoh212
Sobek
1
3
1
0.5
W
2
1
5
4.5
L
The Morrigan
ZeroxxWrld
The Morrigan
0
4
2
0.25
L
Sun Wukong
ossamness
Sun Wukong
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,655
Damage
13,017
20,203
Taken
29,347
11,564
Mitigated
16,563
5,852
Healing
6,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
BCityTheDon4
Ganesha
1,970
180
0
2,462
6,638
5,779
0
3,057
3,438
7,558
0
W
10,395
2,046
0
2,282
8,544
4,182
188
4,380
3,954
0
30,073
L
Sobek
Ryoh212
Sobek
4,594
479
359
2,799
10,611
7,686
0
2,436
7,767
10,954
0
W
8,290
220
0
1,108
5,021
1,603
603
1,285
3,597
40,240
0
L
The Morrigan
ZeroxxWrld
The Morrigan
4,004
181
49
1,121
8,192
2,328
0
4,050
3,885
26,896
138
L
Sun Wukong
ossamness
Sun Wukong
4,419
934
0
1,913
10,544
6,549
38
4,047
6,283
0
13,968

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,413
Gold Earned
21,040
135
Minions Killed
104
5
Camps Cleared
5
640,462
Distance Traveled
572,074
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
8,309
755
2
0
0
221,103
2
W
Ne Zha
8,634
785
44
4
3
217,305
2
L
Sobek
6,817
620
19
2
2
205,186
0
W
Thoth
7,470
679
89
8
2
202,054
2
L
The Morrigan
6,837
622
51
5
1
185,710
3
L
Sun Wukong
7,386
671
34
3
2
181,178
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role