Player Matchup

Artemis
Artemis
Buutyy_Bandit007
Artemis
Level 136
God Stats
30W - 25L
1,582 SR
Queue Stats
209W - 257L
1,425 Elo+
Party 2
Ah Puch
Ah Puch
W34KEND
Ah Puch
Level 7
God Stats
12W - 9L
1,574 SR
Queue Stats
66W - 70L
1,485 Elo+
Party 2
Neith
Neith
neto886
Neith
Level 103
God Stats
35W - 49L
1,408 SR
Queue Stats
45W - 68L
1,318 Elo+
Solo
Team Averages
Level 82
1,521 SR
1,409 Elo+

VS

Team Averages
Level 85
1,522 SR
1,456 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
ClappinA55
Hera
Level 10
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 21L
1,424 Elo+
Party 1
Bellona
Bellona
adalwardus
Bellona
Level 155
God Stats
4W - 1L
1,565 SR
Queue Stats
56W - 54L
1,445 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 6
7,257
605
5,794
9,057
3,191
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ah Puch
W34KEND
Ah Puch
12
4 / 6 / 2
8,490
708
13,116
9,890
3,416
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
neto886
Neith
11
2 / 4 / 3
7,431
619
4,258
9,060
3,103
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
11
1 / 2 / 3
8,142
679
1,885
5,939
1,839
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
4 / 3 / 8
9,168
764
10,278
9,598
3,032
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
adalwardus
Bellona
14
10 / 1 / 1
9,743
812
13,155
15,318
14,275
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
27
6
Kills
15
15
Deaths
6
11
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
1
2
3
1.25
L
0
5
6
0.6
W
4
3
8
2.67
L
Ah Puch
W34KEND
Ah Puch
4
6
2
0.83
W
Bellona
adalwardus
Bellona
10
1
1
10.5
L
Neith
neto886
Neith
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,168
Damage
25,318
28,007
Taken
30,855
9,710
Mitigated
19,146
4,602
Healing
7,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
1,885
459
384
629
5,939
1,839
690
2,580
3,129
0
22,547
L
5,794
2,716
0
1,045
9,057
3,191
115
2,509
6,158
0
24,371
W
10,278
874
0
3,505
9,598
3,032
312
3,591
5,777
27,201
0
L
Ah Puch
W34KEND
Ah Puch
13,116
457
0
1,619
9,890
3,416
320
3,981
5,235
25,311
0
W
Bellona
adalwardus
Bellona
13,155
2,907
0
2,541
15,318
14,275
268
6,496
8,299
394
35,817
L
Neith
neto886
Neith
4,258
1,145
202
1,736
9,060
3,103
430
3,639
4,851
0
17,357

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,178
Gold Earned
27,053
113
Minions Killed
143
4
Camps Cleared
7
569,601
Distance Traveled
624,196
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
8,142
679
51
4
1
191,238
5
L
Artemis
7,257
605
46
4
2
175,352
2
W
Hera
9,168
764
41
3
2
208,953
0
L
Ah Puch
8,490
708
35
3
2
202,100
2
W
Bellona
9,743
812
51
4
4
224,005
3
L
Neith
7,431
619
32
3
0
192,149
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role