Player Matchup

Medusa
Medusa
OG_Dragon-_-
Medusa
Level 68
God Stats
3W - 1L
1,762 SR
Queue Stats
192W - 242L
1,379 Elo+
Party 3
Susano
Susano
OG_Mikeyroxls-62
Susano
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
128W - 180L
1,405 Elo+
Party 3
Baron Samedi
Baron Samedi
OG_Spook-_-
Baron Samedi
Level 51
God Stats
2W - 4L
1,305 SR
Queue Stats
107W - 146L
1,361 Elo+
Party 3
Cthulhu
Cthulhu
OG_XxjlyndenxX65
Cthulhu
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 67L
1,363 Elo+
Party 3
Guan Yu
Guan Yu
OG_jynx69
Guan Yu
Level 44
God Stats
6W - 3L
1,768 SR
Queue Stats
97W - 148L
1,373 Elo+
Party 3
Team Averages
Level 52
1,567 SR
1,376 Elo+

VS

Team Averages
Level 88
1,515 SR
1,430 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
CABO_SUICIDA25
Fenrir
Level 16
God Stats
11W - 11L
1,509 SR
Queue Stats
54W - 63L
1,282 Elo+
Party 2
Sol
Sol
GODinez92
Sol
Level 129
God Stats
11W - 15L
1,449 SR
Queue Stats
272W - 281L
1,480 Elo+
Party 1
Khepri
Khepri
Heki22
Khepri
Level 48
God Stats
7W - 5L
1,560 SR
Queue Stats
170W - 177L
1,410 Elo+
Party 1
Zeus
Zeus
KobeexD
Zeus
Level 126
God Stats
12W - 12L
1,555 SR
Queue Stats
315W - 310L
1,477 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
8
0 / 5 / 0
5,054
505
3,592
6,233
1,823
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 3 / 1
5,285
529
2,704
6,991
2,025
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Baron Samedi
OG_Spook-_-
Baron Samedi
11
2 / 1 / 0
5,924
592
2,702
4,919
1,679
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

5
0 / 5 / 0
4,124
412
2,002
8,439
3,326
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Guan Yu
OG_jynx69
Guan Yu
9
0 / 3 / 0
5,058
506
3,360
10,691
6,071
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
12
4 / 0 / 0
7,009
701
8,217
7,854
4,984
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

9
1 / 1 / 3
5,582
558
1,267
4,640
1,481
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
1 / 1 / 1
6,398
640
1,911
4,687
1,296
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Khepri
Heki22
Khepri
10
3 / 0 / 6
6,397
640
2,217
5,493
3,029
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Zeus
KobeexD
Zeus
11
8 / 0 / 3
6,787
679
8,678
5,202
1,277
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
30
2
Kills
17
17
Deaths
2
1
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
4
0
0
4
W
1
1
3
2.5
W
1
1
1
1.5
W
Khepri
Heki22
Khepri
3
0
6
6
W
Zeus
KobeexD
Zeus
8
0
3
9.5
L
Medusa
0
5
0
0
L
0
3
1
0.17
L
Baron Samedi
OG_Spook-_-
Baron Samedi
2
1
0
2
L
0
5
0
0
L
Guan Yu
OG_jynx69
Guan Yu
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,360
Damage
22,290
37,273
Taken
27,876
14,924
Mitigated
12,067
9,095
Healing
12,815
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
8,217
2,278
0
2,230
7,854
4,984
0
0
7,341
2,247
44,849
W
1,267
110
0
2,724
4,640
1,481
0
716
3,924
0
22,210
W
1,911
677
0
2,508
4,687
1,296
0
1,986
2,701
39,543
0
W
Khepri
Heki22
Khepri
2,217
677
122
2,160
5,493
3,029
0
946
4,340
9,514
0
W
Zeus
KobeexD
Zeus
8,678
3,825
0
3,071
5,202
1,277
0
726
4,353
50,970
0
L
Medusa
3,592
1,576
0
984
6,233
1,823
0
4,524
1,709
0
31,357
L
2,704
90
0
2,704
6,991
2,025
0
1,177
5,814
0
24,684
L
Baron Samedi
OG_Spook-_-
Baron Samedi
2,702
54
0
1,731
4,919
1,679
0
1,697
3,222
30,764
0
L
2,002
194
0
278
8,439
3,326
0
5,558
2,881
10,966
0
L
Guan Yu
OG_jynx69
Guan Yu
3,360
974
0
3,398
10,691
6,071
452
516
10,175
0
28,060

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,445
Gold Earned
32,173
289
Minions Killed
335
0
Camps Cleared
0
999,302
Distance Traveled
1,039,716
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
7,009
701
99
10
0
226,402
3
W
Fenrir
5,582
558
52
5
0
232,699
0
W
Sol
6,398
640
82
8
0
185,926
6
W
Khepri
6,397
640
24
2
0
204,587
0
W
Zeus
6,787
679
78
8
0
190,102
4
L
Medusa
5,054
505
61
6
0
189,639
2
L
Susano
5,285
529
69
7
0
222,955
1
L
Baron Samedi
5,924
592
76
8
0
184,722
4
L
Cthulhu
4,124
412
30
3
0
201,331
0
L
Guan Yu
5,058
506
53
5
0
200,655
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role