Player Matchup

Cthulhu
Cthulhu
Avrauri
Cthulhu
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 26L
1,330 Elo+
Party 1
Ullr
Ullr
Beelik
Ullr
Level 35
God Stats
0W - 2L
1,283 SR
Queue Stats
5W - 19L
1,250 Elo+
Solo
Bacchus
Bacchus
Follkers
Bacchus
Level 109
God Stats
2W - 5L
1,220 SR
Queue Stats
42W - 68L
1,397 Elo+
Party 1
Guan Yu
Guan Yu
Galdds
Guan Yu
Level 127
God Stats
0W - 3L
1,457 SR
Queue Stats
47W - 69L
1,392 Elo+
Party 1
Scylla
Scylla
Hemegos
Scylla
Level 118
God Stats
4W - 3L
1,626 SR
Queue Stats
185W - 223L
1,458 Elo+
Solo
Team Averages
Level 100
1,417 SR
1,365 Elo+

VS

Team Averages
Level 97
1,545 SR
1,507 Elo+
Baba Yaga
Baba Yaga
 
Baba Yaga
Level 74
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
 
Chiron
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
ExPaniicat
Awilix
Level 24
God Stats
2W - 2L
1,500 SR
Queue Stats
71W - 64L
1,562 Elo+
Solo
Chang'e
Chang'e
SrMauren
Chang'e
Level 127
God Stats
2W - 0L
1,824 SR
Queue Stats
96W - 105L
1,498 Elo+
Solo
Mulan
Mulan
Traukox89
Mulan
Level 116
God Stats
5W - 6L
1,399 SR
Queue Stats
502W - 515L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Avrauri
Cthulhu
18
3 / 6 / 11
11,233
702
27,252
25,222
26,961
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ullr
Beelik
Ullr
16
2 / 7 / 12
9,596
600
11,656
15,909
7,012
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bacchus
Follkers
Bacchus
18
2 / 6 / 14
10,556
660
9,129
25,300
25,948
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Guan Yu
Galdds
Guan Yu
18
5 / 4 / 11
10,823
676
16,037
23,296
22,753
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Scylla
Hemegos
Scylla
20
8 / 7 / 7
11,821
739
15,770
13,238
5,986
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
20
7 / 2 / 17
12,806
800
23,670
14,083
6,758
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chiron
 
Chiron
20
1 / 2 / 20
11,971
748
17,356
16,195
6,921
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Awilix
ExPaniicat
Awilix
20
10 / 4 / 13
12,509
782
18,565
19,564
12,688
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chang'e
SrMauren
Chang'e
18
6 / 5 / 15
11,536
721
17,549
20,679
7,557
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Mulan
Traukox89
Mulan
18
5 / 7 / 15
11,769
736
14,368
23,107
17,645
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
109
20
Kills
29
30
Deaths
20
55
Assists
80
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
 
Baba Yaga
7
2
17
7.75
W
Chiron
 
Chiron
1
2
20
5.5
L
Cthulhu
Avrauri
Cthulhu
3
6
11
1.42
L
Ullr
Beelik
Ullr
2
7
12
1.14
W
Awilix
ExPaniicat
Awilix
10
4
13
4.13
L
Bacchus
Follkers
Bacchus
2
6
14
1.5
L
Guan Yu
Galdds
Guan Yu
5
4
11
2.63
L
Scylla
Hemegos
Scylla
8
7
7
1.64
W
Chang'e
SrMauren
Chang'e
6
5
15
2.7
W
Mulan
Traukox89
Mulan
5
7
15
1.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,844
Damage
91,508
102,965
Taken
93,628
88,660
Mitigated
51,569
38,141
Healing
46,721
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
 
Baba Yaga
23,670
2,937
449
4,091
14,083
6,758
1,606
7,158
6,681
44,842
0
W
Chiron
 
Chiron
17,356
5,876
7,373
5,635
16,195
6,921
2,058
10,852
4,972
228
51,570
L
Cthulhu
Avrauri
Cthulhu
27,252
1,708
3,274
5,989
25,222
26,961
0
10,192
15,030
46,662
0
L
Ullr
Beelik
Ullr
11,656
5,819
661
2,643
15,909
7,012
627
6,590
9,319
0
19,864
W
Awilix
ExPaniicat
Awilix
18,565
5,991
679
2,480
19,564
12,688
569
8,167
10,781
0
25,788
L
Bacchus
Follkers
Bacchus
9,129
1,180
2,155
5,896
25,300
25,948
224
8,476
16,824
15,713
0
L
Guan Yu
Galdds
Guan Yu
16,037
1,347
6,059
8,276
23,296
22,753
287
11,254
12,042
0
21,557
L
Scylla
Hemegos
Scylla
15,770
735
2,176
1,012
13,238
5,986
707
4,881
8,357
45,404
0
W
Chang'e
SrMauren
Chang'e
17,549
2,304
13,707
8,866
20,679
7,557
849
11,892
7,950
33,879
0
W
Mulan
Traukox89
Mulan
14,368
2,792
1,191
2,250
23,107
17,645
855
12,424
9,836
0
22,540

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,029
Gold Earned
60,591
148
Minions Killed
171
0
Camps Cleared
0
1,415,836
Distance Traveled
1,497,046
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
12,806
800
60
4
0
305,919
0
W
Chiron
11,971
748
58
4
0
306,562
2
L
Cthulhu
11,233
702
46
3
0
308,648
1
L
Ullr
9,596
600
25
2
0
226,661
0
W
Awilix
12,509
782
13
1
0
314,995
3
L
Bacchus
10,556
660
7
0
0
257,142
1
L
Guan Yu
10,823
676
12
1
0
356,099
0
L
Scylla
11,821
739
58
4
0
267,286
1
W
Chang'e
11,536
721
23
1
0
284,402
1
W
Mulan
11,769
736
17
1
0
285,168
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role