Player Matchup

Hera
Hera
 
Hera
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Osiris
Osiris
IVITVVxB3RG3Rx
Osiris
Level 69
God Stats
5W - 6L
1,478 SR
Queue Stats
183W - 221L
1,372 Elo+
Solo
Arachne
Arachne
LostintheMysts
Arachne
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 81L
1,421 Elo+
Solo
Agni
Agni
drfil04
Agni
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
106W - 90L
1,466 Elo+
Party 2
Thor
Thor
isibs5
Thor
Level 44
God Stats
0W - 2L
1,536 SR
Queue Stats
49W - 72L
1,353 Elo+
Solo
Team Averages
Level 87
1,503 SR
1,422 Elo+

VS

Team Averages
Level 109
1,695 SR
1,440 Elo+
Fafnir
Fafnir
Lilhippi27
Fafnir
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
99W - 89L
1,455 Elo+
Party 1
Chaac
Chaac
Natas66619731983
Chaac
Level 114
God Stats
1W - 0L
1,735 SR
Queue Stats
54W - 52L
1,416 Elo+
Party 1
Cerberus
Cerberus
Rudytaper
Cerberus
Level 128
God Stats
19W - 5L
1,788 SR
Queue Stats
661W - 631L
1,393 Elo+
Solo
Bellona
Bellona
VprSnake
Bellona
Level 127
God Stats
5W - 3L
1,659 SR
Queue Stats
269W - 223L
1,558 Elo+
Party 1
Thanatos
Thanatos
kodyfehmie1
Thanatos
Level 87
God Stats
3W - 1L
1,795 SR
Queue Stats
41W - 57L
1,380 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
15
1 / 6 / 11
8,882
740
14,035
10,188
2,200
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
3 / 4 / 12
8,784
732
11,886
12,537
7,813
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

19
10 / 4 / 8
11,513
959
13,839
9,975
4,060
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Agni
drfil04
Agni
17
4 / 4 / 9
9,414
785
14,219
7,234
1,914
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Thor
isibs5
Thor
14
3 / 6 / 5
8,693
724
5,732
11,330
4,102
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Lilhippi27
Fafnir
17
3 / 5 / 14
10,277
856
3,268
15,643
21,989
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

16
1 / 5 / 14
9,196
766
8,893
17,193
14,723
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cerberus
Rudytaper
Cerberus
16
7 / 4 / 16
10,520
877
10,991
20,191
26,228
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bellona
VprSnake
Bellona
17
2 / 4 / 18
10,083
840
13,598
14,444
14,551
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thanatos
kodyfehmie1
Thanatos
17
11 / 4 / 8
10,742
895
10,231
12,640
7,278
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
94
21
Kills
24
24
Deaths
22
45
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
1
6
11
1.08
L
3
4
12
2.25
W
Fafnir
Lilhippi27
Fafnir
3
5
14
2
L
10
4
8
3.5
W
1
5
14
1.6
W
Cerberus
Rudytaper
Cerberus
7
4
16
3.75
W
Bellona
VprSnake
Bellona
2
4
18
2.75
L
Agni
drfil04
Agni
4
4
9
2.13
L
Thor
isibs5
Thor
3
6
5
0.92
W
Thanatos
kodyfehmie1
Thanatos
11
4
8
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,711
Damage
46,981
51,264
Taken
80,111
20,089
Mitigated
84,769
13,508
Healing
24,490
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
14,035
5,562
963
1,194
10,188
2,200
276
3,213
6,975
30,632
0
L
11,886
3,926
399
3,441
12,537
7,813
99
3,453
9,084
0
17,130
W
Fafnir
Lilhippi27
Fafnir
3,268
1,827
221
1,487
15,643
21,989
324
5,941
9,702
12,289
0
L
13,839
9,857
827
2,518
9,975
4,060
343
2,760
7,215
0
21,323
W
8,893
849
899
4,109
17,193
14,723
1,566
4,261
12,932
0
23,776
W
Cerberus
Rudytaper
Cerberus
10,991
1,182
885
3,984
20,191
26,228
447
8,987
11,204
20,265
0
W
Bellona
VprSnake
Bellona
13,598
2,597
1,645
1,971
14,444
14,551
564
4,142
10,302
0
36,027
L
Agni
drfil04
Agni
14,219
1,410
1,502
1,004
7,234
1,914
423
1,246
5,988
22,374
0
L
Thor
isibs5
Thor
5,732
779
307
1,353
11,330
4,102
0
3,587
7,743
0
14,448
W
Thanatos
kodyfehmie1
Thanatos
10,231
3,755
1,372
7,917
12,640
7,278
1,640
4,923
7,717
0
19,991

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,286
Gold Earned
50,818
98
Minions Killed
141
0
Camps Cleared
0
1,103,703
Distance Traveled
1,178,016
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
8,882
740
32
3
0
190,051
0
L
Osiris
8,784
732
11
1
0
253,305
0
W
Fafnir
10,277
856
17
1
0
213,177
0
L
Arachne
11,513
959
17
1
0
226,531
0
W
Chaac
9,196
766
35
3
0
220,148
0
W
Cerberus
10,520
877
25
2
0
225,972
0
W
Bellona
10,083
840
43
4
0
258,041
1
L
Agni
9,414
785
18
2
0
238,758
4
L
Thor
8,693
724
20
2
0
195,058
1
W
Thanatos
10,742
895
21
2
0
260,678
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role