Player Matchup

Izanami
Izanami
Junca2000
Izanami
Level 88
God Stats
0W - 1L
1,368 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
Shmucket
Danzaburou
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
190W - 182L
1,526 Elo+
Party 2
Discordia
Discordia
SlowMonday
Discordia
Level 45
God Stats
0W - 2L
1,350 SR
Queue Stats
69W - 66L
1,512 Elo+
Party 2
Mulan
Mulan
TheF8
Mulan
Level 152
God Stats
41W - 21L
1,723 SR
Queue Stats
352W - 350L
1,508 Elo+
Solo
Ares
Ares
danipipelon
Ares
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 84
1,488 SR
1,509 Elo+

VS

Team Averages
Level 76
1,593 SR
1,456 Elo+
Zeus
Zeus
BaconPancakes71
Zeus
Level 49
God Stats
3W - 0L
1,676 SR
Queue Stats
14W - 10L
1,431 Elo+
Party 3
Danzaburou
Danzaburou
DoctorDDog
Danzaburou
Level 93
God Stats
18W - 11L
1,642 SR
Queue Stats
78W - 68L
1,512 Elo+
Party 3
Kali
Kali
HairyManBaby
Kali
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
130W - 119L
1,605 Elo+
Party 3
Ares
Ares
StylusSilas12
Ares
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 2L
1,500 Elo+
Party 3
Sun Wukong
Sun Wukong
gladiador200
Sun Wukong
Level 109
God Stats
2W - 0L
1,645 SR
Queue Stats
3W - 8L
1,234 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Junca2000
Izanami
16
5 / 9 / 1
10,699
509
10,210
18,593
4,884
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
Shmucket
Danzaburou
20
4 / 5 / 10
12,304
586
11,216
18,963
6,722
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Discordia
SlowMonday
Discordia
17
3 / 9 / 5
11,013
524
11,144
15,278
3,817
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mulan
TheF8
Mulan
15
1 / 4 / 3
10,357
493
13,711
22,512
17,660
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
2 / 6 / 4
8,849
421
4,409
15,051
7,115
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
10 / 6 / 5
12,016
572
19,557
14,396
5,952
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Danzaburou
DoctorDDog
Danzaburou
20
11 / 4 / 7
13,895
662
22,178
18,727
8,237
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
12 / 3 / 4
13,182
628
18,245
21,537
9,907
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
0 / 2 / 12
9,379
447
5,112
13,243
11,376
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Sun Wukong
gladiador200
Sun Wukong
18
0 / 0 / 2
11,200
533
7,462
14,661
10,772
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
63
15
Kills
33
33
Deaths
15
23
Assists
30
Player
Kills
Deaths
Assists
KDA
W
10
6
5
2.08
W
Danzaburou
DoctorDDog
Danzaburou
11
4
7
3.63
W
12
3
4
4.67
L
Izanami
Junca2000
Izanami
5
9
1
0.61
L
Danzaburou
Shmucket
Danzaburou
4
5
10
1.8
L
Discordia
SlowMonday
Discordia
3
9
5
0.61
W
0
2
12
3
L
Mulan
TheF8
Mulan
1
4
3
0.63
L
2
6
4
0.67
W
Sun Wukong
gladiador200
Sun Wukong
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,690
Damage
72,554
90,397
Taken
82,564
40,198
Mitigated
46,244
16,106
Healing
28,826
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,557
2,343
0
1,903
14,396
5,952
1,337
2,931
11,109
72,947
0
W
Danzaburou
DoctorDDog
Danzaburou
22,178
11,313
0
8,607
18,727
8,237
2,044
3,805
14,746
0
124,370
W
18,245
8,597
0
9,799
21,537
9,907
0
3,148
18,035
0
109,776
L
Izanami
Junca2000
Izanami
10,210
7,444
0
2,502
18,593
4,884
0
3,440
15,045
0
71,190
L
Danzaburou
Shmucket
Danzaburou
11,216
4,595
0
4,309
18,963
6,722
566
6,693
11,966
0
99,196
L
Discordia
SlowMonday
Discordia
11,144
569
0
1,984
15,278
3,817
156
4,486
10,552
63,301
0
W
5,112
567
0
24
13,243
11,376
155
6,077
6,798
24,125
0
L
Mulan
TheF8
Mulan
13,711
996
0
6,936
22,512
17,660
0
5,862
16,470
3,968
62,512
L
4,409
167
0
375
15,051
7,115
0
3,276
11,695
16,714
0
W
Sun Wukong
gladiador200
Sun Wukong
7,462
1,027
0
8,493
14,661
10,772
1,006
495
13,296
0
83,221

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,222
Gold Earned
59,672
541
Minions Killed
650
0
Camps Cleared
0
1,899,224
Distance Traveled
2,025,494
16
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
12,016
572
123
6
0
381,047
2
W
Danzaburou
13,895
662
186
9
0
385,048
0
W
Kali
13,182
628
138
7
0
423,798
5
L
Izanami
10,699
509
128
6
0
362,393
2
L
Danzaburou
12,304
586
144
7
0
418,195
5
L
Discordia
11,013
524
122
6
0
344,022
2
W
Ares
9,379
447
32
2
0
411,685
1
L
Mulan
10,357
493
122
6
0
374,660
6
L
Ares
8,849
421
25
1
0
399,954
1
W
Sun Wukong
11,200
533
171
8
0
423,916
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role