Player Matchup

Raijin
Raijin
BoooBoooApproves
Raijin
Level 103
God Stats
10W - 5L
1,610 SR
Queue Stats
416W - 398L
1,442 Elo+
Solo
Guan Yu
Guan Yu
Cmorgan134
Guan Yu
Level 143
God Stats
1W - 1L
1,286 SR
Queue Stats
98W - 114L
1,431 Elo+
Solo
Agni
Agni
Lp-Montana
Agni
Level 93
God Stats
3W - 1L
1,470 SR
Queue Stats
52W - 55L
1,469 Elo+
Solo
Baba Yaga
Baba Yaga
w0tash0ck3r
Baba Yaga
Level 118
God Stats
4W - 3L
1,352 SR
Queue Stats
315W - 322L
1,430 Elo+
Solo
Vamana
Vamana
xone2oz
Vamana
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
89W - 93L
1,426 Elo+
Solo
Team Averages
Level 117
1,443 SR
1,440 Elo+

VS

Team Averages
Level 115
1,567 SR
1,453 Elo+
Terra
Terra
 
Terra
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
BruteSkydiver
Apollo
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 43L
1,433 Elo+
Solo
Danzaburou
Danzaburou
Domino97278
Danzaburou
Level 127
God Stats
24W - 13L
1,679 SR
Queue Stats
938W - 1,008L
1,449 Elo+
Solo
Agni
Agni
PatrickC90
Agni
Level 127
God Stats
6W - 8L
1,455 SR
Queue Stats
241W - 277L
1,446 Elo+
Solo
Merlin
Merlin
Uktena_KW
Merlin
Level 121
God Stats
1W - 1L
1,703 SR
Queue Stats
59W - 72L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 4 / 13
10,115
723
14,995
14,205
5,929
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
Cmorgan134
Guan Yu
15
0 / 3 / 12
9,759
697
4,481
17,068
19,032
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
8 / 3 / 9
11,749
839
17,287
14,336
6,777
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Baba Yaga
w0tash0ck3r
Baba Yaga
19
3 / 1 / 10
11,110
794
13,092
8,930
3,824
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vamana
xone2oz
Vamana
18
7 / 3 / 11
10,799
771
14,935
21,015
22,096
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
16
4 / 2 / 6
9,684
692
5,094
14,553
7,293
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

13
1 / 6 / 6
8,279
591
3,986
15,145
4,638
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Danzaburou
Domino97278
Danzaburou
17
3 / 6 / 5
9,606
686
13,468
14,580
4,822
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

18
6 / 2 / 4
10,232
731
17,215
14,064
4,993
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
Uktena_KW
Merlin
16
0 / 5 / 8
8,668
619
10,313
11,501
3,899
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
43
21
Kills
14
14
Deaths
21
55
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Terra
 
Terra
4
2
6
3.5
W
3
4
13
2.38
L
1
6
6
0.67
W
Guan Yu
Cmorgan134
Guan Yu
0
3
12
2
L
Danzaburou
Domino97278
Danzaburou
3
6
5
0.92
W
8
3
9
4.17
L
6
2
4
4
L
Merlin
Uktena_KW
Merlin
0
5
8
0.8
W
Baba Yaga
w0tash0ck3r
Baba Yaga
3
1
10
8
W
Vamana
xone2oz
Vamana
7
3
11
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,790
Damage
50,076
75,554
Taken
69,843
57,658
Mitigated
25,645
45,223
Healing
33,130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
 
Terra
5,094
513
13,223
6,909
14,553
7,293
0
7,351
6,804
10,851
0
W
14,995
1,272
1,998
3,153
14,205
5,929
572
4,537
9,668
22,346
0
L
3,986
1,870
1,124
2,360
15,145
4,638
488
9,183
5,519
0
13,550
W
Guan Yu
Cmorgan134
Guan Yu
4,481
464
12,570
8,700
17,068
19,032
361
7,224
9,844
0
9,478
L
Danzaburou
Domino97278
Danzaburou
13,468
5,167
387
3,285
14,580
4,822
308
9,293
4,973
0
26,899
W
17,287
1,355
827
2,868
14,336
6,777
854
8,565
5,771
36,696
0
L
17,215
763
1,925
2,649
14,064
4,993
240
9,104
4,402
37,881
0
L
Merlin
Uktena_KW
Merlin
10,313
43
0
1,268
11,501
3,899
0
8,268
2,771
23,253
0
W
Baba Yaga
w0tash0ck3r
Baba Yaga
13,092
370
1,735
3,022
8,930
3,824
2,243
4,419
4,511
41,876
0
W
Vamana
xone2oz
Vamana
14,935
8,329
2,513
7,837
21,015
22,096
837
7,877
13,138
0
24,249

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,532
Gold Earned
46,469
148
Minions Killed
124
0
Camps Cleared
0
1,351,824
Distance Traveled
1,326,391
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
9,684
692
10
1
0
297,775
1
W
Raijin
10,115
723
15
1
0
248,743
0
L
Apollo
8,279
591
24
2
0
250,152
0
W
Guan Yu
9,759
697
10
1
0
301,744
4
L
Danzaburou
9,606
686
38
3
0
230,380
0
W
Agni
11,749
839
42
3
0
265,431
0
L
Agni
10,232
731
39
3
0
284,331
0
L
Merlin
8,668
619
13
1
0
263,753
0
W
Baba Yaga
11,110
794
57
4
0
250,128
0
W
Vamana
10,799
771
24
2
0
285,778
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role