Player Matchup

Ganesha
Ganesha
DaMonchies
Ganesha
Level 145
God Stats
17W - 22L
1,485 SR
Queue Stats
831W - 849L
1,483 Elo+
Party 1
Cthulhu
Cthulhu
Lukozade Jones
Cthulhu
Level 157
God Stats
5W - 5L
1,572 SR
Queue Stats
225W - 215L
1,580 Elo+
Solo
Cliodhna
Cliodhna
MkRego-
Cliodhna
Level 68
God Stats
1W - 3L
1,330 SR
Queue Stats
171W - 162L
1,499 Elo+
Party 1
Cupid
Cupid
creale5391
Cupid
Level 41
God Stats
2W - 2L
1,813 SR
Queue Stats
79W - 105L
1,440 Elo+
Party 1
Rama
Rama
zoltarious
Rama
Level 160
God Stats
0W - 2L
1,306 SR
Queue Stats
461W - 472L
1,461 Elo+
Solo
Team Averages
Level 114
1,501 SR
1,493 Elo+

VS

Team Averages
Level 100
1,538 SR
1,495 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tyr
Tyr
E2_Reeeeee
Tyr
Level 108
God Stats
1W - 0L
1,759 SR
Queue Stats
149W - 124L
1,507 Elo+
Solo
Anubis
Anubis
Jollystalker
Anubis
Level 33
God Stats
3W - 2L
1,403 SR
Queue Stats
113W - 126L
1,506 Elo+
Party 2
Odin
Odin
SavageG4W
Odin
Level 69
God Stats
2W - 0L
1,515 SR
Queue Stats
81W - 71L
1,477 Elo+
Party 3
Baron Samedi
Baron Samedi
WASHEDupNAKED
Baron Samedi
Level 138
God Stats
4W - 7L
1,515 SR
Queue Stats
354W - 350L
1,483 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
DaMonchies
Ganesha
15
0 / 4 / 7
7,913
659
11,928
11,359
5,327
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
4 / 5 / 6
10,600
883
17,094
25,033
20,341
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cliodhna
MkRego-
Cliodhna
13
5 / 6 / 4
8,024
669
11,316
9,662
3,707
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cupid
13
0 / 4 / 4
7,474
623
6,507
8,677
3,367
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
3 / 6 / 4
7,954
663
8,383
10,336
3,573
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
15
4 / 3 / 14
9,845
820
13,254
18,595
18,167
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

16
6 / 3 / 16
9,753
813
15,112
16,811
21,915
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Anubis
16
2 / 3 / 11
9,359
780
8,203
11,720
5,942
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Odin
17
3 / 2 / 19
10,080
840
9,770
15,387
17,349
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Baron Samedi
WASHEDupNAKED
Baron Samedi
18
10 / 2 / 13
10,519
877
13,530
12,115
9,973
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
98
12
Kills
25
25
Deaths
13
25
Assists
73
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
 
Tsukuyomi
4
3
14
3.67
L
Ganesha
DaMonchies
Ganesha
0
4
7
0.88
W
6
3
16
4.67
W
Anubis
2
3
11
2.5
L
4
5
6
1.4
L
Cliodhna
MkRego-
Cliodhna
5
6
4
1.17
W
Odin
3
2
19
6.25
W
Baron Samedi
WASHEDupNAKED
Baron Samedi
10
2
13
8.25
L
Cupid
0
4
4
0.5
L
3
6
4
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,228
Damage
59,869
65,067
Taken
74,628
36,315
Mitigated
73,346
19,470
Healing
33,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
 
Tsukuyomi
13,254
2,743
2,079
3,904
18,595
18,167
716
5,749
12,413
0
20,449
L
Ganesha
DaMonchies
Ganesha
11,928
185
567
860
11,359
5,327
0
3,725
7,393
22,930
0
W
15,112
1,664
531
3,728
16,811
21,915
584
6,932
9,424
3,289
21,464
W
Anubis
8,203
844
1,615
3,461
11,720
5,942
1,786
4,998
6,636
27,059
0
L
17,094
590
1,588
7,575
25,033
20,341
0
10,377
14,312
34,414
0
L
Cliodhna
MkRego-
Cliodhna
11,316
363
933
1,209
9,662
3,707
0
3,624
5,870
0
15,879
W
Odin
9,770
1,023
2,444
4,275
15,387
17,349
376
3,964
11,159
0
17,625
W
Baron Samedi
WASHEDupNAKED
Baron Samedi
13,530
864
7,574
3,995
12,115
9,973
1,442
5,949
5,974
28,518
0
L
Cupid
6,507
2,727
1,856
1,892
8,677
3,367
0
2,037
6,501
0
12,452
L
8,383
4,381
1,392
1,598
10,336
3,573
180
3,783
6,434
0
11,966

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,965
Gold Earned
49,556
102
Minions Killed
110
0
Camps Cleared
0
917,174
Distance Traveled
1,155,927
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
9,845
820
11
1
0
230,818
1
L
Ganesha
7,913
659
3
0
0
185,695
2
W
Tyr
9,753
813
18
2
0
233,688
1
W
Anubis
9,359
780
46
4
0
191,112
0
L
Cthulhu
10,600
883
44
4
0
208,807
2
L
Cliodhna
8,024
669
11
1
0
188,665
1
W
Odin
10,080
840
10
1
0
272,954
0
W
Baron Samedi
10,519
877
25
2
0
227,355
1
L
Cupid
7,474
623
29
2
0
197,525
1
L
Rama
7,954
663
15
1
0
136,482
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role