Player Matchup

Ymir
Ymir
EinarTheDragon
Ymir
Level 45
God Stats
25W - 34L
1,440 SR
Queue Stats
143W - 169L
1,519 Elo+
Solo
Artemis
Artemis
Frokesh
Artemis
Level 31
God Stats
6W - 4L
1,859 SR
Queue Stats
77W - 71L
1,549 Elo+
Solo
Vulcan
Vulcan
MrUnchaine
Vulcan
Level 47
God Stats
15W - 8L
1,659 SR
Queue Stats
124W - 96L
1,550 Elo+
Solo
Bastet
Bastet
artturikov
Bastet
Level 39
God Stats
2W - 5L
1,116 SR
Queue Stats
126W - 140L
1,453 Elo+
Solo
Guan Yu
Guan Yu
palecircus
Guan Yu
Level 47
God Stats
5W - 1L
1,750 SR
Queue Stats
183W - 157L
1,539 Elo+
Solo
Team Averages
Level 42
1,565 SR
1,522 Elo+

VS

Team Averages
Level 53
1,537 SR
1,476 Elo+
Hera
Hera
 
Hera
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Da Ji
Da Ji
Elitmedflit
Da Ji
Level 45
God Stats
5W - 8L
1,381 SR
Queue Stats
140W - 128L
1,415 Elo+
Party 1
Geb
Geb
Fllup
Geb
Level 15
God Stats
18W - 9L
1,618 SR
Queue Stats
65W - 37L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
Naeramarth
Sun Wukong
Level 21
God Stats
1W - 1L
1,686 SR
Queue Stats
24W - 19L
1,536 Elo+
Party 1
Ullr
Ullr
Snusk123
Ullr
Level 29
God Stats
2W - 6L
1,500 SR
Queue Stats
145W - 128L
1,428 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 3 / 12
11,008
524
4,004
16,345
16,569
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Artemis
Frokesh
Artemis
18
9 / 6 / 7
12,242
583
14,187
17,259
7,181
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Vulcan
MrUnchaine
Vulcan
20
12 / 1 / 8
13,358
636
22,886
8,968
3,935
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bastet
artturikov
Bastet
17
2 / 6 / 13
11,166
532
11,460
19,694
7,036
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Guan Yu
palecircus
Guan Yu
19
5 / 1 / 9
12,396
590
10,169
19,298
29,142
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
17
6 / 8 / 7
10,904
519
18,517
16,172
4,728
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

17
5 / 6 / 9
10,712
510
8,791
16,655
7,068
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Geb
Fllup
Geb
14
3 / 6 / 9
9,338
445
7,921
20,171
23,586
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sun Wukong
Naeramarth
Sun Wukong
16
1 / 5 / 1
9,714
463
7,404
16,826
10,708
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ullr
16
2 / 5 / 7
9,728
463
6,319
14,475
4,583
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
50
30
Kills
17
17
Deaths
30
49
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
6
8
7
1.19
W
2
3
12
2.67
L
5
6
9
1.58
L
Geb
Fllup
Geb
3
6
9
1.25
W
Artemis
Frokesh
Artemis
9
6
7
2.08
W
Vulcan
MrUnchaine
Vulcan
12
1
8
16
L
Sun Wukong
Naeramarth
Sun Wukong
1
5
1
0.3
L
Ullr
2
5
7
1.1
W
Bastet
artturikov
Bastet
2
6
13
1.42
W
Guan Yu
palecircus
Guan Yu
5
1
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,706
Damage
48,952
81,564
Taken
84,299
63,863
Mitigated
50,673
28,122
Healing
12,405
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
18,517
4,200
0
2,037
16,172
4,728
0
6,949
8,970
70,242
0
W
4,004
1,063
0
1,164
16,345
16,569
309
5,812
10,293
35,340
0
L
8,791
2,626
0
1,924
16,655
7,068
1,014
4,608
11,865
0
75,380
L
Geb
Fllup
Geb
7,921
972
0
958
20,171
23,586
225
9,318
10,376
19,291
0
W
Artemis
Frokesh
Artemis
14,187
8,040
0
4,994
17,259
7,181
1,808
7,417
9,648
0
94,544
W
Vulcan
MrUnchaine
Vulcan
22,886
4,769
0
912
8,968
3,935
2,630
2,484
6,400
113,458
0
L
Sun Wukong
Naeramarth
Sun Wukong
7,404
1,758
0
4,246
16,826
10,708
0
2,365
13,891
0
63,595
L
Ullr
6,319
2,934
306
2,934
14,475
4,583
690
4,648
9,549
0
70,519
W
Bastet
artturikov
Bastet
11,460
4,531
0
7,300
19,694
7,036
831
4,512
15,046
0
83,435
W
Guan Yu
palecircus
Guan Yu
10,169
957
4,324
9,428
19,298
29,142
493
5,454
13,668
9,745
61,607

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,170
Gold Earned
50,396
607
Minions Killed
496
0
Camps Cleared
0
1,981,053
Distance Traveled
1,904,047
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
10,904
519
106
5
0
372,154
0
W
Ymir
11,008
524
47
2
0
412,349
0
L
Da Ji
10,712
510
111
5
0
409,599
4
L
Geb
9,338
445
26
1
0
373,441
5
W
Artemis
12,242
583
112
5
0
344,381
4
W
Vulcan
13,358
636
168
8
0
419,533
4
L
Sun Wukong
9,714
463
123
6
0
389,059
2
L
Ullr
9,728
463
130
6
0
359,794
0
W
Bastet
11,166
532
126
6
0
394,714
0
W
Guan Yu
12,396
590
154
7
0
410,076
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role