Player Matchup

Ares
Ares
Camcola
Ares
Level 118
God Stats
1W - 0L
1,216 SR
Queue Stats
113W - 125L
1,509 Elo+
Party 1
Izanami
Izanami
Hexdb
Izanami
Level 60
God Stats
8W - 7L
1,578 SR
Queue Stats
33W - 30L
1,540 Elo+
Party 1
Merlin
Merlin
Mutloaf
Merlin
Level 129
God Stats
5W - 4L
1,614 SR
Queue Stats
155W - 148L
1,547 Elo+
Party 1
Thanatos
Thanatos
TimLogan
Thanatos
Level 147
God Stats
9W - 7L
1,667 SR
Queue Stats
225W - 192L
1,557 Elo+
Party 1
Sun Wukong
Sun Wukong
TryhardPanther
Sun Wukong
Level 140
God Stats
5W - 1L
1,599 SR
Queue Stats
746W - 668L
1,575 Elo+
Solo
Team Averages
Level 119
1,535 SR
1,545 Elo+

VS

Team Averages
Level 79
1,543 SR
1,572 Elo+
Osiris
Osiris
HesOneHit
Osiris
Level 83
God Stats
1W - 2L
1,564 SR
Queue Stats
373W - 387L
1,526 Elo+
Party 2
Xing Tian
Xing Tian
KDW78
Xing Tian
Level 80
God Stats
3W - 5L
1,417 SR
Queue Stats
224W - 221L
1,563 Elo+
Party 2
Cupid
Cupid
Kanuhbis
Cupid
Level 88
God Stats
28W - 19L
1,622 SR
Queue Stats
41W - 23L
1,706 Elo+
Solo
Odin
Odin
TheCrusader555
Odin
Level 84
God Stats
7W - 7L
1,653 SR
Queue Stats
359W - 331L
1,571 Elo+
Party 2
Ra
Ra
TurtleEdge
Ra
Level 58
God Stats
1W - 3L
1,457 SR
Queue Stats
227W - 222L
1,495 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Camcola
Ares
15
3 / 4 / 9
9,476
526
9,598
21,049
22,882
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Izanami
Hexdb
Izanami
17
5 / 2 / 5
10,314
573
9,412
9,236
3,650
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Merlin
Mutloaf
Merlin
18
8 / 1 / 5
11,414
634
17,282
11,389
5,829
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Thanatos
TimLogan
Thanatos
17
14 / 4 / 6
11,412
634
17,830
15,761
6,563
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Sun Wukong
TryhardPanther
Sun Wukong
17
1 / 2 / 3
10,155
564
8,477
11,637
8,697
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
HesOneHit
Osiris
14
1 / 2 / 1
8,114
451
8,450
15,728
12,101
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Xing Tian
KDW78
Xing Tian
12
3 / 5 / 5
8,361
465
7,086
20,202
16,028
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cupid
Kanuhbis
Cupid
11
6 / 5 / 1
8,619
479
10,440
10,844
2,816
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
2 / 6 / 2
8,281
460
4,177
17,358
6,233
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

13
1 / 13 / 3
8,169
454
11,145
13,914
3,704
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
25
31
Kills
13
13
Deaths
31
28
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Ares
Camcola
Ares
3
4
9
1.88
L
Osiris
HesOneHit
Osiris
1
2
1
0.75
W
Izanami
Hexdb
Izanami
5
2
5
3.75
L
Xing Tian
KDW78
Xing Tian
3
5
5
1.1
L
Cupid
Kanuhbis
Cupid
6
5
1
1.3
W
Merlin
Mutloaf
Merlin
8
1
5
10.5
L
2
6
2
0.5
W
Thanatos
TimLogan
Thanatos
14
4
6
4.25
W
Sun Wukong
TryhardPanther
Sun Wukong
1
2
3
1.25
L
1
13
3
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,599
Damage
41,298
69,072
Taken
78,046
47,621
Mitigated
40,882
31,322
Healing
13,773
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
Camcola
Ares
9,598
510
460
3,469
21,049
22,882
0
5,875
14,976
40,731
0
L
Osiris
HesOneHit
Osiris
8,450
1,308
0
3,106
15,728
12,101
686
4,730
10,350
0
49,701
W
Izanami
Hexdb
Izanami
9,412
5,479
0
3,825
9,236
3,650
2,413
2,458
6,772
0
85,883
L
Xing Tian
KDW78
Xing Tian
7,086
568
0
2,381
20,202
16,028
0
8,051
12,057
26,258
0
L
Cupid
Kanuhbis
Cupid
10,440
6,750
76
3,392
10,844
2,816
0
3,304
7,540
0
33,232
W
Merlin
Mutloaf
Merlin
17,282
1,242
455
3,495
11,389
5,829
813
3,773
7,454
92,336
0
L
4,177
1,131
0
3,686
17,358
6,233
0
4,548
12,605
0
42,466
W
Thanatos
TimLogan
Thanatos
17,830
5,830
0
14,750
15,761
6,563
0
4,407
11,182
0
69,210
W
Sun Wukong
TryhardPanther
Sun Wukong
8,477
1,399
0
4,868
11,637
8,697
0
1,116
10,457
0
60,170
L
11,145
1,437
584
548
13,914
3,704
0
6,247
7,577
45,689
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,771
Gold Earned
41,544
574
Minions Killed
359
0
Camps Cleared
0
1,753,212
Distance Traveled
1,596,756
18
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
9,476
526
50
3
0
337,031
10
L
Osiris
8,114
451
96
5
0
356,308
7
W
Izanami
10,314
573
148
8
0
351,246
1
L
Xing Tian
8,361
465
30
2
0
324,652
4
L
Cupid
8,619
479
53
3
0
229,426
4
W
Merlin
11,414
634
149
8
0
347,935
0
L
Odin
8,281
460
87
5
0
379,109
5
W
Thanatos
11,412
634
97
5
0
358,374
1
W
Sun Wukong
10,155
564
130
7
0
358,626
6
L
Ra
8,169
454
93
5
0
307,261
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role