Player Matchup

Ymir
Ymir
 
Ymir
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Okizukaze
Nemesis
Level 108
God Stats
2W - 1L
1,496 SR
Queue Stats
281W - 286L
1,552 Elo+
Party 2
Amaterasu
Amaterasu
Prilog
Amaterasu
Level 109
God Stats
6W - 10L
1,417 SR
Queue Stats
302W - 302L
1,552 Elo+
Party 2
Heimdallr
Heimdallr
Raigeko
Heimdallr
Level 108
God Stats
23W - 35L
1,462 SR
Queue Stats
419W - 487L
1,484 Elo+
Party 3
Ra
Ra
tsukx
Ra
Level 79
God Stats
2W - 0L
1,799 SR
Queue Stats
425W - 432L
1,494 Elo+
Party 3
Team Averages
Level 108
1,535 SR
1,517 Elo+

VS

Team Averages
Level 113
1,558 SR
1,550 Elo+
Serqet
Serqet
 
Serqet
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Camcola
Loki
Level 118
God Stats
2W - 1L
1,491 SR
Queue Stats
113W - 125L
1,529 Elo+
Party 1
Atlas
Atlas
Hexdb
Atlas
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 30L
1,572 Elo+
Party 1
Medusa
Medusa
Mutloaf
Medusa
Level 129
God Stats
3W - 4L
1,615 SR
Queue Stats
155W - 148L
1,570 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
TimLogan
Morgan Le Fay
Level 147
God Stats
16W - 11L
1,684 SR
Queue Stats
225W - 192L
1,580 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
11
3 / 1 / 7
6,581
598
6,398
8,956
6,019
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nemesis
Okizukaze
Nemesis
12
6 / 2 / 4
6,961
633
4,378
7,437
2,543
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Amaterasu
Prilog
Amaterasu
12
1 / 0 / 1
6,734
612
3,075
5,959
6,546
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heimdallr
Raigeko
Heimdallr
10
5 / 4 / 2
6,453
587
8,238
8,612
2,619
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ra
12
1 / 2 / 5
6,596
600
6,590
4,867
1,559
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
11
3 / 1 / 2
6,420
584
2,895
7,103
2,029
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Loki
Camcola
Loki
11
1 / 3 / 1
5,804
528
4,345
7,036
2,633
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Atlas
Hexdb
Atlas
7
0 / 4 / 3
4,798
436
1,909
10,251
3,329
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Medusa
Mutloaf
Medusa
9
3 / 5 / 1
5,622
511
7,830
8,186
1,441
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
TimLogan
Morgan Le Fay
11
2 / 3 / 3
6,123
557
5,626
8,020
2,913
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
19
16
Kills
9
9
Deaths
16
19
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
3
1
7
6.5
L
Serqet
 
Serqet
3
1
2
4
L
Loki
Camcola
Loki
1
3
1
0.5
L
Atlas
Hexdb
Atlas
0
4
3
0.38
L
Medusa
Mutloaf
Medusa
3
5
1
0.7
W
Nemesis
Okizukaze
Nemesis
6
2
4
4
W
Amaterasu
Prilog
Amaterasu
1
0
1
1.5
W
Heimdallr
Raigeko
Heimdallr
5
4
2
1.5
L
Morgan Le Fay
TimLogan
Morgan Le Fay
2
3
3
1.17
W
Ra
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,679
Damage
22,605
35,831
Taken
40,596
19,286
Mitigated
12,345
12,444
Healing
10,696
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
6,398
1,432
378
1,468
8,956
6,019
0
2,431
6,403
22,570
0
L
Serqet
 
Serqet
2,895
789
0
458
7,103
2,029
0
1,500
5,503
0
34,878
L
Loki
Camcola
Loki
4,345
781
0
2,176
7,036
2,633
0
1,125
5,893
0
33,002
L
Atlas
Hexdb
Atlas
1,909
757
1,369
2,428
10,251
3,329
0
4,130
6,041
5,041
0
L
Medusa
Mutloaf
Medusa
7,830
4,185
0
1,079
8,186
1,441
0
1,988
6,198
0
31,187
W
Nemesis
Okizukaze
Nemesis
4,378
1,099
0
2,524
7,437
2,543
0
1,828
5,609
0
30,168
W
Amaterasu
Prilog
Amaterasu
3,075
1,141
0
3,364
5,959
6,546
0
0
5,731
0
41,084
W
Heimdallr
Raigeko
Heimdallr
8,238
4,849
0
2,321
8,612
2,619
0
1,169
7,443
0
43,821
L
Morgan Le Fay
TimLogan
Morgan Le Fay
5,626
699
0
3,186
8,020
2,913
0
3,883
3,967
39,497
0
W
Ra
6,590
1,021
360
2,029
4,867
1,559
0
2,262
2,550
42,474
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,325
Gold Earned
28,767
339
Minions Killed
269
0
Camps Cleared
0
1,033,221
Distance Traveled
1,090,391
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
6,581
598
34
3
0
189,237
2
L
Serqet
6,420
584
77
7
0
256,636
3
L
Loki
5,804
528
66
6
0
224,276
4
L
Atlas
4,798
436
7
1
0
219,676
0
L
Medusa
5,622
511
49
4
0
212,596
2
W
Nemesis
6,961
633
65
6
0
231,928
3
W
Amaterasu
6,734
612
82
7
0
210,457
0
W
Heimdallr
6,453
587
71
6
0
184,334
2
L
Morgan Le Fay
6,123
557
70
6
0
177,207
2
W
Ra
6,596
600
87
8
0
217,265
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role