Player Matchup

Gilgamesh
Gilgamesh
BlackNemik
Gilgamesh
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 11L
1,333 Elo+
Solo
Bellona
Bellona
DaThirstyAfrican
Bellona
Level 134
God Stats
10W - 4L
1,654 SR
Queue Stats
428W - 422L
1,521 Elo+
Solo
Nox
Nox
MasterTukekke
Nox
Level 144
God Stats
6W - 7L
1,462 SR
Queue Stats
291W - 299L
1,417 Elo+
Party 2
Cthulhu
Cthulhu
Schelix93
Cthulhu
Level 120
God Stats
7W - 2L
1,720 SR
Queue Stats
307W - 334L
1,436 Elo+
Solo
Baron Samedi
Baron Samedi
moroco
Baron Samedi
Level 109
God Stats
3W - 0L
1,911 SR
Queue Stats
93W - 101L
1,443 Elo+
Party 2
Team Averages
Level 117
1,649 SR
1,430 Elo+

VS

Team Averages
Level 67
1,465 SR
1,426 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
Bloodsky98
Tiamat
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,482 Elo+
Party 1
Olorun
Olorun
Desequilibre
Olorun
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 14L
1,376 Elo+
Party 1
Hachiman
Hachiman
Ethical_taser
Hachiman
Level 49
God Stats
1W - 2L
1,362 SR
Queue Stats
56W - 87L
1,345 Elo+
Solo
Amaterasu
Amaterasu
Pharapoh
Amaterasu
Level 97
God Stats
1W - 2L
1,460 SR
Queue Stats
23W - 24L
1,425 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BlackNemik
Gilgamesh
18
5 / 2 / 22
11,447
881
14,446
28,954
20,610
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

15
9 / 4 / 16
10,636
818
11,987
17,814
17,962
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

18
9 / 2 / 15
10,955
843
10,366
10,556
5,046
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
Schelix93
Cthulhu
18
4 / 2 / 25
10,664
820
17,240
20,020
18,822
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Baron Samedi
moroco
Baron Samedi
18
8 / 3 / 20
10,806
831
14,056
12,924
6,414
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
17
5 / 7 / 5
10,651
819
19,253
13,018
5,947
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tiamat
Bloodsky98
Tiamat
16
0 / 7 / 11
9,362
720
9,717
13,950
9,455
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Olorun
16
3 / 9 / 10
10,640
818
16,292
18,216
9,545
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hachiman
Ethical_taser
Hachiman
15
2 / 6 / 4
9,410
724
12,187
11,673
5,156
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Amaterasu
Pharapoh
Amaterasu
15
3 / 6 / 7
9,811
755
9,047
18,866
21,037
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

133
Kill Participation
50
35
Kills
13
13
Deaths
35
98
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
5
7
5
1.07
W
Gilgamesh
BlackNemik
Gilgamesh
5
2
22
8
L
Tiamat
Bloodsky98
Tiamat
0
7
11
0.79
W
9
4
16
4.25
L
Olorun
3
9
10
0.89
L
Hachiman
Ethical_taser
Hachiman
2
6
4
0.67
W
9
2
15
8.25
L
Amaterasu
Pharapoh
Amaterasu
3
6
7
1.08
W
Cthulhu
Schelix93
Cthulhu
4
2
25
8.25
W
Baron Samedi
moroco
Baron Samedi
8
3
20
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,095
Damage
66,496
90,268
Taken
75,723
68,854
Mitigated
51,140
45,405
Healing
23,805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
19,253
4,593
2,013
2,241
13,018
5,947
739
5,880
7,138
35,107
0
W
Gilgamesh
BlackNemik
Gilgamesh
14,446
1,261
4,796
12,143
28,954
20,610
836
14,645
14,309
6,093
24,196
L
Tiamat
Bloodsky98
Tiamat
9,717
1,159
1,609
4,019
13,950
9,455
468
8,667
5,283
17,860
0
W
11,987
1,572
686
3,492
17,814
17,962
433
9,524
8,290
0
21,382
L
Olorun
16,292
8,904
2,801
4,976
18,216
9,545
867
11,735
6,481
25,817
0
L
Hachiman
Ethical_taser
Hachiman
12,187
5,173
1,533
2,437
11,673
5,156
1,528
7,044
4,629
0
23,681
W
10,366
2,157
942
1,453
10,556
5,046
2,382
7,353
3,203
27,990
0
L
Amaterasu
Pharapoh
Amaterasu
9,047
1,363
0
2,176
18,866
21,037
158
10,646
8,220
4,778
9,520
W
Cthulhu
Schelix93
Cthulhu
17,240
676
5,346
4,714
20,020
18,822
554
8,295
11,725
36,396
0
W
Baron Samedi
moroco
Baron Samedi
14,056
1,314
7,806
4,027
12,924
6,414
793
7,508
5,416
33,593
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,508
Gold Earned
49,874
151
Minions Killed
111
0
Camps Cleared
0
1,191,972
Distance Traveled
1,019,308
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
10,651
819
23
2
0
207,049
0
W
Gilgamesh
11,447
881
33
3
0
270,446
0
L
Tiamat
9,362
720
20
2
0
229,924
4
W
Bellona
10,636
818
20
2
0
227,514
2
L
Olorun
10,640
818
31
2
0
189,164
0
L
Hachiman
9,410
724
29
2
0
155,423
0
W
Nox
10,955
843
35
3
0
205,083
0
L
Amaterasu
9,811
755
8
1
0
237,748
0
W
Cthulhu
10,664
820
29
2
0
261,562
0
W
Baron Samedi
10,806
831
34
3
0
227,367
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role