Player Matchup

Ganesha
Ganesha
Azron230
Ganesha
Level 156
God Stats
12W - 8L
1,549 SR
Queue Stats
481W - 488L
1,450 Elo+
Party 1
Neith
Neith
Gaizka-11-
Neith
Level 44
God Stats
1W - 0L
1,722 SR
Queue Stats
7W - 5L
1,495 Elo+
Solo
Ne Zha
Ne Zha
Thornabian
Ne Zha
Level 135
God Stats
8W - 14L
1,343 SR
Queue Stats
658W - 668L
1,497 Elo+
Party 1
Gilgamesh
Gilgamesh
ryd3r21
Gilgamesh
Level 58
God Stats
5W - 2L
1,664 SR
Queue Stats
196W - 216L
1,484 Elo+
Solo
Nox
Nox
vich200
Nox
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,464 Elo+
Solo
Team Averages
Level 103
1,556 SR
1,478 Elo+

VS

Team Averages
Level 113
1,418 SR
1,499 Elo+
Nu Wa
Nu Wa
Septarius
Nu Wa
Level 84
God Stats
9W - 2L
1,926 SR
Queue Stats
408W - 412L
1,488 Elo+
Solo
Zhong Kui
Zhong Kui
Szoponovics
Zhong Kui
Level 129
God Stats
0W - 3L
1,188 SR
Queue Stats
144W - 148L
1,480 Elo+
Solo
Freya
Freya
bleix2002
Freya
Level 114
God Stats
0W - 1L
1,269 SR
Queue Stats
118W - 123L
1,526 Elo+
Solo
Hachiman
Hachiman
nSIYoshi
Hachiman
Level 135
God Stats
1W - 5L
1,354 SR
Queue Stats
302W - 306L
1,514 Elo+
Solo
Merlin
Merlin
куку666
Merlin
Level 103
God Stats
3W - 7L
1,352 SR
Queue Stats
520W - 537L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Azron230
Ganesha
19
0 / 5 / 31
11,791
842
16,517
19,989
23,293
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Neith
18
8 / 4 / 9
11,525
823
18,490
15,852
5,003
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Bow

Short Bow

+15%
Attack Speed

Ne Zha
Thornabian
Ne Zha
16
4 / 6 / 13
10,558
754
11,982
13,089
7,737
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
ryd3r21
Gilgamesh
18
10 / 7 / 9
12,309
879
9,198
16,204
5,134
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nox
20
9 / 4 / 15
12,472
891
12,468
15,321
6,424
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Septarius
Nu Wa
18
3 / 6 / 10
10,739
767
15,875
13,235
3,288
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zhong Kui
Szoponovics
Zhong Kui
20
14 / 6 / 6
13,216
944
18,256
17,431
10,660
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Freya
bleix2002
Freya
16
2 / 8 / 11
10,193
728
5,632
15,219
3,202
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hachiman
nSIYoshi
Hachiman
16
2 / 5 / 12
9,854
704
12,696
13,136
2,500
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
17
5 / 6 / 10
10,228
731
15,589
14,052
3,254
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
75
31
Kills
26
26
Deaths
31
77
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Ganesha
Azron230
Ganesha
0
5
31
3.1
W
Neith
8
4
9
3.13
L
Nu Wa
Septarius
Nu Wa
3
6
10
1.33
L
Zhong Kui
Szoponovics
Zhong Kui
14
6
6
2.83
W
Ne Zha
Thornabian
Ne Zha
4
6
13
1.75
L
Freya
bleix2002
Freya
2
8
11
0.94
L
Hachiman
nSIYoshi
Hachiman
2
5
12
1.6
W
Gilgamesh
ryd3r21
Gilgamesh
10
7
9
2.07
W
Nox
9
4
15
4.13
L
Merlin
5
6
10
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,655
Damage
68,048
80,455
Taken
73,073
47,591
Mitigated
22,904
31,830
Healing
25,332
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
Azron230
Ganesha
16,517
924
2,697
4,479
19,989
23,293
81
11,327
8,662
40,776
0
W
Neith
18,490
4,317
2,038
6,460
15,852
5,003
2,828
12,012
3,840
0
52,849
L
Nu Wa
Septarius
Nu Wa
15,875
5,953
1,401
2,533
13,235
3,288
821
5,331
7,904
30,024
0
L
Zhong Kui
Szoponovics
Zhong Kui
18,256
1,687
1,214
4,977
17,431
10,660
1,418
4,878
12,553
27,688
0
W
Ne Zha
Thornabian
Ne Zha
11,982
652
3,030
2,236
13,089
7,737
1,305
9,029
4,060
0
28,104
L
Freya
bleix2002
Freya
5,632
1,726
2,147
3,791
15,219
3,202
440
3,830
11,389
8,896
0
L
Hachiman
nSIYoshi
Hachiman
12,696
4,290
1,638
3,655
13,136
2,500
588
7,215
5,921
0
28,779
W
Gilgamesh
ryd3r21
Gilgamesh
9,198
709
2,385
1,643
16,204
5,134
593
11,854
4,350
0
25,401
W
Nox
12,468
0
2,463
4,399
15,321
6,424
434
11,130
4,191
35,799
0
L
Merlin
15,589
340
571
3,405
14,052
3,254
142
7,731
6,321
32,754
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,655
Gold Earned
54,230
214
Minions Killed
134
0
Camps Cleared
0
1,360,105
Distance Traveled
1,167,287
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
11,791
842
0
0
0
288,143
4
W
Neith
11,525
823
65
5
0
242,771
0
L
Nu Wa
10,739
767
38
3
0
247,892
1
L
Zhong Kui
13,216
944
25
2
0
215,766
0
W
Ne Zha
10,558
754
32
2
0
254,706
0
L
Freya
10,193
728
10
1
0
238,506
0
L
Hachiman
9,854
704
31
2
0
226,758
1
W
Gilgamesh
12,309
879
50
4
0
284,285
1
W
Nox
12,472
891
67
5
0
290,200
1
L
Merlin
10,228
731
30
2
0
238,365
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role