Player Matchup

Anhur
Anhur
Masters
 
Anhur
Masters
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Athena
Athena
Platinum II
GrizzDK
Athena
Platinum II
Level 90
God Stats
3W - 0L
1,601 SR
Queue Stats
60W - 54L
2,012 MMR
Solo
Osiris
Osiris
Gold V
SoggyLoggy
Osiris
Gold V
Level 60
God Stats
2W - 0L
1,564 SR
Queue Stats
33W - 21L
1,636 MMR
Solo
Cliodhna
Cliodhna
Gold V
furbaII
Cliodhna
Gold V
Level 157
God Stats
1W - 0L
1,934 SR
Queue Stats
19W - 11L
1,691 MMR
Party 1
Janus
Janus
Bronze III
vampcаt
Janus
Bronze III
Level 85
God Stats
1W - 0L
1,742 SR
Queue Stats
1W - 0L
1,500 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 107
1,668 SR
1,668 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 124
1,693 SR
1,831 MMR
Ymir
Ymir
Platinum III
 
Ymir
Platinum III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Thanatos
Thanatos
Platinum II
Demody
Thanatos
Platinum II
Level 153
God Stats
6W - 5L
1,765 SR
Queue Stats
485W - 482L
1,775 MMR
Solo
Hou Yi
Hou Yi
Bronze III
FilthyGamer69
Hou Yi
Bronze III
Level 67
God Stats
0W - 2L
1,633 SR
Queue Stats
18W - 16L
1,551 MMR
Solo
Hercules
Hercules
Gold III
PuChrist
Hercules
Gold III
Level 154
God Stats
3W - 1L
1,809 SR
Queue Stats
89W - 79L
1,731 MMR
Party 2
Chang'e
Chang'e
Masters
yamabruh
Chang'e
Masters
Level 85
God Stats
11W - 8L
1,758 SR
Queue Stats
148W - 121L
2,597 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
11
6 / 0 / 1
6,419
642
5,134
5,115
1,308
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Athena
GrizzDK
Athena
9
2 / 0 / 6
5,760
576
2,656
4,956
2,828
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Osiris
SoggyLoggy
Osiris
10
1 / 3 / 1
5,525
553
7,190
9,353
6,489
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cliodhna
furbaII
Cliodhna
11
4 / 0 / 4
6,299
630
4,904
4,450
1,409
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Janus
vampcаt
Janus
11
2 / 0 / 3
6,166
617
3,170
3,535
976
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bans
UllrBastetGeb

VS

Bans
AchillesMulanOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
8
0 / 3 / 0
5,079
508
2,136
7,918
3,511
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thanatos
Demody
Thanatos
7
0 / 4 / 0
4,542
454
942
7,692
1,612
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

8
0 / 4 / 0
4,764
476
3,905
5,077
1,073
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hercules
PuChrist
Hercules
10
3 / 3 / 0
5,782
578
6,187
9,840
5,853
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chang'e
yamabruh
Chang'e
8
0 / 1 / 0
4,765
477
1,757
3,184
800
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
3
15
Kills
3
3
Deaths
15
15
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
6
0
1
6.5
L
Ymir
 
Ymir
0
3
0
0
L
Thanatos
Demody
Thanatos
0
4
0
0
L
0
4
0
0
W
Athena
GrizzDK
Athena
2
0
6
5
L
Hercules
PuChrist
Hercules
3
3
0
1
W
Osiris
SoggyLoggy
Osiris
1
3
1
0.5
W
Cliodhna
furbaII
Cliodhna
4
0
4
6
W
Janus
vampcаt
Janus
2
0
3
3.5
L
Chang'e
yamabruh
Chang'e
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,054
Damage
14,927
27,409
Taken
33,711
13,010
Mitigated
12,849
9,457
Healing
11,745
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
5,134
2,973
0
2,009
5,115
1,308
658
584
4,531
0
35,864
L
Ymir
 
Ymir
2,136
383
0
1,062
7,918
3,511
0
2,718
5,138
22,355
0
L
Thanatos
Demody
Thanatos
942
212
0
5,076
7,692
1,612
0
1,449
6,203
0
19,321
L
3,905
1,918
0
636
5,077
1,073
0
269
4,808
0
24,850
W
Athena
GrizzDK
Athena
2,656
1,020
270
2,193
4,956
2,828
0
1,005
3,909
12,054
0
L
Hercules
PuChrist
Hercules
6,187
3,042
0
3,766
9,840
5,853
0
154
8,945
0
28,009
W
Osiris
SoggyLoggy
Osiris
7,190
2,803
0
3,349
9,353
6,489
0
0
8,748
0
26,926
W
Cliodhna
furbaII
Cliodhna
4,904
1,022
0
694
4,450
1,409
0
766
3,602
0
39,952
W
Janus
vampcаt
Janus
3,170
566
0
942
3,535
976
215
1,304
2,121
40,886
0
L
Chang'e
yamabruh
Chang'e
1,757
152
39
1,166
3,184
800
0
1,064
2,050
20,062
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,169
Gold Earned
24,932
318
Minions Killed
254
0
Camps Cleared
0
1,009,220
Distance Traveled
831,572
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
6,419
642
80
8
0
178,450
2
L
Ymir
5,079
508
43
4
0
173,378
2
L
Thanatos
4,542
454
46
5
0
198,029
5
L
Hou Yi
4,764
476
58
6
0
169,208
3
W
Athena
5,760
576
13
1
0
195,361
4
L
Hercules
5,782
578
57
6
0
180,038
3
W
Osiris
5,525
553
51
5
0
193,639
1
W
Cliodhna
6,299
630
82
8
0
232,508
4
W
Janus
6,166
617
92
9
0
209,262
1
L
Chang'e
4,765
477
50
5
0
110,919
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role