Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
 
Rama
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
 
Da Ji
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
bullbeast
Susano
Level 160
God Stats
13W - 25L
1,358 SR
Queue Stats
1,952W - 1,958L
1,523 Elo+
Solo
Chaac
Chaac
iCarnagee
Chaac
Level 85
God Stats
1W - 2L
1,485 SR
Queue Stats
43W - 40L
1,548 Elo+
Solo
Team Averages
Level 128
1,469 SR
1,514 Elo+

VS

Team Averages
Level 87
1,520 SR
1,515 Elo+
Nox
Nox
 
Nox
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Fennee
Danzaburou
Level 107
God Stats
5W - 2L
1,482 SR
Queue Stats
125W - 125L
1,500 Elo+
Solo
Guan Yu
Guan Yu
NameLeS2
Guan Yu
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 3L
1,601 Elo+
Solo
Xing Tian
Xing Tian
Septarius
Xing Tian
Level 83
God Stats
12W - 5L
1,740 SR
Queue Stats
408W - 412L
1,486 Elo+
Solo
Hercules
Hercules
lelouis89
Hercules
Level 119
God Stats
2W - 2L
1,378 SR
Queue Stats
277W - 294L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
15
1 / 6 / 7
8,526
775
9,290
11,443
3,416
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Rama
 
Rama
15
2 / 4 / 10
8,445
768
11,849
8,213
2,661
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Da Ji
 
Da Ji
14
5 / 5 / 6
8,425
766
8,170
15,848
5,692
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Susano
bullbeast
Susano
14
4 / 7 / 11
8,724
793
12,917
9,396
3,919
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chaac
iCarnagee
Chaac
17
3 / 4 / 9
9,028
821
14,439
12,408
12,619
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
16
2 / 4 / 17
9,274
843
11,450
8,354
3,743
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Fennee
Danzaburou
16
4 / 3 / 18
9,794
890
13,015
13,055
6,645
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Guan Yu
NameLeS2
Guan Yu
15
1 / 3 / 18
9,017
820
5,005
12,063
15,526
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Xing Tian
Septarius
Xing Tian
16
5 / 3 / 18
10,301
936
7,889
22,546
32,108
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hercules
lelouis89
Hercules
18
14 / 2 / 7
11,109
1,010
12,196
20,382
12,586
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
104
15
Kills
26
26
Deaths
15
43
Assists
78
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
1
6
7
0.75
L
Rama
 
Rama
2
4
10
1.75
L
Da Ji
 
Da Ji
5
5
6
1.6
W
Nox
 
Nox
2
4
17
2.63
W
Danzaburou
Fennee
Danzaburou
4
3
18
4.33
W
Guan Yu
NameLeS2
Guan Yu
1
3
18
3.33
W
Xing Tian
Septarius
Xing Tian
5
3
18
4.67
L
Susano
bullbeast
Susano
4
7
11
1.36
L
Chaac
iCarnagee
Chaac
3
4
9
1.88
W
Hercules
lelouis89
Hercules
14
2
7
8.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,665
Damage
49,555
57,308
Taken
76,400
28,307
Mitigated
70,608
17,087
Healing
34,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
9,290
881
2,402
2,265
11,443
3,416
410
4,546
6,897
17,169
0
L
Rama
 
Rama
11,849
5,046
1,413
948
8,213
2,661
714
3,854
4,359
0
22,185
L
Da Ji
 
Da Ji
8,170
1,233
897
3,995
15,848
5,692
255
5,612
10,236
0
8,893
W
Nox
 
Nox
11,450
1,528
798
518
8,354
3,743
1,435
0
8,354
22,392
0
W
Danzaburou
Fennee
Danzaburou
13,015
3,098
1,988
3,058
13,055
6,645
1,560
879
12,176
0
40,638
W
Guan Yu
NameLeS2
Guan Yu
5,005
1,130
7,198
4,953
12,063
15,526
499
2,139
9,924
0
15,103
W
Xing Tian
Septarius
Xing Tian
7,889
750
1,238
4,223
22,546
32,108
301
2,842
19,704
16,472
0
L
Susano
bullbeast
Susano
12,917
1,504
1,259
1,141
9,396
3,919
0
2,031
7,365
0
16,820
L
Chaac
iCarnagee
Chaac
14,439
858
708
2,059
12,408
12,619
323
3,296
9,112
0
38,756
W
Hercules
lelouis89
Hercules
12,196
3,053
1,936
8,606
20,382
12,586
1,039
3,430
16,952
0
18,309

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,148
Gold Earned
49,495
99
Minions Killed
125
0
Camps Cleared
0
1,050,637
Distance Traveled
1,143,765
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
8,526
775
19
2
0
223,603
1
L
Rama
8,445
768
25
2
0
194,916
3
L
Da Ji
8,425
766
2
0
0
211,022
0
W
Nox
9,274
843
21
2
0
207,787
5
W
Danzaburou
9,794
890
58
5
0
202,332
5
W
Guan Yu
9,017
820
19
2
0
251,959
1
W
Xing Tian
10,301
936
8
1
0
229,090
0
L
Susano
8,724
793
6
1
0
199,608
2
L
Chaac
9,028
821
47
4
0
221,488
2
W
Hercules
11,109
1,010
19
2
0
252,597
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role