Player Matchup

Thanatos
Thanatos
Masters
 
Thanatos
Masters
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thoth
Thoth
Masters
BrutalStrave
Thoth
Masters
Level 146
God Stats
3W - 10L
1,417 SR
Queue Stats
789W - 717L
2,852 MMR
Solo
Rama
Rama
Diamond III
Gatlartiourl
Rama
Diamond III
Level 68
God Stats
0W - 4L
1,724 SR
Queue Stats
75W - 74L
2,238 MMR
Solo
Zhong Kui
Zhong Kui
Masters
SamTuga97
Zhong Kui
Masters
Level 160
God Stats
8W - 6L
1,675 SR
Queue Stats
426W - 413L
2,450 MMR
Solo
Bacchus
Bacchus
Diamond IV
Vulcano_Brain
Bacchus
Diamond IV
Level 129
God Stats
12W - 15L
1,582 SR
Queue Stats
1,067W - 1,069L
2,194 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 114
1,580 SR
2,247 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 112
1,703 SR
2,220 MMR
Ah Muzen Cab
Ah Muzen Cab
Masters
 
Ah Muzen Cab
Masters
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Masters
Nāppy
Fenrir
Masters
Level 106
God Stats
4W - 2L
1,729 SR
Queue Stats
74W - 48L
2,756 MMR
Solo
Ganesha
Ganesha
Masters
Zelinai
Ganesha
Masters
Level 157
God Stats
2W - 0L
1,965 SR
Queue Stats
90W - 67L
2,390 MMR
Solo
Sol
Sol
Diamond IV
anic0_san
Sol
Diamond IV
Level 141
God Stats
4W - 2L
1,632 SR
Queue Stats
115W - 99L
2,145 MMR
Solo
Scylla
Scylla
Diamond III
iFre4kyZ99
Scylla
Diamond III
Level 50
God Stats
1W - 2L
1,686 SR
Queue Stats
65W - 49L
2,312 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
18
8 / 9 / 5
11,606
553
16,229
18,898
8,600
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
2 / 5 / 5
10,297
490
9,983
9,772
3,136
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

19
4 / 2 / 2
11,806
562
11,886
17,779
6,177
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
SamTuga97
Zhong Kui
17
0 / 6 / 4
10,848
517
10,056
21,593
21,687
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bacchus
16
0 / 4 / 4
9,533
454
5,034
16,405
16,959
Bans
UllrCamazotzCliodhnaGeb

VS

Bans
BastetArtioMulanAphrodite
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
20
4 / 2 / 8
14,076
670
20,160
17,437
7,178
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fenrir
Nāppy
Fenrir
20
13 / 5 / 6
13,969
665
17,689
23,439
16,242
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ganesha
Zelinai
Ganesha
18
0 / 0 / 18
12,107
577
6,292
19,508
25,257
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

20
6 / 3 / 2
13,658
650
9,146
14,179
5,962
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Scylla
iFre4kyZ99
Scylla
18
3 / 4 / 14
12,397
590
6,557
9,072
3,485
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
74
14
Kills
26
26
Deaths
14
20
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
8
9
5
1.17
W
Ah Muzen Cab
 
Ah Muzen Cab
4
2
8
4
L
2
5
5
0.9
L
4
2
2
2.5
W
Fenrir
Nāppy
Fenrir
13
5
6
3.2
L
Zhong Kui
SamTuga97
Zhong Kui
0
6
4
0.33
L
Bacchus
0
4
4
0.5
W
Ganesha
Zelinai
Ganesha
0
0
18
9
W
6
3
2
2.33
W
Scylla
iFre4kyZ99
Scylla
3
4
14
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,188
Damage
59,844
84,447
Taken
83,635
56,559
Mitigated
58,124
38,163
Healing
38,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
16,229
6,614
0
15,147
18,898
8,600
0
3,412
15,368
0
81,013
W
Ah Muzen Cab
 
Ah Muzen Cab
20,160
7,720
0
10,302
17,437
7,178
6,676
8,870
8,491
0
124,490
L
9,983
424
0
1,122
9,772
3,136
0
2,850
6,818
78,134
0
L
11,886
7,161
0
8,473
17,779
6,177
637
5,091
12,638
0
107,343
W
Fenrir
Nāppy
Fenrir
17,689
8,330
0
9,972
23,439
16,242
1,104
5,318
17,985
0
90,886
L
Zhong Kui
SamTuga97
Zhong Kui
10,056
1,935
0
9,227
21,593
21,687
701
3,094
18,431
85,246
0
L
Bacchus
5,034
739
483
3,711
16,405
16,959
258
6,241
10,121
42,925
0
W
Ganesha
Zelinai
Ganesha
6,292
1,097
182
7,151
19,508
25,257
726
5,404
13,776
28,229
0
W
9,146
3,224
0
7,894
14,179
5,962
8,204
3,494
10,621
94,473
8,696
W
Scylla
iFre4kyZ99
Scylla
6,557
833
372
2,145
9,072
3,485
2,207
3,017
5,693
71,493
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,090
Gold Earned
66,207
768
Minions Killed
673
0
Camps Cleared
0
1,897,090
Distance Traveled
2,088,715
24
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
11,606
553
115
5
0
408,341
0
W
Ah Muzen Cab
14,076
670
214
10
0
447,484
0
L
Thoth
10,297
490
162
8
0
391,262
7
L
Rama
11,806
562
194
9
0
347,688
3
W
Fenrir
13,969
665
128
6
0
454,995
4
L
Zhong Kui
10,848
517
214
10
0
337,350
4
L
Bacchus
9,533
454
83
4
0
412,449
10
W
Ganesha
12,107
577
13
1
0
428,144
6
W
Sol
13,658
650
167
8
0
385,291
4
W
Scylla
12,397
590
151
7
0
372,801
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role