Player Matchup

Merlin
Merlin
Diamond I
 
Merlin
Diamond I
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ganesha
Ganesha
Platinum I
Brandy_628
Ganesha
Platinum I
Level 145
God Stats
5W - 4L
1,655 SR
Queue Stats
86W - 72L
2,104 MMR
Solo
Tyr
Tyr
Masters
ItembuilderBerat
Tyr
Masters
Level 158
God Stats
0W - 3L
1,225 SR
Queue Stats
110W - 88L
2,696 MMR
Solo
Nemesis
Nemesis
Masters
SonHeungMin7
Nemesis
Masters
Level 63
God Stats
6W - 4L
1,743 SR
Queue Stats
70W - 49L
2,755 MMR
Solo
Anhur
Anhur
Masters
TwitchPinkyyEU
Anhur
Masters
Level 160
God Stats
55W - 25L
1,889 SR
Queue Stats
647W - 590L
2,921 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 135
1,603 SR
2,395 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 105
1,515 SR
2,028 MMR
Kali
Kali
Masters
 
Kali
Masters
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Platinum I
 
Ah Muzen Cab
Platinum I
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Aphrodite
Aphrodite
Masters
 
Aphrodite
Masters
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ullr
Ullr
Masters
DutchaveIIi
Ullr
Masters
Level 129
God Stats
34W - 13L
1,811 SR
Queue Stats
101W - 58L
2,769 MMR
Party 1
Ares
Ares
Masters
Nāppy
Ares
Masters
Level 106
God Stats
1W - 1L
1,263 SR
Queue Stats
74W - 48L
2,873 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
8
1 / 2 / 0
4,732
676
2,326
3,123
719
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ganesha
Brandy_628
Ganesha
7
0 / 1 / 1
3,588
513
469
2,583
1,098
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

7
0 / 1 / 1
4,253
608
1,500
6,462
1,793
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nemesis
SonHeungMin7
Nemesis
6
1 / 1 / 1
4,296
614
2,030
3,700
654
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

8
1 / 6 / 1
4,401
629
2,009
6,141
1,325
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
LokiCliodhnaGeb

VS

Bans
BastetOdinCamazotz
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
9
5 / 1 / 0
5,509
787
4,375
5,584
2,068
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ah Muzen Cab
 
Ah Muzen Cab
9
0 / 0 / 1
5,155
736
3,677
2,486
954
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Aphrodite
 
Aphrodite
9
1 / 0 / 2
5,147
735
1,251
3,145
896
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
2 / 2 / 3
5,330
761
3,642
4,369
714
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Ares
Nāppy
Ares
8
3 / 0 / 3
5,283
755
2,427
4,598
2,193
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
20
3
Kills
11
11
Deaths
3
4
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
1
2
0
0.5
W
Kali
 
Kali
5
1
0
5
W
Ah Muzen Cab
 
Ah Muzen Cab
0
0
1
0.5
W
Aphrodite
 
Aphrodite
1
0
2
2
L
Ganesha
Brandy_628
Ganesha
0
1
1
0.5
W
2
2
3
1.75
L
0
1
1
0.5
W
Ares
Nāppy
Ares
3
0
3
4.5
L
Nemesis
SonHeungMin7
Nemesis
1
1
1
1.5
L
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,334
Damage
15,372
22,009
Taken
20,182
5,589
Mitigated
6,825
4,319
Healing
10,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
2,326
451
0
632
3,123
719
0
603
2,488
27,369
0
W
Kali
 
Kali
4,375
2,004
0
2,533
5,584
2,068
0
1,242
4,342
0
27,014
W
Ah Muzen Cab
 
Ah Muzen Cab
3,677
2,238
0
1,778
2,486
954
287
0
2,486
0
33,327
W
Aphrodite
 
Aphrodite
1,251
267
1,235
2,127
3,145
896
37
538
2,607
26,878
0
L
Ganesha
Brandy_628
Ganesha
469
0
0
283
2,583
1,098
0
710
1,829
8,459
0
W
3,642
2,067
0
1,164
4,369
714
251
167
4,202
0
29,009
L
1,500
133
0
2,285
6,462
1,793
0
215
5,728
0
18,530
W
Ares
Nāppy
Ares
2,427
120
0
1,503
4,598
2,193
0
848
3,750
8,324
0
L
Nemesis
SonHeungMin7
Nemesis
2,030
1,157
0
700
3,700
654
0
495
3,199
0
13,428
L
2,009
976
0
419
6,141
1,325
0
1,513
4,588
0
14,382

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,270
Gold Earned
26,424
183
Minions Killed
272
0
Camps Cleared
0
738,849
Distance Traveled
749,943
5
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
4,732
676
59
8
0
141,228
2
W
Kali
5,509
787
48
7
0
173,549
0
W
Ah Muzen Cab
5,155
736
70
10
0
137,502
2
W
Aphrodite
5,147
735
74
11
0
141,689
4
L
Ganesha
3,588
513
2
0
0
143,849
1
W
Ullr
5,330
761
62
9
0
138,291
2
L
Tyr
4,253
608
46
7
0
173,299
0
W
Ares
5,283
755
18
3
0
158,912
6
L
Nemesis
4,296
614
34
5
0
127,993
1
L
Anhur
4,401
629
42
6
0
152,480
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role