Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Zeus
Zeus
ClownXBlack2
Zeus
Level 17
God Stats
15W - 12L
1,699 SR
Queue Stats
63W - 64L
1,454 Elo+
Party 1
Sylvanus
Sylvanus
ClownXReiter22X
Sylvanus
Level 120
God Stats
5W - 7L
1,432 SR
Queue Stats
97W - 90L
1,462 Elo+
Party 1
Awilix
Awilix
Gecko2526
Awilix
Level 68
God Stats
1W - 1L
1,277 SR
Queue Stats
62W - 54L
1,458 Elo+
Solo
Heimdallr
Heimdallr
Kraggymite
Heimdallr
Level 13
God Stats
2W - 1L
1,256 SR
Queue Stats
19W - 16L
1,351 Elo+
Party 3
Team Averages
Level 61
1,433 SR
1,445 Elo+

VS

Team Averages
Level 90
1,495 SR
1,421 Elo+
Ganesha
Ganesha
LeMillie
Ganesha
Level 97
God Stats
6W - 5L
1,595 SR
Queue Stats
178W - 220L
1,383 Elo+
Party 2
Achilles
Achilles
LordHokageSama1
Achilles
Level 127
God Stats
0W - 2L
1,297 SR
Queue Stats
255W - 277L
1,391 Elo+
Party 2
Neith
Neith
PineappleField
Neith
Level 108
God Stats
13W - 18L
1,707 SR
Queue Stats
168W - 154L
1,420 Elo+
Party 2
Cliodhna
Cliodhna
mightyvkiller13
Cliodhna
Level 44
God Stats
6W - 4L
1,500 SR
Queue Stats
82W - 80L
1,476 Elo+
Party 2
Nox
Nox
shylilgem
Nox
Level 72
God Stats
12W - 26L
1,378 SR
Queue Stats
358W - 387L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
20
6 / 0 / 7
12,375
619
20,217
17,663
16,644
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

18
8 / 5 / 9
11,644
582
15,941
10,459
3,044
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sylvanus
16
2 / 4 / 14
10,426
521
10,063
22,426
28,549
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Awilix
Gecko2526
Awilix
18
12 / 6 / 4
11,943
597
12,380
17,435
6,757
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heimdallr
Kraggymite
Heimdallr
17
4 / 6 / 2
11,238
562
14,284
12,473
4,682
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
LeMillie
Ganesha
11
0 / 7 / 7
8,224
411
2,634
23,006
16,873
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Achilles
15
2 / 8 / 2
9,693
485
10,234
21,118
25,290
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

18
5 / 5 / 1
10,979
549
8,150
15,015
5,508
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cliodhna
17
9 / 5 / 5
10,993
550
16,748
17,817
6,276
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
5 / 7 / 5
10,211
511
8,474
13,420
5,411
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
41
32
Kills
21
21
Deaths
32
36
Assists
20
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
6
0
7
9.5
W
8
5
9
2.5
W
Sylvanus
2
4
14
2.25
W
Awilix
Gecko2526
Awilix
12
6
4
2.33
W
Heimdallr
Kraggymite
Heimdallr
4
6
2
0.83
L
Ganesha
LeMillie
Ganesha
0
7
7
0.5
L
Achilles
2
8
2
0.38
L
5
5
1
1.1
L
Cliodhna
9
5
5
2.3
L
5
7
5
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,885
Damage
46,240
80,456
Taken
90,376
59,676
Mitigated
59,358
28,068
Healing
21,732
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
20,217
3,693
0
11,544
17,663
16,644
839
1,276
15,501
0
89,550
W
15,941
999
0
605
10,459
3,044
1,488
473
9,852
76,099
0
W
Sylvanus
10,063
2,590
3,170
7,017
22,426
28,549
2,096
5,129
16,959
36,098
11,495
W
Awilix
Gecko2526
Awilix
12,380
4,967
0
3,563
17,435
6,757
607
2,708
14,400
0
62,946
W
Heimdallr
Kraggymite
Heimdallr
14,284
6,770
0
2,169
12,473
4,682
2,844
1,191
11,239
0
75,890
L
Ganesha
LeMillie
Ganesha
2,634
923
2,853
5,781
23,006
16,873
146
8,922
13,480
9,430
0
L
Achilles
10,234
2,895
0
3,551
21,118
25,290
318
541
19,457
0
49,824
L
8,150
2,045
0
4,783
15,015
5,508
2,368
2,847
12,122
0
81,290
L
Cliodhna
16,748
1,924
0
4,029
17,817
6,276
0
5,944
11,525
0
67,033
L
8,474
154
0
735
13,420
5,411
560
5,804
7,140
58,178
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,626
Gold Earned
50,100
571
Minions Killed
474
0
Camps Cleared
0
1,844,972
Distance Traveled
1,941,626
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
12,375
619
164
8
0
401,024
3
W
Zeus
11,644
582
119
6
0
381,092
0
W
Sylvanus
10,426
521
72
4
0
339,254
1
W
Awilix
11,943
597
97
5
0
422,669
1
W
Heimdallr
11,238
562
119
6
0
300,933
3
L
Ganesha
8,224
411
8
0
0
402,211
5
L
Achilles
9,693
485
87
4
0
342,255
2
L
Neith
10,979
549
169
8
0
439,003
0
L
Cliodhna
10,993
550
97
5
0
418,525
0
L
Nox
10,211
511
113
6
0
339,632
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role