Player Matchup

Vamana
Vamana
Gold V
Arrow2746
Vamana
Gold V
Level 126
God Stats
0W - 2L
1,338 SR
Queue Stats
210W - 226L
1,219 MMR
Party 1
Cthulhu
Cthulhu
Silver I
HTD Free EXP
Cthulhu
Silver I
Level 119
God Stats
4W - 4L
1,652 SR
Queue Stats
164W - 177L
1,285 MMR
Party 1
Awilix
Awilix
Gold V
HTD Griffo
Awilix
Gold V
Level 117
God Stats
0W - 2L
1,354 SR
Queue Stats
198W - 216L
1,209 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 121
1,448 SR
1,238 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 133
1,564 SR
1,185 MMR
Xbalanque
Xbalanque
Gold V
DarcarGames
Xbalanque
Gold V
Level 123
God Stats
14W - 7L
1,738 SR
Queue Stats
99W - 99L
1,335 MMR
Party 2
Scylla
Scylla
Platinum IV
Finn1423
Scylla
Platinum IV
Level 131
God Stats
9W - 6L
1,517 SR
Queue Stats
115W - 106L
1,530 MMR
Party 2
Achilles
Achilles
Silver V
theSKEEGZ
Achilles
Silver V
Level 146
God Stats
18W - 20L
1,439 SR
Queue Stats
209W - 261L
690 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Arrow2746
Vamana
14
2 / 4 / 2
11,168
558
8,844
23,629
30,386
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cthulhu
HTD Free EXP
Cthulhu
15
1 / 4 / 5
12,176
609
12,742
23,525
38,723
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Awilix
HTD Griffo
Awilix
15
3 / 4 / 3
11,958
598
9,683
20,457
8,794
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Bans
BastetVulcanGebThe MorriganSobek

VS

Bans
ChaacAthenaMorgan Le FayMulanZhong Kui
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
DarcarGames
Xbalanque
17
3 / 2 / 9
12,990
650
21,282
15,828
8,215
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Scylla
Finn1423
Scylla
15
3 / 2 / 8
12,245
612
16,490
8,120
3,419
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Achilles
theSKEEGZ
Achilles
17
6 / 2 / 6
12,693
635
15,582
18,318
24,161
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
35
6
Kills
12
12
Deaths
6
10
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Vamana
Arrow2746
Vamana
2
4
2
0.75
W
Xbalanque
DarcarGames
Xbalanque
3
2
9
3.75
W
Scylla
Finn1423
Scylla
3
2
8
3.5
L
Cthulhu
HTD Free EXP
Cthulhu
1
4
5
0.88
L
Awilix
HTD Griffo
Awilix
3
4
3
1.13
W
Achilles
theSKEEGZ
Achilles
6
2
6
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,269
Damage
53,354
67,611
Taken
42,266
77,903
Mitigated
35,795
7,445
Healing
14,228
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
Arrow2746
Vamana
8,844
3,144
0
5,200
23,629
30,386
222
5,628
17,758
0
38,728
W
Xbalanque
DarcarGames
Xbalanque
21,282
11,970
0
8,249
15,828
8,215
2,205
5,116
10,712
0
86,044
W
Scylla
Finn1423
Scylla
16,490
2,913
0
2,494
8,120
3,419
354
3,800
4,320
46,467
0
L
Cthulhu
HTD Free EXP
Cthulhu
12,742
685
593
1,402
23,525
38,723
80
5,525
17,617
33,052
0
L
Awilix
HTD Griffo
Awilix
9,683
1,321
0
250
20,457
8,794
817
5,231
14,966
0
52,577
W
Achilles
theSKEEGZ
Achilles
15,582
2,843
0
3,485
18,318
24,161
560
4,229
14,089
200
30,399

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,302
Gold Earned
37,928
214
Minions Killed
232
6
Camps Cleared
12
1,147,035
Distance Traveled
1,052,512
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
11,168
558
73
4
1
391,479
4
W
Xbalanque
12,990
650
144
7
5
348,079
3
W
Scylla
12,245
612
65
3
6
308,480
4
L
Cthulhu
12,176
609
52
3
1
368,334
5
L
Awilix
11,958
598
89
4
4
387,222
2
W
Achilles
12,693
635
23
1
1
395,953
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role