Player Matchup

Sol
Sol
ChimkenKitty707
Sol
Level 26
God Stats
3W - 1L
1,872 SR
Queue Stats
6W - 3L
1,561 Elo+
Party 1
Baba Yaga
Baba Yaga
Getsuga130060
Baba Yaga
Level 109
God Stats
8W - 3L
1,650 SR
Queue Stats
351W - 377L
1,411 Elo+
Party 2
Mulan
Mulan
Whoevrr
Mulan
Level 36
God Stats
12W - 5L
1,580 SR
Queue Stats
28W - 27L
1,454 Elo+
Party 1
Medusa
Medusa
akers100000
Medusa
Level 54
God Stats
8W - 16L
1,395 SR
Queue Stats
88W - 107L
1,373 Elo+
Party 2
Thor
Thor
xTh3Akum4x
Thor
Level 69
God Stats
0W - 1L
1,265 SR
Queue Stats
124W - 146L
1,471 Elo+
Solo
Team Averages
Level 59
1,552 SR
1,454 Elo+

VS

Team Averages
Level 73
1,497 SR
1,473 Elo+
Neith
Neith
 
Neith
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Anubis
Anubis
F1EMA
Anubis
Level 85
God Stats
16W - 18L
1,447 SR
Queue Stats
145W - 294L
1,318 Elo+
Solo
Kuzenbo
Kuzenbo
PCD13
Kuzenbo
Level 16
God Stats
3W - 1L
1,590 SR
Queue Stats
31W - 28L
1,381 Elo+
Party 3
Bellona
Bellona
Wickeddesu
Bellona
Level 39
God Stats
1W - 0L
1,301 SR
Queue Stats
156W - 165L
1,619 Elo+
Party 4
Loki
Loki
XenoAustin
Loki
Level 107
God Stats
7W - 6L
1,648 SR
Queue Stats
125W - 122L
1,545 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 7 / 3
9,647
536
8,371
11,174
3,114
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baba Yaga
Getsuga130060
Baba Yaga
12
1 / 6 / 3
8,204
456
6,792
15,144
10,009
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Mulan
Whoevrr
Mulan
13
3 / 6 / 1
8,755
486
9,879
17,872
12,415
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Medusa
12
1 / 5 / 3
7,382
410
4,380
8,974
2,952
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
2 / 6 / 4
8,637
480
2,946
14,102
3,713
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
15
1 / 3 / 5
9,338
519
5,523
10,240
3,578
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anubis
F1EMA
Anubis
15
5 / 3 / 10
10,223
568
11,916
12,983
6,568
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Kuzenbo
PCD13
Kuzenbo
15
4 / 1 / 9
9,940
552
5,889
11,737
12,870
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bellona
Wickeddesu
Bellona
15
4 / 2 / 2
9,907
550
7,788
12,953
9,501
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

20
16 / 1 / 5
12,717
707
19,970
11,093
5,032
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
61
10
Kills
30
30
Deaths
10
14
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
1
3
5
1.17
L
3
7
3
0.64
W
Anubis
F1EMA
Anubis
5
3
10
3.33
L
Baba Yaga
Getsuga130060
Baba Yaga
1
6
3
0.42
W
Kuzenbo
PCD13
Kuzenbo
4
1
9
8.5
L
Mulan
Whoevrr
Mulan
3
6
1
0.58
W
Bellona
Wickeddesu
Bellona
4
2
2
2.5
W
16
1
5
18.5
L
Medusa
1
5
3
0.5
L
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,368
Damage
51,086
67,266
Taken
59,006
32,203
Mitigated
37,549
16,797
Healing
20,372
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
5,523
826
0
3,606
10,240
3,578
0
2,259
7,981
0
63,090
L
8,371
1,871
0
1,760
11,174
3,114
3,100
3,108
8,066
54,953
3,835
W
Anubis
F1EMA
Anubis
11,916
652
202
7,008
12,983
6,568
2,088
4,779
8,079
55,961
0
L
Baba Yaga
Getsuga130060
Baba Yaga
6,792
644
0
3,317
15,144
10,009
68
2,844
12,300
28,543
0
W
Kuzenbo
PCD13
Kuzenbo
5,889
2,092
0
831
11,737
12,870
544
3,972
7,727
25,405
0
L
Mulan
Whoevrr
Mulan
9,879
1,806
0
6,267
17,872
12,415
883
5,419
12,453
0
39,540
W
Bellona
Wickeddesu
Bellona
7,788
2,412
0
4,936
12,953
9,501
67
618
11,697
5,939
50,050
W
19,970
7,284
0
3,789
11,093
5,032
0
3,126
7,928
0
105,505
L
Medusa
4,380
1,483
0
1,585
8,974
2,952
372
1,937
7,037
0
34,732
L
2,946
651
0
3,868
14,102
3,713
0
5,264
8,838
0
47,424

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,625
Gold Earned
52,125
413
Minions Killed
499
0
Camps Cleared
0
1,542,925
Distance Traveled
1,703,579
37
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,338
519
103
6
0
317,938
4
L
Sol
9,647
536
117
7
0
297,828
3
W
Anubis
10,223
568
108
6
0
300,843
4
L
Baba Yaga
8,204
456
48
3
0
270,076
14
W
Kuzenbo
9,940
552
32
2
0
369,055
4
L
Mulan
8,755
486
77
4
0
325,726
0
W
Bellona
9,907
550
116
6
0
337,664
4
W
Loki
12,717
707
140
8
0
378,079
0
L
Medusa
7,382
410
76
4
0
338,111
14
L
Thor
8,637
480
95
5
0
311,184
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role