Player Matchup

Tsukuyomi
Tsukuyomi
Jabber229
Tsukuyomi
Level 101
God Stats
63W - 54L
1,568 SR
Queue Stats
146W - 156L
1,395 Elo+
Solo
Chaac
Chaac
Jeemey
Chaac
Level 49
God Stats
3W - 6L
1,362 SR
Queue Stats
36W - 58L
1,245 Elo+
Party 1
Izanami
Izanami
LIL--LEAF
Izanami
Level 85
God Stats
22W - 18L
1,524 SR
Queue Stats
169W - 196L
1,350 Elo+
Party 2
Kuzenbo
Kuzenbo
XBIGDADDYK
Kuzenbo
Level 75
God Stats
13W - 7L
1,497 SR
Queue Stats
103W - 125L
1,364 Elo+
Party 2
Zeus
Zeus
primarch1
Zeus
Level 122
God Stats
8W - 5L
1,577 SR
Queue Stats
30W - 43L
1,271 Elo+
Party 1
Team Averages
Level 86
1,505 SR
1,325 Elo+

VS

Team Averages
Level 56
1,572 SR
1,361 Elo+
Ullr
Ullr
 
Ullr
Level 54
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Dr Haaxx
Sol
Level 59
God Stats
12W - 13L
1,488 SR
Queue Stats
117W - 142L
1,297 Elo+
Solo
Tsukuyomi
Tsukuyomi
Li1_AX_xX_X
Tsukuyomi
Level 39
God Stats
3W - 2L
1,664 SR
Queue Stats
32W - 42L
1,347 Elo+
Solo
Bellona
Bellona
LilRowBoat14
Bellona
Level 40
God Stats
2W - 1L
1,743 SR
Queue Stats
28W - 36L
1,324 Elo+
Solo
Danzaburou
Danzaburou
Nauhao
Danzaburou
Level 87
God Stats
2W - 4L
1,466 SR
Queue Stats
364W - 450L
1,335 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Jabber229
Tsukuyomi
17
18 / 1 / 2
11,480
675
15,084
10,429
4,221
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chaac
Jeemey
Chaac
13
0 / 1 / 6
8,030
472
3,288
9,440
5,454
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
LIL--LEAF
Izanami
16
0 / 4 / 3
9,967
586
6,142
10,382
4,015
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kuzenbo
XBIGDADDYK
Kuzenbo
13
2 / 5 / 5
8,542
502
9,997
15,670
14,662
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Zeus
15
4 / 1 / 0
9,048
532
7,168
5,156
1,485
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
13
2 / 6 / 3
8,015
471
3,002
10,443
4,090
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
2 / 4 / 2
7,995
470
7,737
12,019
3,448
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tsukuyomi
Li1_AX_xX_X
Tsukuyomi
14
2 / 5 / 3
8,281
487
5,903
12,900
4,279
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bellona
LilRowBoat14
Bellona
15
3 / 5 / 2
9,395
553
7,807
14,976
11,227
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
Nauhao
Danzaburou
13
2 / 4 / 3
8,272
487
5,401
9,050
2,953
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
24
24
Kills
11
12
Deaths
24
16
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
2
6
3
0.58
L
2
4
2
0.75
W
Tsukuyomi
Jabber229
Tsukuyomi
18
1
2
19
W
Chaac
Jeemey
Chaac
0
1
6
3
W
Izanami
LIL--LEAF
Izanami
0
4
3
0.38
L
Tsukuyomi
Li1_AX_xX_X
Tsukuyomi
2
5
3
0.7
L
Bellona
LilRowBoat14
Bellona
3
5
2
0.8
L
Danzaburou
Nauhao
Danzaburou
2
4
3
0.88
W
Kuzenbo
XBIGDADDYK
Kuzenbo
2
5
5
0.9
W
Zeus
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,679
Damage
29,850
51,077
Taken
59,388
29,837
Mitigated
25,997
10,340
Healing
11,738
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
3,002
1,021
0
0
10,443
4,090
1,212
3,435
7,008
0
37,185
L
7,737
2,197
0
5,135
12,019
3,448
816
952
11,022
54,515
0
W
Tsukuyomi
Jabber229
Tsukuyomi
15,084
4,936
0
2,643
10,429
4,221
172
1,229
9,200
0
59,766
W
Chaac
Jeemey
Chaac
3,288
226
0
2,229
9,440
5,454
1,352
1,149
8,291
0
31,052
W
Izanami
LIL--LEAF
Izanami
6,142
4,625
0
3,111
10,382
4,015
3,328
3,126
7,256
0
71,724
L
Tsukuyomi
Li1_AX_xX_X
Tsukuyomi
5,903
617
0
3,776
12,900
4,279
0
2,854
9,868
0
46,699
L
Bellona
LilRowBoat14
Bellona
7,807
2,146
0
1,305
14,976
11,227
268
6,185
8,525
0
44,238
L
Danzaburou
Nauhao
Danzaburou
5,401
2,349
0
1,522
9,050
2,953
700
3,739
5,311
0
44,446
W
Kuzenbo
XBIGDADDYK
Kuzenbo
9,997
3,110
491
1,866
15,670
14,662
486
2,233
13,437
42,897
0
W
Zeus
7,168
415
0
0
5,156
1,485
1,460
0
5,156
54,170
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,067
Gold Earned
41,958
484
Minions Killed
425
0
Camps Cleared
0
1,656,729
Distance Traveled
1,547,977
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
8,015
471
79
5
0
306,057
3
L
Sol
7,995
470
85
5
0
295,268
0
W
Tsukuyomi
11,480
675
102
6
0
403,159
0
W
Chaac
8,030
472
55
3
0
364,568
1
W
Izanami
9,967
586
152
9
0
288,542
3
L
Tsukuyomi
8,281
487
79
5
0
322,510
6
L
Bellona
9,395
553
91
5
0
324,858
3
L
Danzaburou
8,272
487
91
5
0
299,284
1
W
Kuzenbo
8,542
502
64
4
0
284,300
0
W
Zeus
9,048
532
111
7
0
316,160
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role