Player Matchup

Athena
Athena
LittleEdMeat
Athena
Level 104
God Stats
4W - 0L
1,849 SR
Queue Stats
181W - 222L
1,438 Elo+
Party 1
Chaac
Chaac
LuckyLoric92
Chaac
Level 71
God Stats
71W - 50L
1,609 SR
Queue Stats
377W - 455L
1,455 Elo+
Party 1
Apollo
Apollo
TehDragunSlayer
Apollo
Level 67
God Stats
12W - 15L
1,359 SR
Queue Stats
327W - 362L
1,441 Elo+
Party 1
Pele
Pele
lvl_4_gastly
Pele
Level 107
God Stats
10W - 14L
1,392 SR
Queue Stats
329W - 387L
1,382 Elo+
Party 1
Discordia
Discordia
lvl_4_scyther
Discordia
Level 100
God Stats
3W - 5L
1,455 SR
Queue Stats
279W - 365L
1,426 Elo+
Party 1
Team Averages
Level 90
1,533 SR
1,428 Elo+

VS

Team Averages
Level 119
1,386 SR
1,484 Elo+
Cabrakan
Cabrakan
 
Cabrakan
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
Aru_2258
Bellona
Level 122
God Stats
1W - 3L
1,214 SR
Queue Stats
70W - 63L
1,511 Elo+
Solo
Anhur
Anhur
Cesaralvrz
Anhur
Level 143
God Stats
8W - 11L
1,518 SR
Queue Stats
332W - 330L
1,440 Elo+
Solo
Agni
Agni
Envy Epicz
Agni
Level 124
God Stats
0W - 1L
1,313 SR
Queue Stats
16W - 19L
1,499 Elo+
Party 2
Loki
Loki
auskel
Loki
Level 87
God Stats
1W - 3L
1,383 SR
Queue Stats
196W - 218L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
11
3 / 1 / 5
7,160
511
4,499
11,584
7,274
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
3 / 0 / 1
8,226
588
6,809
9,553
6,974
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

13
5 / 3 / 4
7,628
545
12,209
9,050
2,785
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
3 / 1 / 4
7,206
515
4,154
8,956
3,471
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Discordia
lvl_4_scyther
Discordia
14
2 / 3 / 2
7,957
568
4,884
6,930
2,037
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
9
1 / 1 / 2
5,984
427
4,421
8,908
7,009
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bellona
Aru_2258
Bellona
11
0 / 2 / 0
6,448
461
5,150
11,247
8,283
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anhur
10
3 / 4 / 1
6,732
481
5,301
10,031
2,619
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
3 / 4 / 3
7,881
563
6,005
8,794
2,502
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Loki
auskel
Loki
9
1 / 6 / 0
5,955
425
3,954
10,090
2,589
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
14
16
Kills
8
8
Deaths
17
16
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
 
Cabrakan
1
1
2
2
L
Bellona
Aru_2258
Bellona
0
2
0
0
L
Anhur
3
4
1
0.88
L
3
4
3
1.13
W
Athena
3
1
5
5.5
W
3
0
1
3.5
W
5
3
4
2.33
L
Loki
auskel
Loki
1
6
0
0.17
W
3
1
4
5
W
Discordia
lvl_4_scyther
Discordia
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,555
Damage
24,831
46,073
Taken
49,070
22,541
Mitigated
23,002
16,481
Healing
14,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
 
Cabrakan
4,421
706
496
1,840
8,908
7,009
0
1,456
7,452
15,548
0
L
Bellona
Aru_2258
Bellona
5,150
2,504
0
4,626
11,247
8,283
0
646
10,017
0
39,191
L
Anhur
5,301
2,697
0
1,715
10,031
2,619
390
2,209
7,822
0
32,673
L
6,005
634
0
2,720
8,794
2,502
0
4,012
4,782
47,223
0
W
Athena
4,499
1,461
0
2,056
11,584
7,274
113
2,139
9,351
15,491
0
W
6,809
1,157
0
5,039
9,553
6,974
726
0
9,553
1,971
49,242
W
12,209
7,565
0
3,430
9,050
2,785
1,295
2,885
6,119
0
55,514
L
Loki
auskel
Loki
3,954
536
0
2,606
10,090
2,589
0
1,336
8,644
0
32,008
W
4,154
1,093
261
4,904
8,956
3,471
290
2,774
6,031
0
37,964
W
Discordia
lvl_4_scyther
Discordia
4,884
314
0
791
6,930
2,037
0
2,023
4,593
46,487
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,177
Gold Earned
33,000
376
Minions Killed
331
0
Camps Cleared
0
1,381,923
Distance Traveled
1,295,367
15
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
5,984
427
21
2
0
283,233
2
L
Bellona
6,448
461
83
6
0
252,107
3
L
Anhur
6,732
481
65
5
0
240,432
5
L
Agni
7,881
563
104
7
0
249,762
2
W
Athena
7,160
511
22
2
0
287,139
2
W
Chaac
8,226
588
106
8
0
269,860
2
W
Apollo
7,628
545
77
6
0
249,937
3
L
Loki
5,955
425
58
4
0
269,833
5
W
Pele
7,206
515
70
5
0
306,535
3
W
Discordia
7,957
568
101
7
0
268,452
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role