Player Matchup

Ymir
Ymir
DieHard_70
Ymir
Level 53
God Stats
1W - 0L
1,200 SR
Queue Stats
36W - 38L
1,404 Elo+
Party 2
Merlin
Merlin
SalaminSlasher
Merlin
Level 118
God Stats
13W - 4L
1,697 SR
Queue Stats
187W - 168L
1,408 Elo+
Party 2
Guan Yu
Guan Yu
Torrasaurus
Guan Yu
Level 101
God Stats
5W - 2L
1,604 SR
Queue Stats
178W - 161L
1,392 Elo+
Party 2
Atlas
Atlas
TubbyTheSmurf
Atlas
Level 121
God Stats
1W - 1L
1,500 SR
Queue Stats
280W - 274L
1,429 Elo+
Party 2
Sun Wukong
Sun Wukong
buterscotchninja
Sun Wukong
Level 118
God Stats
4W - 4L
1,232 SR
Queue Stats
165W - 164L
1,393 Elo+
Party 2
Team Averages
Level 102
1,447 SR
1,405 Elo+

VS

Team Averages
Level 101
1,489 SR
1,384 Elo+
Sobek
Sobek
 
Sobek
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
CaptianChrunch7
Ra
Level 88
God Stats
2W - 1L
1,590 SR
Queue Stats
153W - 146L
1,369 Elo+
Solo
Atlas
Atlas
FlickinTheKitten
Atlas
Level 95
God Stats
0W - 2L
1,500 SR
Queue Stats
147W - 174L
1,365 Elo+
Party 1
Arachne
Arachne
blaze72789
Arachne
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
146W - 168L
1,415 Elo+
Party 1
Erlang Shen
Erlang Shen
huskerfever402
Erlang Shen
Level 84
God Stats
1W - 4L
1,354 SR
Queue Stats
112W - 117L
1,270 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 5 / 17
12,380
652
17,571
22,931
14,199
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

20
7 / 1 / 20
13,914
732
33,570
10,238
5,171
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Guan Yu
Torrasaurus
Guan Yu
20
4 / 1 / 21
12,350
650
18,606
27,384
23,091
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
7 / 3 / 15
13,548
713
21,882
25,486
37,162
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sun Wukong
buterscotchninja
Sun Wukong
19
3 / 5 / 19
12,002
632
17,172
27,997
33,037
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
20
4 / 2 / 8
11,813
622
25,625
30,295
43,287
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
3 / 2 / 10
11,978
630
22,728
9,589
4,704
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

19
5 / 5 / 7
12,621
664
20,176
29,315
40,867
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Arachne
blaze72789
Arachne
17
3 / 12 / 5
10,944
576
12,544
25,579
12,851
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Erlang Shen
huskerfever402
Erlang Shen
17
0 / 7 / 9
10,231
538
10,596
31,782
39,232
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
54
28
Kills
15
15
Deaths
28
92
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
4
2
8
4
L
3
2
10
4
W
7
5
17
3.1
L
5
5
7
1.7
W
7
1
20
17
W
Guan Yu
Torrasaurus
Guan Yu
4
1
21
14.5
W
7
3
15
4.83
L
Arachne
blaze72789
Arachne
3
12
5
0.46
W
Sun Wukong
buterscotchninja
Sun Wukong
3
5
19
2.5
L
Erlang Shen
huskerfever402
Erlang Shen
0
7
9
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,801
Damage
91,669
114,036
Taken
126,560
112,660
Mitigated
140,941
61,929
Healing
49,672
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
25,625
336
1,169
10,407
30,295
43,287
336
16,809
12,773
42,258
0
L
22,728
4,205
13,002
2,690
9,589
4,704
638
4,702
4,793
51,102
0
W
17,571
2,367
396
2,209
22,931
14,199
357
16,204
6,190
24,375
0
L
20,176
6,723
3,744
3,448
29,315
40,867
263
17,443
11,417
37,863
0
W
33,570
3,192
1,972
885
10,238
5,171
2,401
5,158
4,986
81,379
0
W
Guan Yu
Torrasaurus
Guan Yu
18,606
2,156
23,917
14,457
27,384
23,091
1,169
15,904
11,252
288
32,997
W
21,882
8,742
2,049
4,633
25,486
37,162
814
12,254
12,402
43,689
0
L
Arachne
blaze72789
Arachne
12,544
9,487
2,708
5,421
25,579
12,851
154
14,917
10,427
0
18,680
W
Sun Wukong
buterscotchninja
Sun Wukong
17,172
4,783
5,704
5,707
27,997
33,037
1,795
16,430
10,677
0
32,823
L
Erlang Shen
huskerfever402
Erlang Shen
10,596
4,938
997
6,086
31,782
39,232
191
19,340
12,180
0
21,200

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,194
Gold Earned
57,587
229
Minions Killed
160
0
Camps Cleared
0
1,765,176
Distance Traveled
1,664,253
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
11,813
622
23
1
0
363,307
3
L
Ra
11,978
630
90
5
0
389,750
3
W
Ymir
12,380
652
9
0
0
317,082
0
L
Atlas
12,621
664
24
1
0
325,117
0
W
Merlin
13,914
732
111
6
0
325,561
1
W
Guan Yu
12,350
650
23
1
0
415,392
0
W
Atlas
13,548
713
42
2
0
353,927
0
L
Arachne
10,944
576
10
1
0
290,044
2
W
Sun Wukong
12,002
632
44
2
0
353,214
0
L
Erlang Shen
10,231
538
13
1
0
296,035
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role