Player Matchup

Kuzenbo
Kuzenbo
PlayboiTre_A
Kuzenbo
Level 62
God Stats
4W - 6L
1,563 SR
Queue Stats
84W - 129L
1,395 Elo+
Party 2
Danzaburou
Danzaburou
PooMonkey69
Danzaburou
Level 68
God Stats
63W - 69L
1,540 SR
Queue Stats
155W - 192L
1,463 Elo+
Party 2
Bastet
Bastet
TheBigPencil69
Bastet
Level 89
God Stats
4W - 1L
1,933 SR
Queue Stats
582W - 567L
1,527 Elo+
Party 2
Zhong Kui
Zhong Kui
ToxicNuten
Zhong Kui
Level 61
God Stats
3W - 4L
1,513 SR
Queue Stats
106W - 141L
1,469 Elo+
Party 2
Anubis
Anubis
YSL_Activist
Anubis
Level 52
God Stats
16W - 16L
1,549 SR
Queue Stats
97W - 107L
1,467 Elo+
Party 2
Team Averages
Level 66
1,620 SR
1,464 Elo+

VS

Team Averages
Level 110
1,539 SR
1,530 Elo+
Ymir
Ymir
BENEDICTO__
Ymir
Level 96
God Stats
28W - 20L
1,586 SR
Queue Stats
442W - 420L
1,537 Elo+
Party 1
Khepri
Khepri
BetoCa30
Khepri
Level 108
God Stats
8W - 5L
1,613 SR
Queue Stats
204W - 198L
1,491 Elo+
Party 1
Izanami
Izanami
ChUle_Ta-
Izanami
Level 146
God Stats
24W - 21L
1,584 SR
Queue Stats
387W - 348L
1,524 Elo+
Party 1
Guan Yu
Guan Yu
Humpleweed
Guan Yu
Level 75
God Stats
5W - 5L
1,506 SR
Queue Stats
303W - 269L
1,579 Elo+
Solo
Olorun
Olorun
KmK_jonathan-crm
Olorun
Level 127
God Stats
2W - 3L
1,405 SR
Queue Stats
250W - 239L
1,520 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
PlayboiTre_A
Kuzenbo
6
0 / 3 / 0
4,131
413
1,361
7,613
4,042
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Danzaburou
PooMonkey69
Danzaburou
7
0 / 4 / 0
4,458
446
2,331
4,925
759
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 2 / 2
5,235
524
4,242
5,321
1,405
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
ToxicNuten
Zhong Kui
8
0 / 4 / 0
4,954
495
2,685
6,435
3,636
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Anubis
10
2 / 3 / 0
5,424
542
2,159
5,490
2,359
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 0 / 0
6,761
676
3,956
4,276
2,440
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Khepri
BetoCa30
Khepri
9
2 / 0 / 8
6,108
611
1,640
2,708
2,420
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Izanami
ChUle_Ta-
Izanami
10
3 / 0 / 4
6,341
634
5,330
5,535
1,532
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Guan Yu
Humpleweed
Guan Yu
10
4 / 0 / 2
6,059
606
3,052
5,898
2,382
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
3 / 2 / 1
6,108
611
4,198
6,256
2,218
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
31
2
Kills
16
16
Deaths
2
2
Assists
15
Player
Kills
Deaths
Assists
KDA
W
4
0
0
4
W
Khepri
BetoCa30
Khepri
2
0
8
6
W
Izanami
ChUle_Ta-
Izanami
3
0
4
5
W
Guan Yu
Humpleweed
Guan Yu
4
0
2
5
W
3
2
1
1.75
L
Kuzenbo
PlayboiTre_A
Kuzenbo
0
3
0
0
L
Danzaburou
PooMonkey69
Danzaburou
0
4
0
0
L
0
2
2
0.5
L
Zhong Kui
ToxicNuten
Zhong Kui
0
4
0
0
L
Anubis
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,778
Damage
18,176
29,784
Taken
24,673
12,201
Mitigated
10,992
6,904
Healing
11,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,956
985
0
1,269
4,276
2,440
0
2,175
2,101
36,175
0
W
Khepri
BetoCa30
Khepri
1,640
93
0
807
2,708
2,420
426
401
2,307
13,431
0
W
Izanami
ChUle_Ta-
Izanami
5,330
3,876
0
3,241
5,535
1,532
1,386
1,189
4,346
0
40,323
W
Guan Yu
Humpleweed
Guan Yu
3,052
712
201
3,640
5,898
2,382
0
1,308
4,590
0
33,099
W
4,198
2,262
0
2,190
6,256
2,218
1,637
1,222
5,034
33,037
4,851
L
Kuzenbo
PlayboiTre_A
Kuzenbo
1,361
467
0
528
7,613
4,042
0
1,343
6,270
10,964
0
L
Danzaburou
PooMonkey69
Danzaburou
2,331
763
0
524
4,925
759
0
333
4,592
0
19,306
L
4,242
897
0
2,582
5,321
1,405
0
1,342
3,979
0
28,120
L
Zhong Kui
ToxicNuten
Zhong Kui
2,685
344
0
1,882
6,435
3,636
0
3,648
2,479
25,618
0
L
Anubis
2,159
289
0
1,388
5,490
2,359
0
2,376
3,114
20,035
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,202
Gold Earned
31,377
208
Minions Killed
332
0
Camps Cleared
0
919,696
Distance Traveled
923,423
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
6,761
676
74
7
0
163,953
3
W
Khepri
6,108
611
22
2
0
187,411
2
W
Izanami
6,341
634
89
9
0
184,626
1
W
Guan Yu
6,059
606
74
7
0
215,248
2
W
Olorun
6,108
611
73
7
0
172,185
2
L
Kuzenbo
4,131
413
15
2
0
193,531
0
L
Danzaburou
4,458
446
38
4
0
178,167
1
L
Bastet
5,235
524
53
5
0
228,037
3
L
Zhong Kui
4,954
495
61
6
0
155,317
1
L
Anubis
5,424
542
41
4
0
164,644
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role