Player Matchup

Anubis
Anubis
 
Anubis
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
IvIoss
Mercury
Level 148
God Stats
5W - 2L
1,680 SR
Queue Stats
71W - 60L
1,574 Elo+
Party 3
Ares
Ares
KingGainford
Ares
Level 127
God Stats
3W - 1L
1,694 SR
Queue Stats
62W - 45L
1,583 Elo+
Party 3
Zeus
Zeus
TrevorTheKing
Zeus
Level 159
God Stats
20W - 8L
1,715 SR
Queue Stats
61W - 49L
1,564 Elo+
Party 3
Rama
Rama
Wasser21
Rama
Level 29
God Stats
15W - 16L
1,579 SR
Queue Stats
62W - 55L
1,518 Elo+
Party 3
Team Averages
Level 117
1,634 SR
1,548 Elo+

VS

Team Averages
Level 99
1,511 SR
1,454 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
 
Bastet
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
MILK---THISTLE
Bacchus
Level 101
God Stats
87W - 68L
1,642 SR
Queue Stats
334W - 353L
1,463 Elo+
Party 1
Sun Wukong
Sun Wukong
easyiian7
Sun Wukong
Level 69
God Stats
10W - 14L
1,531 SR
Queue Stats
284W - 334L
1,385 Elo+
Party 2
Sol
Sol
iiiEmpathy_TTv
Sol
Level 94
God Stats
14W - 18L
1,383 SR
Queue Stats
505W - 531L
1,423 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
15
3 / 0 / 2
9,064
647
9,675
9,856
4,905
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Mercury
IvIoss
Mercury
14
5 / 0 / 8
8,525
609
5,235
9,235
3,110
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
1 / 3 / 4
7,252
518
7,197
11,831
9,257
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

16
19 / 1 / 4
10,500
750
23,259
8,276
2,921
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rama
13
2 / 2 / 2
7,779
556
3,356
6,223
1,907
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
10
4 / 7 / 0
6,556
468
6,931
10,078
3,697
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Bastet
 
Bastet
11
0 / 5 / 1
6,421
459
4,431
12,672
4,011
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
0 / 5 / 5
6,628
473
4,167
14,699
13,167
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Sun Wukong
easyiian7
Sun Wukong
14
1 / 4 / 0
7,918
566
8,516
15,814
5,747
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

9
1 / 9 / 0
5,540
396
2,011
9,602
3,753
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
12
30
Kills
6
6
Deaths
30
20
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
3
0
2
4
L
Danzaburou
 
Danzaburou
4
7
0
0.57
L
Bastet
 
Bastet
0
5
1
0.1
W
Mercury
IvIoss
Mercury
5
0
8
9
W
1
3
4
1
L
0
5
5
0.5
W
19
1
4
21
W
Rama
2
2
2
1.5
L
Sun Wukong
easyiian7
Sun Wukong
1
4
0
0.25
L
1
9
0
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,722
Damage
26,056
45,421
Taken
62,865
22,100
Mitigated
30,375
21,249
Healing
14,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
9,675
826
0
6,625
9,856
4,905
551
472
9,384
67,323
0
L
Danzaburou
 
Danzaburou
6,931
2,216
0
1,501
10,078
3,697
144
5,425
4,653
0
39,555
L
Bastet
 
Bastet
4,431
1,154
0
3,838
12,672
4,011
0
6,444
6,228
0
37,667
W
Mercury
IvIoss
Mercury
5,235
2,145
0
4,559
9,235
3,110
1,640
1,431
7,804
0
42,906
W
7,197
107
0
3,813
11,831
9,257
769
2,108
9,723
22,858
0
L
4,167
348
298
2,717
14,699
13,167
0
9,567
5,132
12,419
0
W
23,259
4,593
0
3,444
8,276
2,921
2,985
1,177
7,099
71,245
0
W
Rama
3,356
2,241
0
2,808
6,223
1,907
2,271
854
5,369
0
39,982
L
Sun Wukong
easyiian7
Sun Wukong
8,516
2,284
0
4,398
15,814
5,747
196
10,729
5,085
0
53,397
L
2,011
552
0
1,513
9,602
3,753
0
8,174
1,428
18,734
1,605

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,120
Gold Earned
33,063
450
Minions Killed
313
0
Camps Cleared
0
1,362,463
Distance Traveled
1,207,808
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,064
647
121
9
0
231,529
0
L
Danzaburou
6,556
468
77
6
0
238,953
3
L
Bastet
6,421
459
79
6
0
254,708
0
W
Mercury
8,525
609
93
7
0
339,459
0
W
Ares
7,252
518
34
2
0
289,843
1
L
Bacchus
6,628
473
16
1
0
262,007
4
W
Zeus
10,500
750
109
8
0
255,876
1
W
Rama
7,779
556
93
7
0
245,756
0
L
Sun Wukong
7,918
566
106
8
0
238,838
1
L
Sol
5,540
396
35
3
0
213,302
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role