Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
Arren11
Merlin
Level 106
God Stats
7W - 5L
1,582 SR
Queue Stats
8W - 7L
1,231 Elo+
Party 1
Sun Wukong
Sun Wukong
CENRIQUE41
Sun Wukong
Level 101
God Stats
3W - 2L
1,553 SR
Queue Stats
23W - 29L
1,421 Elo+
Party 1
Bastet
Bastet
JayJ_Here
Bastet
Level 104
God Stats
12W - 5L
1,624 SR
Queue Stats
350W - 357L
1,532 Elo+
Party 1
Ymir
Ymir
Odranoel2111
Ymir
Level 106
God Stats
1W - 0L
1,442 SR
Queue Stats
3W - 1L
1,421 Elo+
Party 1
Team Averages
Level 104
1,540 SR
1,421 Elo+

VS

Team Averages
Level 96
1,585 SR
1,538 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cliodhna
Cliodhna
CLAMCHASER
Cliodhna
Level 86
God Stats
5W - 7L
1,510 SR
Queue Stats
39W - 48L
1,527 Elo+
Party 2
Artio
Artio
Cutlerylover4
Artio
Level 145
God Stats
75W - 69L
1,660 SR
Queue Stats
77W - 82L
1,632 Elo+
Party 2
Izanami
Izanami
ZlVGAMlNG
Izanami
Level 66
God Stats
6W - 2L
1,823 SR
Queue Stats
10W - 12L
1,528 Elo+
Party 2
Ra
Ra
mrSat007
Ra
Level 107
God Stats
13W - 11L
1,432 SR
Queue Stats
625W - 604L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
15
6 / 0 / 1
9,197
657
9,904
7,933
2,380
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
Arren11
Merlin
12
1 / 2 / 1
7,094
507
4,298
5,998
1,873
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sun Wukong
CENRIQUE41
Sun Wukong
13
3 / 0 / 0
8,416
601
6,208
10,680
6,797
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Bastet
JayJ_Here
Bastet
12
1 / 1 / 4
7,394
528
5,252
7,219
2,060
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
1 / 2 / 2
7,238
517
2,412
8,941
4,414
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
13
0 / 2 / 0
6,955
497
5,486
8,979
4,700
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cliodhna
CLAMCHASER
Cliodhna
12
1 / 4 / 1
6,989
499
3,611
8,736
2,591
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
2 / 0 / 0
6,654
475
4,596
10,957
7,409
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Izanami
ZlVGAMlNG
Izanami
11
0 / 5 / 2
6,644
475
3,420
8,503
1,221
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
2 / 2 / 0
7,342
524
3,384
5,953
1,725
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
8
12
Kills
5
5
Deaths
13
8
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
6
0
1
6.5
L
Sun Wukong
 
Sun Wukong
0
2
0
0
W
Merlin
Arren11
Merlin
1
2
1
0.75
W
Sun Wukong
CENRIQUE41
Sun Wukong
3
0
0
3
L
Cliodhna
CLAMCHASER
Cliodhna
1
4
1
0.38
L
2
0
0
2
W
Bastet
JayJ_Here
Bastet
1
1
4
3
W
1
2
2
1
L
Izanami
ZlVGAMlNG
Izanami
0
5
2
0.2
L
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,074
Damage
20,497
40,771
Taken
43,128
17,524
Mitigated
17,646
18,675
Healing
14,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
9,904
6,370
0
5,097
7,933
2,380
25
1,046
6,887
0
73,320
L
Sun Wukong
 
Sun Wukong
5,486
1,763
0
3,888
8,979
4,700
0
188
8,081
0
39,417
W
Merlin
Arren11
Merlin
4,298
50
0
314
5,998
1,873
330
2,107
3,891
46,125
0
W
Sun Wukong
CENRIQUE41
Sun Wukong
6,208
1,654
0
5,000
10,680
6,797
459
0
10,010
3,044
46,867
L
Cliodhna
CLAMCHASER
Cliodhna
3,611
200
0
3,317
8,736
2,591
0
735
7,965
0
46,862
L
4,596
684
457
3,202
10,957
7,409
0
4,007
6,950
17,110
0
W
Bastet
JayJ_Here
Bastet
5,252
1,528
0
4,068
7,219
2,060
0
1,557
5,662
0
42,945
W
2,412
434
1,728
2,468
8,941
4,414
0
3,270
5,671
19,680
0
L
Izanami
ZlVGAMlNG
Izanami
3,420
2,316
0
1,723
8,503
1,221
0
831
7,672
0
45,661
L
3,384
358
195
1,430
5,953
1,725
93
1,460
4,493
54,445
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,339
Gold Earned
34,584
442
Minions Killed
398
0
Camps Cleared
0
1,454,154
Distance Traveled
1,423,851
15
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
9,197
657
132
9
0
258,911
3
L
Sun Wukong
6,955
497
82
6
0
270,340
5
W
Merlin
7,094
507
97
7
0
270,145
0
W
Sun Wukong
8,416
601
87
6
0
330,501
1
L
Cliodhna
6,989
499
89
6
0
319,884
1
L
Artio
6,654
475
21
2
0
292,449
5
W
Bastet
7,394
528
93
7
0
314,352
9
W
Ymir
7,238
517
33
2
0
280,245
2
L
Izanami
6,644
475
93
7
0
260,697
3
L
Ra
7,342
524
113
8
0
280,481
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role