Player Matchup

Cthulhu
Cthulhu
MsBoodoo
Cthulhu
Level 92
God Stats
4W - 1L
1,457 SR
Queue Stats
10W - 7L
1,441 Elo+
Party 3
Discordia
Discordia
alvaritotqnoa
Discordia
Level 125
God Stats
4W - 1L
1,498 SR
Queue Stats
19W - 23L
1,395 Elo+
Party 2
Tyr
Tyr
maa_X_blvkhokage
Tyr
Level 112
God Stats
1W - 0L
1,226 SR
Queue Stats
26W - 25L
1,481 Elo+
Party 3
Medusa
Medusa
shunmano
Medusa
Level 14
God Stats
3W - 3L
1,416 SR
Queue Stats
13W - 17L
1,403 Elo+
Party 2
Ra
Ra
skyloesco
Ra
Level 47
God Stats
116W - 132L
1,427 SR
Queue Stats
127W - 145L
1,383 Elo+
Party 3
Team Averages
Level 78
1,405 SR
1,421 Elo+

VS

Team Averages
Level 52
1,336 SR
1,445 Elo+
Cliodhna
Cliodhna
BEBOCHE
Cliodhna
Level 48
God Stats
7W - 22L
1,294 SR
Queue Stats
206W - 247L
1,426 Elo+
Party 4
Geb
Geb
DARKNESS93251
Geb
Level 27
God Stats
2W - 1L
1,150 SR
Queue Stats
114W - 103L
1,464 Elo+
Party 1
Atlas
Atlas
ElDoctorSadismo
Atlas
Level 109
God Stats
7W - 13L
1,418 SR
Queue Stats
392W - 438L
1,457 Elo+
Party 4
Hades
Hades
Optimus43931
Hades
Level 67
God Stats
0W - 2L
1,320 SR
Queue Stats
400W - 363L
1,471 Elo+
Party 1
Jormungandr
Jormungandr
loociegoocie435
Jormungandr
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 11L
1,408 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
MsBoodoo
Cthulhu
18
4 / 2 / 11
12,050
1,095
14,406
13,069
16,050
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Discordia
alvaritotqnoa
Discordia
17
3 / 2 / 9
10,905
991
11,778
7,235
2,757
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
5 / 3 / 10
11,630
1,057
14,124
13,403
6,964
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
shunmano
Medusa
17
3 / 1 / 6
10,718
974
10,827
8,373
3,429
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
1 / 0 / 9
10,204
928
6,225
4,691
2,007
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Team 1 Tickets

235

VS

Team 2 Tickets

205

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
BEBOCHE
Cliodhna
16
1 / 2 / 3
9,970
906
8,252
11,368
4,725
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

17
0 / 2 / 7
10,798
982
7,980
12,133
14,607
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
1 / 1 / 6
11,528
1,048
8,201
11,503
15,092
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
6 / 6 / 2
11,436
1,040
9,726
16,533
5,666
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
loociegoocie435
Jormungandr
16
0 / 5 / 5
9,595
872
8,982
13,874
13,004
Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Breastplate

Breastplate

+20
Physical Protection

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
31
16
Kills
8
8
Deaths
16
45
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
BEBOCHE
Cliodhna
1
2
3
1.25
L
0
2
7
1.75
L
1
1
6
4
W
Cthulhu
MsBoodoo
Cthulhu
4
2
11
4.75
L
6
6
2
1.17
W
Discordia
alvaritotqnoa
Discordia
3
2
9
3.75
L
Jormungandr
loociegoocie435
Jormungandr
0
5
5
0.5
W
5
3
10
3.33
W
Medusa
shunmano
Medusa
3
1
6
6
W
1
0
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,360
Damage
43,141
46,771
Taken
65,411
31,207
Mitigated
53,094
8,200
Healing
4,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
BEBOCHE
Cliodhna
8,252
344
0
0
11,368
4,725
0
5,835
5,533
0
26,037
L
7,980
104
0
645
12,133
14,607
0
6,908
5,225
21,360
0
L
8,201
3,003
213
1,577
11,503
15,092
0
5,286
6,217
36,876
0
W
Cthulhu
MsBoodoo
Cthulhu
14,406
1,267
2,099
2,467
13,069
16,050
0
10,137
2,932
39,708
0
L
9,726
1,943
221
1,233
16,533
5,666
0
7,331
8,046
17,937
0
W
Discordia
alvaritotqnoa
Discordia
11,778
759
0
34
7,235
2,757
0
5,069
2,166
25,201
0
L
Jormungandr
loociegoocie435
Jormungandr
8,982
1,740
0
190
13,874
13,004
0
7,049
5,663
17,594
0
W
14,124
2,394
0
1,470
13,403
6,964
0
9,470
3,933
0
20,478
W
Medusa
shunmano
Medusa
10,827
5,183
0
250
8,373
3,429
0
7,077
1,296
0
27,346
W
6,225
205
1,125
755
4,691
2,007
0
3,136
1,555
23,480
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,507
Gold Earned
53,327
191
Minions Killed
174
10
Camps Cleared
1
1,155,983
Distance Traveled
1,094,600
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
9,970
906
54
5
0
209,407
0
L
Geb
10,798
982
35
3
0
268,130
0
L
Atlas
11,528
1,048
58
5
0
200,017
0
W
Cthulhu
12,050
1,095
49
4
2
218,905
0
L
Hades
11,436
1,040
18
2
1
207,184
1
W
Discordia
10,905
991
33
3
0
224,826
0
L
Jormungandr
9,595
872
9
1
0
209,862
2
W
Tyr
11,630
1,057
8
1
5
240,320
0
W
Medusa
10,718
974
45
4
2
228,919
0
W
Ra
10,204
928
56
5
1
243,013
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role