Player Matchup

Tsukuyomi
Tsukuyomi
ARC_Alaska
Tsukuyomi
Level 61
God Stats
12W - 17L
1,423 SR
Queue Stats
219W - 234L
1,402 Elo+
Party 2
Sun Wukong
Sun Wukong
ARC_gustavo
Sun Wukong
Level 59
God Stats
19W - 15L
1,480 SR
Queue Stats
280W - 308L
1,414 Elo+
Party 2
Medusa
Medusa
Avrauri
Medusa
Level 109
God Stats
2W - 1L
1,236 SR
Queue Stats
108W - 120L
1,425 Elo+
Party 1
Baba Yaga
Baba Yaga
Follkers
Baba Yaga
Level 109
God Stats
8W - 5L
1,540 SR
Queue Stats
213W - 260L
1,411 Elo+
Party 1
Khepri
Khepri
Galdds
Khepri
Level 127
God Stats
1W - 2L
1,789 SR
Queue Stats
471W - 554L
1,437 Elo+
Party 1
Team Averages
Level 93
1,494 SR
1,418 Elo+

VS

Team Averages
Level 97
1,520 SR
1,441 Elo+
Odin
Odin
 
Odin
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
AugCs
Scylla
Level 108
God Stats
6W - 6L
1,471 SR
Queue Stats
529W - 539L
1,486 Elo+
Party 3
Susano
Susano
NKT l LuX
Susano
Level 128
God Stats
2W - 9L
1,469 SR
Queue Stats
82W - 93L
1,460 Elo+
Party 3
Bellona
Bellona
ZzzMrDarksideZzz
Bellona
Level 59
God Stats
18W - 14L
1,540 SR
Queue Stats
159W - 227L
1,420 Elo+
Party 4
Izanami
Izanami
katleen_larry
Izanami
Level 123
God Stats
7W - 4L
1,620 SR
Queue Stats
407W - 491L
1,336 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
ARC_Alaska
Tsukuyomi
11
2 / 1 / 5
6,667
556
4,246
6,535
2,321
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
ARC_gustavo
Sun Wukong
12
1 / 0 / 1
7,235
603
5,323
6,446
3,296
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Medusa
Avrauri
Medusa
14
10 / 1 / 3
8,198
683
9,268
5,152
1,736
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baba Yaga
Follkers
Baba Yaga
12
3 / 2 / 2
6,950
579
3,802
6,004
2,444
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Khepri
Galdds
Khepri
9
0 / 1 / 5
5,479
457
1,780
4,776
2,744
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
9
0 / 5 / 3
5,683
474
2,878
8,925
5,393
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Scylla
AugCs
Scylla
11
1 / 3 / 3
6,374
531
2,875
5,083
1,298
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Susano
NKT l LuX
Susano
11
2 / 2 / 2
6,603
550
2,883
8,889
2,647
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
1 / 1 / 2
6,643
554
4,432
8,942
5,809
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Izanami
9
1 / 5 / 1
5,524
460
3,131
6,620
1,279
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
16
16
Kills
5
5
Deaths
16
16
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
0
5
3
0.3
W
Tsukuyomi
ARC_Alaska
Tsukuyomi
2
1
5
4.5
W
Sun Wukong
ARC_gustavo
Sun Wukong
1
0
1
1.5
L
Scylla
AugCs
Scylla
1
3
3
0.83
W
Medusa
Avrauri
Medusa
10
1
3
11.5
W
Baba Yaga
Follkers
Baba Yaga
3
2
2
2
W
Khepri
Galdds
Khepri
0
1
5
2.5
L
Susano
NKT l LuX
Susano
2
2
2
1.5
L
1
1
2
2
L
Izanami
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,419
Damage
16,199
28,913
Taken
38,459
12,541
Mitigated
16,426
9,328
Healing
7,949
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
2,878
935
1,138
1,344
8,925
5,393
0
1,718
7,141
0
20,849
W
Tsukuyomi
ARC_Alaska
Tsukuyomi
4,246
1,453
0
2,325
6,535
2,321
0
827
5,708
0
34,094
W
Sun Wukong
ARC_gustavo
Sun Wukong
5,323
1,035
0
2,905
6,446
3,296
370
60
6,386
0
43,233
L
Scylla
AugCs
Scylla
2,875
136
0
646
5,083
1,298
129
1,442
3,507
38,405
0
W
Medusa
Avrauri
Medusa
9,268
4,189
0
1,562
5,152
1,736
1,618
29
5,123
0
50,331
W
Baba Yaga
Follkers
Baba Yaga
3,802
89
0
1,600
6,004
2,444
294
2,134
3,870
34,932
0
W
Khepri
Galdds
Khepri
1,780
51
47
889
4,776
2,744
0
0
4,776
14,240
0
L
Susano
NKT l LuX
Susano
2,883
567
0
3,424
8,889
2,647
0
373
8,409
0
37,304
L
4,432
1,065
0
879
8,942
5,809
0
723
7,475
774
35,138
L
Izanami
3,131
1,917
0
518
6,620
1,279
0
1,274
5,306
0
22,741

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,529
Gold Earned
30,827
373
Minions Killed
322
0
Camps Cleared
0
1,176,409
Distance Traveled
1,150,534
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
5,683
474
37
3
0
220,268
2
W
Tsukuyomi
6,667
556
66
6
0
269,527
1
W
Sun Wukong
7,235
603
98
8
0
248,213
4
L
Scylla
6,374
531
74
6
0
198,960
4
W
Medusa
8,198
683
96
8
0
222,499
2
W
Baba Yaga
6,950
579
82
7
0
214,889
4
W
Khepri
5,479
457
31
3
0
221,281
3
L
Susano
6,603
550
80
7
0
259,923
3
L
Bellona
6,643
554
91
8
0
242,764
0
L
Izanami
5,524
460
40
3
0
228,619
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role