Player Matchup

Thor
Thor
Gold V
Munikim14
Thor
Gold V
Level 77
God Stats
1W - 0L
1,838 SR
Queue Stats
24W - 21L
1,554 MMR
Solo
Kumbhakarna
Kumbhakarna
Gold III
QUEEN_GRAnNy
Kumbhakarna
Gold III
Level 157
God Stats
24W - 27L
1,543 SR
Queue Stats
1,567W - 1,602L
1,527 MMR
Solo
Danzaburou
Danzaburou
Gold I
REAFWERD
Danzaburou
Gold I
Level 122
God Stats
7W - 7L
1,635 SR
Queue Stats
269W - 260L
1,571 MMR
Solo
Chang'e
Chang'e
Gold III
Skilllz
Chang'e
Gold III
Level 74
God Stats
8W - 3L
1,578 SR
Queue Stats
41W - 37L
1,610 MMR
Party 2
Artio
Artio
Silver I
Zdgie
Artio
Silver I
Level 88
God Stats
1W - 0L
1,332 SR
Queue Stats
18W - 19L
1,471 MMR
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 104
1,585 SR
1,547 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 117
1,534 SR
1,547 MMR
Nox
Nox
Gold II
Bimborella
Nox
Gold II
Level 160
God Stats
276W - 313L
1,591 SR
Queue Stats
602W - 633L
1,521 MMR
Solo
Achilles
Achilles
Bronze III
MrZombieStick
Achilles
Bronze III
Level 105
God Stats
2W - 1L
1,494 SR
Queue Stats
3W - 2L
1,642 MMR
Party 1
Ares
Ares
Gold V
Sarahliz250
Ares
Gold V
Level 62
God Stats
1W - 1L
1,385 SR
Queue Stats
19W - 20L
1,510 MMR
Solo
Pele
Pele
Bronze III
TM E1evator
Pele
Bronze III
Level 129
God Stats
0W - 1L
1,247 SR
Queue Stats
2W - 5L
1,526 MMR
Party 1
Sol
Sol
Silver II
crazyasskid97
Sol
Silver II
Level 129
God Stats
2W - 3L
1,952 SR
Queue Stats
34W - 33L
1,536 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
20
9 / 2 / 3
13,069
622
13,843
17,724
7,018
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kumbhakarna
QUEEN_GRAnNy
Kumbhakarna
14
0 / 2 / 6
8,948
426
2,940
15,626
15,597
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Danzaburou
REAFWERD
Danzaburou
17
0 / 2 / 3
11,370
541
10,448
11,967
4,256
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
Skilllz
Chang'e
17
5 / 3 / 5
10,505
500
12,238
11,713
4,119
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Artio
Zdgie
Artio
18
2 / 1 / 4
10,784
514
12,083
18,413
21,843
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bans
MulanGilgameshPersephone

VS

Bans
HeimdallrBastetCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 5 / 2
9,800
467
9,804
12,483
5,331
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Achilles
MrZombieStick
Achilles
17
1 / 3 / 0
10,268
489
10,959
20,704
23,449
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
0 / 2 / 3
9,137
435
6,770
14,072
14,560
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

15
3 / 4 / 2
9,935
473
8,835
14,685
6,053
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

17
3 / 2 / 1
10,770
513
8,901
13,829
4,455
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
17
16
Kills
9
10
Deaths
16
21
Assists
8
Player
Kills
Deaths
Assists
KDA
L
2
5
2
0.6
L
Achilles
MrZombieStick
Achilles
1
3
0
0.33
W
Thor
9
2
3
5.25
W
Kumbhakarna
QUEEN_GRAnNy
Kumbhakarna
0
2
6
1.5
W
Danzaburou
REAFWERD
Danzaburou
0
2
3
0.75
L
0
2
3
0.75
W
Chang'e
Skilllz
Chang'e
5
3
5
2.5
L
3
4
2
1
W
Artio
Zdgie
Artio
2
1
4
4
L
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,552
Damage
45,269
75,443
Taken
75,773
52,833
Mitigated
53,848
33,518
Healing
24,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,804
636
11
1,307
12,483
5,331
0
4,462
8,021
80,104
0
L
Achilles
MrZombieStick
Achilles
10,959
3,361
71
8,408
20,704
23,449
0
11,898
8,806
5,262
63,162
W
Thor
13,843
2,586
0
9,519
17,724
7,018
843
5,334
12,267
0
120,384
W
Kumbhakarna
QUEEN_GRAnNy
Kumbhakarna
2,940
252
0
2,092
15,626
15,597
118
8,875
6,751
12,042
0
W
Danzaburou
REAFWERD
Danzaburou
10,448
4,679
0
5,216
11,967
4,256
1,072
4,210
7,757
0
97,144
L
6,770
224
2,551
2,336
14,072
14,560
0
5,027
9,045
28,032
0
W
Chang'e
Skilllz
Chang'e
12,238
759
2,141
5,541
11,713
4,119
1,102
6,525
5,188
64,027
0
L
8,835
1,808
0
3,816
14,685
6,053
132
5,005
9,680
0
63,170
W
Artio
Zdgie
Artio
12,083
1,109
86
8,923
18,413
21,843
272
1,408
15,578
67,858
0
L
8,901
3,044
0
6,050
13,829
4,455
1,132
993
12,836
84,720
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,676
Gold Earned
49,910
636
Minions Killed
603
0
Camps Cleared
0
1,923,713
Distance Traveled
2,001,789
17
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
9,800
467
149
7
0
366,422
4
L
Achilles
10,268
489
146
7
0
407,394
3
W
Thor
13,069
622
189
9
0
406,682
2
W
Kumbhakarna
8,948
426
13
1
0
355,043
0
W
Danzaburou
11,370
541
169
8
0
395,333
9
L
Ares
9,137
435
37
2
0
386,707
8
W
Chang'e
10,505
500
147
7
0
410,908
3
L
Pele
9,935
473
96
5
0
432,021
4
W
Artio
10,784
514
118
6
0
355,747
3
L
Sol
10,770
513
175
8
0
409,245
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role