Player Matchup

Bastet
Bastet
AHeroBladeTV
Bastet
Level 103
God Stats
1W - 2L
1,560 SR
Queue Stats
643W - 565L
1,454 Elo+
Party 2
Discordia
Discordia
D1me
Discordia
Level 81
God Stats
1W - 1L
1,684 SR
Queue Stats
175W - 180L
1,472 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
FireAura4259
Ah Muzen Cab
Level 67
God Stats
2W - 2L
1,483 SR
Queue Stats
201W - 172L
1,475 Elo+
Party 2
Sol
Sol
ThatWolfLady
Sol
Level 100
God Stats
88W - 79L
1,592 SR
Queue Stats
234W - 240L
1,522 Elo+
Solo
Artio
Artio
Wolly Willy
Artio
Level 53
God Stats
1W - 2L
1,500 SR
Queue Stats
121W - 108L
1,506 Elo+
Party 2
Team Averages
Level 81
1,564 SR
1,486 Elo+

VS

Team Averages
Level 127
1,466 SR
1,483 Elo+
Bacchus
Bacchus
 
Bacchus
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
DreLaidU2Rest
Arachne
Level 151
God Stats
5W - 1L
1,680 SR
Queue Stats
192W - 199L
1,546 Elo+
Party 1
Chiron
Chiron
FlyingOkraFetish
Chiron
Level 127
God Stats
4W - 6L
1,370 SR
Queue Stats
127W - 134L
1,492 Elo+
Solo
Baron Samedi
Baron Samedi
SlimDuzitHard3r
Baron Samedi
Level 125
God Stats
3W - 4L
1,320 SR
Queue Stats
42W - 74L
1,425 Elo+
Party 1
Nike
Nike
bran da og loc
Nike
Level 107
God Stats
6W - 9L
1,462 SR
Queue Stats
31W - 44L
1,450 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
18
8 / 6 / 4
11,439
545
20,163
19,423
6,234
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
D1me
Discordia
13
1 / 8 / 1
8,505
405
6,651
11,018
2,812
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ah Muzen Cab
FireAura4259
Ah Muzen Cab
15
1 / 8 / 2
9,753
464
7,584
16,943
5,481
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
3 / 6 / 5
11,054
526
13,502
15,597
4,674
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
5 / 7 / 5
10,672
508
13,377
28,851
29,610
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
16
5 / 2 / 10
10,724
511
11,287
21,116
29,441
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Arachne
20
15 / 7 / 7
12,615
601
21,007
27,193
11,707
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

19
7 / 2 / 9
12,179
580
19,305
17,851
6,178
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baron Samedi
SlimDuzitHard3r
Baron Samedi
18
8 / 3 / 10
11,373
542
16,944
15,682
7,484
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
0 / 5 / 13
9,434
449
4,921
16,356
11,341
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
84
18
Kills
35
35
Deaths
19
17
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
5
2
10
5
L
Bastet
8
6
4
1.67
L
Discordia
D1me
Discordia
1
8
1
0.19
W
Arachne
15
7
7
2.64
L
Ah Muzen Cab
FireAura4259
Ah Muzen Cab
1
8
2
0.25
W
7
2
9
5.75
W
Baron Samedi
SlimDuzitHard3r
Baron Samedi
8
3
10
4.33
L
3
6
5
0.92
L
5
7
5
1.07
W
0
5
13
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,277
Damage
73,464
91,832
Taken
98,198
48,811
Mitigated
66,151
27,985
Healing
38,757
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
11,287
1,036
880
6,087
21,116
29,441
99
6,648
13,577
46,199
0
L
Bastet
20,163
7,401
0
7,466
19,423
6,234
0
3,938
15,485
0
72,089
L
Discordia
D1me
Discordia
6,651
401
0
688
11,018
2,812
0
5,182
5,836
35,167
0
W
Arachne
21,007
12,577
0
11,171
27,193
11,707
1,868
7,261
19,413
0
84,279
L
Ah Muzen Cab
FireAura4259
Ah Muzen Cab
7,584
3,028
0
4,362
16,943
5,481
0
2,560
14,383
0
63,676
W
19,305
9,751
874
7,045
17,851
6,178
4,215
2,800
14,854
0
98,915
W
Baron Samedi
SlimDuzitHard3r
Baron Samedi
16,944
643
2,124
6,722
15,682
7,484
48
7,013
8,105
72,543
0
L
13,502
3,311
0
4,430
15,597
4,674
1,065
4,736
10,861
77,858
0
L
13,377
818
1,171
9,868
28,851
29,610
0
11,815
17,036
38,249
0
W
4,921
277
501
3,353
16,356
11,341
561
7,297
8,719
0
39,722

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,423
Gold Earned
56,325
479
Minions Killed
595
0
Camps Cleared
0
1,921,247
Distance Traveled
1,968,267
6
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
10,724
511
88
4
0
413,093
3
L
Bastet
11,439
545
88
4
0
426,069
0
L
Discordia
8,505
405
74
4
0
333,447
0
W
Arachne
12,615
601
136
6
0
407,553
3
L
Ah Muzen Cab
9,753
464
121
6
0
375,255
0
W
Chiron
12,179
580
179
9
0
406,073
0
W
Baron Samedi
11,373
542
108
5
0
386,752
5
L
Sol
11,054
526
155
7
0
351,283
5
L
Artio
10,672
508
41
2
0
435,193
1
W
Nike
9,434
449
84
4
0
354,796
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role