Player Matchup

Ymir
Ymir
Billy-Ocean2019
Ymir
Level 27
God Stats
2W - 3L
1,500 SR
Queue Stats
73W - 95L
1,280 Elo+
Party 1
Geb
Geb
FiireFlaame
Geb
Level 98
God Stats
6W - 2L
1,682 SR
Queue Stats
233W - 188L
1,557 Elo+
Party 2
Danzaburou
Danzaburou
TKG XGorilla
Danzaburou
Level 59
God Stats
24W - 24L
1,514 SR
Queue Stats
48W - 58L
1,386 Elo+
Party 2
Loki
Loki
iThrow4Dom
Loki
Level 27
God Stats
39W - 24L
1,648 SR
Queue Stats
74W - 69L
1,464 Elo+
Party 2
Scylla
Scylla
seanlufc97
Scylla
Level 42
God Stats
2W - 1L
1,500 SR
Queue Stats
95W - 128L
1,279 Elo+
Party 1
Team Averages
Level 51
1,569 SR
1,393 Elo+

VS

Team Averages
Level 52
1,563 SR
1,469 Elo+
Fenrir
Fenrir
BH_SAMA
Fenrir
Level 61
God Stats
15W - 8L
1,674 SR
Queue Stats
191W - 121L
1,529 Elo+
Party 3
Chaac
Chaac
IceErtox14
Chaac
Level 65
God Stats
2W - 3L
1,372 SR
Queue Stats
176W - 168L
1,456 Elo+
Solo
Raijin
Raijin
SONOFME496
Raijin
Level 68
God Stats
6W - 3L
1,629 SR
Queue Stats
199W - 134L
1,584 Elo+
Party 3
Sylvanus
Sylvanus
SilverRiz99
Sylvanus
Level 29
God Stats
21W - 11L
1,696 SR
Queue Stats
59W - 41L
1,575 Elo+
Party 3
Medusa
Medusa
angelchampy
Medusa
Level 38
God Stats
9W - 18L
1,445 SR
Queue Stats
40W - 77L
1,200 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 8
9,444
472
9,486
14,187
15,260
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
9 / 1 / 5
10,678
534
11,166
12,824
5,697
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Danzaburou
TKG XGorilla
Danzaburou
15
5 / 4 / 4
9,990
500
8,979
11,873
4,146
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
4 / 2 / 3
11,006
550
7,486
9,338
3,525
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Scylla
seanlufc97
Scylla
13
0 / 3 / 3
8,156
408
5,626
10,658
3,901
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BH_SAMA
Fenrir
13
2 / 7 / 4
7,929
396
8,296
16,832
6,387
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Chaac
1
0 / 0 / 0
3,600
180
0
0
0
Raijin
SONOFME496
Raijin
18
5 / 5 / 2
10,750
538
17,141
13,548
4,905
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
SilverRiz99
Sylvanus
15
1 / 4 / 6
9,106
455
7,554
17,327
15,921
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Medusa
14
3 / 5 / 0
8,246
412
4,196
8,872
2,980
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
23
21
Kills
11
11
Deaths
21
23
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Fenrir
BH_SAMA
Fenrir
2
7
4
0.57
W
3
1
8
7
W
9
1
5
11.5
L
Chaac
0
0
0
0
L
Raijin
SONOFME496
Raijin
5
5
2
1.2
L
Sylvanus
SilverRiz99
Sylvanus
1
4
6
1
W
Danzaburou
TKG XGorilla
Danzaburou
5
4
4
1.75
L
Medusa
3
5
0
0.6
W
4
2
3
2.75
W
Scylla
seanlufc97
Scylla
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,743
Damage
37,187
58,880
Taken
56,579
32,529
Mitigated
30,193
12,989
Healing
11,832
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
BH_SAMA
Fenrir
8,296
2,626
0
3,822
16,832
6,387
0
8,821
8,011
0
34,305
W
9,486
2,876
0
913
14,187
15,260
440
7,368
6,653
34,930
0
W
11,166
2,128
0
4,973
12,824
5,697
40
5,137
7,422
61,707
0
L
Chaac
0
0
0
0
0
0
0
0
0
0
0
L
Raijin
SONOFME496
Raijin
17,141
1,387
0
2,388
13,548
4,905
0
8,032
5,516
72,980
0
L
Sylvanus
SilverRiz99
Sylvanus
7,554
2,948
707
4,915
17,327
15,921
0
7,625
9,702
43,855
0
W
Danzaburou
TKG XGorilla
Danzaburou
8,979
3,368
0
2,389
11,873
4,146
743
2,625
9,198
0
56,314
L
Medusa
4,196
2,694
0
0
8,872
2,980
0
1,800
7,072
0
35,497
W
7,486
2,972
0
2,556
9,338
3,525
103
1,890
7,364
0
81,798
W
Scylla
seanlufc97
Scylla
5,626
1,369
0
2,158
10,658
3,901
106
6,936
3,378
43,948
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,274
Gold Earned
39,631
501
Minions Killed
343
0
Camps Cleared
0
1,771,657
Distance Traveled
1,253,124
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,929
396
68
3
0
328,574
2
W
Ymir
9,444
472
57
3
0
338,688
1
W
Geb
10,678
534
105
5
0
396,692
5
L
Chaac
3,600
180
0
0
0
0
0
L
Raijin
10,750
538
144
7
0
323,947
6
L
Sylvanus
9,106
455
64
3
0
288,772
0
W
Danzaburou
9,990
500
80
4
0
320,190
0
L
Medusa
8,246
412
67
3
0
311,831
0
W
Loki
11,006
550
172
9
0
404,200
0
W
Scylla
8,156
408
87
4
0
311,887
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role