Player Matchup

Xing Tian
Xing Tian
FpSkicat
Xing Tian
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 12L
1,497 Elo+
Solo
Gilgamesh
Gilgamesh
Ghost13Mamba24
Gilgamesh
Level 117
God Stats
2W - 6L
1,350 SR
Queue Stats
103W - 95L
1,462 Elo+
Solo
Baba Yaga
Baba Yaga
Noamberger
Baba Yaga
Level 142
God Stats
1W - 1L
1,464 SR
Queue Stats
63W - 53L
1,556 Elo+
Party 1
Baron Samedi
Baron Samedi
ObeyKacchan
Baron Samedi
Level 140
God Stats
1W - 2L
1,561 SR
Queue Stats
480W - 488L
1,485 Elo+
Solo
Medusa
Medusa
TostyRules
Medusa
Level 101
God Stats
0W - 3L
1,426 SR
Queue Stats
96W - 93L
1,463 Elo+
Party 1
Team Averages
Level 124
1,460 SR
1,493 Elo+

VS

Team Averages
Level 116
1,547 SR
1,474 Elo+
Cthulhu
Cthulhu
BIDIMAN3445
Cthulhu
Level 132
God Stats
1W - 0L
1,509 SR
Queue Stats
40W - 56L
1,431 Elo+
Party 2
Vulcan
Vulcan
ChrisKiller2341
Vulcan
Level 129
God Stats
2W - 0L
1,885 SR
Queue Stats
25W - 41L
1,421 Elo+
Party 2
Baron Samedi
Baron Samedi
JumboDa man
Baron Samedi
Level 102
God Stats
6W - 3L
1,506 SR
Queue Stats
148W - 135L
1,528 Elo+
Solo
Sol
Sol
Mr2Eivil
Sol
Level 136
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 38L
1,479 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
j0ecool4
Ah Muzen Cab
Level 82
God Stats
1W - 2L
1,335 SR
Queue Stats
254W - 241L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
FpSkicat
Xing Tian
18
1 / 6 / 11
11,182
559
8,793
28,942
36,860
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gilgamesh
Ghost13Mamba24
Gilgamesh
19
1 / 7 / 14
11,868
593
13,868
36,451
39,457
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Baba Yaga
Noamberger
Baba Yaga
20
7 / 3 / 8
13,472
674
27,753
20,220
9,072
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Baron Samedi
ObeyKacchan
Baron Samedi
20
5 / 3 / 10
14,208
710
19,784
23,040
13,581
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
TostyRules
Medusa
17
3 / 10 / 8
11,801
590
13,088
22,230
9,071
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BIDIMAN3445
Cthulhu
20
1 / 1 / 23
14,194
710
29,331
29,020
41,742
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

20
9 / 4 / 18
14,232
712
34,395
16,451
8,012
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Baron Samedi
JumboDa man
Baron Samedi
19
2 / 5 / 19
12,255
613
15,579
15,645
9,453
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

20
9 / 2 / 15
13,556
678
21,173
16,726
7,307
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ah Muzen Cab
j0ecool4
Ah Muzen Cab
19
8 / 5 / 13
13,021
651
20,888
17,085
8,501
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
117
17
Kills
29
29
Deaths
17
51
Assists
88
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
BIDIMAN3445
Cthulhu
1
1
23
12.5
W
9
4
18
4.5
L
Xing Tian
FpSkicat
Xing Tian
1
6
11
1.08
L
Gilgamesh
Ghost13Mamba24
Gilgamesh
1
7
14
1.14
W
Baron Samedi
JumboDa man
Baron Samedi
2
5
19
2.3
W
9
2
15
8.25
L
Baba Yaga
Noamberger
Baba Yaga
7
3
8
3.67
L
Baron Samedi
ObeyKacchan
Baron Samedi
5
3
10
3.33
L
Medusa
TostyRules
Medusa
3
10
8
0.7
W
Ah Muzen Cab
j0ecool4
Ah Muzen Cab
8
5
13
2.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,286
Damage
121,366
130,883
Taken
94,927
108,041
Mitigated
75,015
47,369
Healing
51,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
BIDIMAN3445
Cthulhu
29,331
1,849
3,622
12,105
29,020
41,742
393
17,158
11,862
53,797
0
W
34,395
13,756
2,944
4,520
16,451
8,012
481
9,357
7,094
53,580
0
L
Xing Tian
FpSkicat
Xing Tian
8,793
724
854
3,517
28,942
36,860
145
18,978
9,106
17,523
0
L
Gilgamesh
Ghost13Mamba24
Gilgamesh
13,868
1,055
1,538
12,714
36,451
39,457
364
23,725
12,121
1,079
28,800
W
Baron Samedi
JumboDa man
Baron Samedi
15,579
295
10,184
5,461
15,645
9,453
625
10,251
5,394
34,570
0
W
21,173
5,141
1,291
6,498
16,726
7,307
2,568
10,557
6,169
30,205
0
L
Baba Yaga
Noamberger
Baba Yaga
27,753
1,685
2,074
5,812
20,220
9,072
1,629
17,636
1,898
59,002
0
L
Baron Samedi
ObeyKacchan
Baron Samedi
19,784
1,306
7,520
9,050
23,040
13,581
1,160
19,233
3,234
53,098
0
L
Medusa
TostyRules
Medusa
13,088
4,173
874
3,416
22,230
9,071
128
17,711
4,046
0
26,327
W
Ah Muzen Cab
j0ecool4
Ah Muzen Cab
20,888
13,315
283
5,035
17,085
8,501
1,461
10,055
7,030
0
45,836

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,531
Gold Earned
67,258
232
Minions Killed
212
0
Camps Cleared
0
1,679,441
Distance Traveled
1,870,446
17
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
14,194
710
56
3
0
395,914
0
W
Vulcan
14,232
712
58
3
0
398,693
0
L
Xing Tian
11,182
559
12
1
0
350,696
0
L
Gilgamesh
11,868
593
37
2
0
318,429
6
W
Baron Samedi
12,255
613
35
2
0
377,377
3
W
Sol
13,556
678
25
1
0
368,605
1
L
Baba Yaga
13,472
674
78
4
0
380,151
5
L
Baron Samedi
14,208
710
74
4
0
330,027
5
L
Medusa
11,801
590
31
2
0
300,138
1
W
Ah Muzen Cab
13,021
651
38
2
0
329,857
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role