Player Matchup

Bastet
Bastet
Axethekiller
Bastet
Level 153
God Stats
1W - 1L
1,728 SR
Queue Stats
216W - 242L
1,609 Elo+
Party 2
Discordia
Discordia
Foxeeen
Discordia
Level 124
God Stats
4W - 5L
1,683 SR
Queue Stats
62W - 54L
1,543 Elo+
Party 2
Neith
Neith
Zach-Djinn
Neith
Level 28
God Stats
0W - 1L
1,807 SR
Queue Stats
9W - 5L
1,778 Elo+
Party 2
Team Averages
Level 102
1,739 SR
1,643 Elo+

VS

Team Averages
Level 102
1,838 SR
1,905 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
AphromainBTW
Aphrodite
Level 16
God Stats
85W - 2L
2,166 SR
Queue Stats
85W - 2L
2,077 Elo+
Party 1
Bacchus
Bacchus
GOD OF PIGz
Bacchus
Level 160
God Stats
23W - 0L
1,849 SR
Queue Stats
896W - 104L
2,139 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
15
6 / 6 / 5
11,617
645
19,569
21,524
10,124
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Discordia
Foxeeen
Discordia
14
4 / 8 / 4
10,992
611
12,753
13,805
5,208
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
14
1 / 5 / 8
10,494
583
17,708
14,647
5,459
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
14
2 / 6 / 9
11,427
635
8,536
24,949
24,395
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Aphrodite
AphromainBTW
Aphrodite
17
9 / 3 / 9
13,220
734
15,508
15,464
15,648
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bacchus
GOD OF PIGz
Bacchus
18
8 / 2 / 11
13,836
769
17,546
24,660
44,638
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
48
11
Kills
19
19
Deaths
11
17
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
2
6
9
1.08
W
Aphrodite
AphromainBTW
Aphrodite
9
3
9
4.5
L
Bastet
6
6
5
1.42
L
Discordia
Foxeeen
Discordia
4
8
4
0.75
W
Bacchus
GOD OF PIGz
Bacchus
8
2
11
6.75
L
Neith
1
5
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,030
Damage
41,590
49,976
Taken
65,073
20,791
Mitigated
84,681
9,930
Healing
28,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
8,536
1,738
577
5,898
24,949
24,395
1,295
4,805
20,144
0
30,220
W
Aphrodite
AphromainBTW
Aphrodite
15,508
199
9,000
9,490
15,464
15,648
1,059
4,366
11,098
47,405
0
L
Bastet
19,569
6,430
0
5,600
21,524
10,124
0
12,357
8,662
0
52,649
L
Discordia
Foxeeen
Discordia
12,753
1,321
325
1,486
13,805
5,208
686
10,454
3,154
33,771
0
W
Bacchus
GOD OF PIGz
Bacchus
17,546
2,228
327
3,046
24,660
44,638
674
3,987
20,673
43,882
0
L
Neith
17,708
6,288
0
2,519
14,647
5,459
952
10,928
3,519
0
44,249

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,103
Gold Earned
38,483
183
Minions Killed
197
4
Camps Cleared
8
860,017
Distance Traveled
959,341
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
11,427
635
61
3
3
301,036
1
W
Aphrodite
13,220
734
78
4
2
319,357
2
L
Bastet
11,617
645
65
4
2
347,853
5
L
Discordia
10,992
611
46
3
1
245,050
2
W
Bacchus
13,836
769
58
3
3
338,948
1
L
Neith
10,494
583
72
4
1
267,114
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role