Player Matchup

Hun Batz
Hun Batz
ACES MURKIN
Hun Batz
Level 65
God Stats
1W - 9L
1,197 SR
Queue Stats
301W - 280L
1,511 Elo+
Solo
Scylla
Scylla
Alb3Th3Gam3rYT
Scylla
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
115W - 108L
1,488 Elo+
Party 2
Sobek
Sobek
Cevva__
Sobek
Level 148
God Stats
7W - 4L
1,663 SR
Queue Stats
379W - 313L
1,575 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
UtherTurambar
Ah Muzen Cab
Level 128
God Stats
10W - 19L
1,460 SR
Queue Stats
272W - 292L
1,499 Elo+
Party 2
Cu Chulainn
Cu Chulainn
XRocky25X
Cu Chulainn
Level 114
God Stats
6W - 8L
1,376 SR
Queue Stats
698W - 795L
1,412 Elo+
Party 2
Team Averages
Level 102
1,439 SR
1,497 Elo+

VS

Team Averages
Level 122
1,527 SR
1,552 Elo+
Tyr
Tyr
Ibbii
Tyr
Level 105
God Stats
3W - 3L
1,552 SR
Queue Stats
653W - 582L
1,597 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Misty Hobbit
Morgan Le Fay
Level 145
God Stats
6W - 4L
1,635 SR
Queue Stats
111W - 105L
1,508 Elo+
Solo
Chronos
Chronos
grandadcutler
Chronos
Level 128
God Stats
3W - 3L
1,428 SR
Queue Stats
634W - 640L
1,578 Elo+
Solo
Atlas
Atlas
mucahit010
Atlas
Level 103
God Stats
10W - 7L
1,673 SR
Queue Stats
426W - 368L
1,521 Elo+
Party 1
Sol
Sol
toxicBlueberry__
Sol
Level 128
God Stats
2W - 1L
1,346 SR
Queue Stats
510W - 481L
1,555 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
ACES MURKIN
Hun Batz
10
1 / 2 / 0
5,672
567
3,053
6,962
2,034
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

8
0 / 7 / 0
4,629
463
2,025
5,912
1,733
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sobek
Cevva__
Sobek
8
1 / 0 / 1
4,993
499
4,713
12,278
6,528
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ah Muzen Cab
UtherTurambar
Ah Muzen Cab
9
1 / 4 / 1
5,032
503
4,077
6,905
2,201
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cu Chulainn
XRocky25X
Cu Chulainn
9
0 / 4 / 0
4,955
496
3,451
7,533
4,745
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
Ibbii
Tyr
11
4 / 0 / 0
6,432
643
5,910
7,329
4,000
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Morgan Le Fay
Misty Hobbit
Morgan Le Fay
11
8 / 0 / 1
6,925
693
6,704
4,631
1,591
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos
10
2 / 0 / 3
5,777
578
3,699
4,009
994
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Atlas
9
0 / 1 / 4
5,504
550
4,816
8,713
3,760
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
3 / 2 / 1
6,354
635
6,417
7,491
1,185
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
26
3
Kills
17
17
Deaths
3
2
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
ACES MURKIN
Hun Batz
1
2
0
0.5
L
0
7
0
0
L
Sobek
Cevva__
Sobek
1
0
1
1.5
W
Tyr
Ibbii
Tyr
4
0
0
4
W
Morgan Le Fay
Misty Hobbit
Morgan Le Fay
8
0
1
8.5
L
Ah Muzen Cab
UtherTurambar
Ah Muzen Cab
1
4
1
0.38
L
Cu Chulainn
XRocky25X
Cu Chulainn
0
4
0
0
W
Chronos
2
0
3
3.5
W
Atlas
0
1
4
2
W
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,319
Damage
27,546
39,590
Taken
32,173
17,241
Mitigated
11,530
13,274
Healing
15,996
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
ACES MURKIN
Hun Batz
3,053
730
0
3,252
6,962
2,034
0
3,189
3,671
0
32,082
L
2,025
172
0
250
5,912
1,733
0
4,137
1,540
17,580
0
L
Sobek
Cevva__
Sobek
4,713
678
330
5,921
12,278
6,528
0
8,370
3,698
19,255
0
W
Tyr
Ibbii
Tyr
5,910
1,803
0
4,397
7,329
4,000
0
686
6,643
0
34,054
W
Morgan Le Fay
Misty Hobbit
Morgan Le Fay
6,704
732
36
1,865
4,631
1,591
350
2,497
2,040
30,633
0
L
Ah Muzen Cab
UtherTurambar
Ah Muzen Cab
4,077
1,579
0
1,511
6,905
2,201
34
5,369
1,536
0
26,316
L
Cu Chulainn
XRocky25X
Cu Chulainn
3,451
849
0
2,010
7,533
4,745
0
58
7,033
2,858
19,086
W
Chronos
3,699
1,488
0
413
4,009
994
0
656
3,339
26,604
0
W
Atlas
4,816
2,316
341
4,029
8,713
3,760
0
2,945
5,716
17,678
0
W
6,417
3,372
0
4,915
7,491
1,185
670
638
6,853
41,381
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,281
Gold Earned
30,992
234
Minions Killed
314
0
Camps Cleared
0
987,945
Distance Traveled
1,047,793
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
5,672
567
76
8
0
234,281
2
L
Scylla
4,629
463
36
4
0
177,744
0
L
Sobek
4,993
499
25
3
0
197,730
1
W
Tyr
6,432
643
71
7
0
218,129
4
W
Morgan Le Fay
6,925
693
64
6
0
209,240
4
L
Ah Muzen Cab
5,032
503
47
5
0
178,127
5
L
Cu Chulainn
4,955
496
50
5
0
200,063
1
W
Chronos
5,777
578
54
5
0
238,448
1
W
Atlas
5,504
550
30
3
0
197,672
1
W
Sol
6,354
635
95
10
0
184,304
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role