Player Matchup

Anhur
Anhur
Astaroth_VADR
Anhur
Level 27
God Stats
0W - 2L
1,320 SR
Queue Stats
92W - 108L
1,604 Elo+
Solo
Bacchus
Bacchus
DreamT7
Bacchus
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 7L
1,820 Elo+
Solo
Discordia
Discordia
GhostSoldier724
Discordia
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo
Sol
Sol
HumbleGriz
Sol
Level 61
God Stats
0W - 1L
1,947 SR
Queue Stats
5W - 6L
1,634 Elo+
Solo
Charybdis
Charybdis
xMACHOPx
Charybdis
Level 122
God Stats
1W - 1L
1,671 SR
Queue Stats
251W - 228L
1,591 Elo+
Solo
Team Averages
Level 51
1,588 SR
1,630 Elo+

VS

Team Averages
Level 43
1,505 SR
1,525 Elo+
Chaac
Chaac
BusyJews
Chaac
Level 24
God Stats
2W - 0L
1,827 SR
Queue Stats
16W - 10L
1,592 Elo+
Solo
Artio
Artio
GFP007
Artio
Level 121
God Stats
4W - 7L
1,234 SR
Queue Stats
290W - 316L
1,468 Elo+
Solo
Artemis
Artemis
SaiDJoeeL
Artemis
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Medusa
Medusa
bongocongo07
Medusa
Level 24
God Stats
1W - 2L
1,674 SR
Queue Stats
42W - 61L
1,461 Elo+
Solo
Chiron
Chiron
hackerman421
Chiron
Level 28
God Stats
1W - 1L
1,290 SR
Queue Stats
175W - 124L
1,602 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 6 / 2
6,393
913
4,633
9,065
2,808
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
DreamT7
Bacchus
12
2 / 6 / 4
7,252
1,036
6,552
15,141
14,815
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Discordia
GhostSoldier724
Discordia
12
2 / 4 / 4
7,191
1,027
9,329
6,257
1,867
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
2 / 6 / 2
6,831
976
6,038
10,585
2,629
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Charybdis
xMACHOPx
Charybdis
13
1 / 6 / 4
6,872
982
5,106
9,291
2,923
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
BusyJews
Chaac
15
11 / 2 / 16
8,818
1,260
15,894
13,181
9,586
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Artio
GFP007
Artio
12
1 / 2 / 20
7,334
1,048
2,844
12,735
12,499
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Artemis
SaiDJoeeL
Artemis
14
7 / 1 / 12
8,187
1,170
7,525
6,673
2,923
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Medusa
13
5 / 1 / 15
7,857
1,122
8,578
7,710
3,261
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chiron
14
4 / 3 / 15
8,144
1,163
12,423
8,393
3,592
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
106
9
Kills
28
28
Deaths
9
16
Assists
78
Player
Kills
Deaths
Assists
KDA
L
2
6
2
0.5
W
Chaac
BusyJews
Chaac
11
2
16
9.5
L
Bacchus
DreamT7
Bacchus
2
6
4
0.67
W
Artio
GFP007
Artio
1
2
20
5.5
L
Discordia
GhostSoldier724
Discordia
2
4
4
1
L
2
6
2
0.5
W
Artemis
SaiDJoeeL
Artemis
7
1
12
13
W
Medusa
5
1
15
12.5
W
Chiron
4
3
15
3.83
L
Charybdis
xMACHOPx
Charybdis
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,658
Damage
47,264
50,339
Taken
48,692
25,042
Mitigated
31,861
11,807
Healing
24,019
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,633
2,422
945
1,450
9,065
2,808
0
653
8,296
0
6,948
W
Chaac
BusyJews
Chaac
15,894
2,203
636
5,616
13,181
9,586
332
4,046
8,979
0
22,323
L
Bacchus
DreamT7
Bacchus
6,552
455
639
2,780
15,141
14,815
0
1,093
13,688
10,959
0
W
Artio
GFP007
Artio
2,844
264
2,333
4,032
12,735
12,499
170
4,558
8,043
4,849
0
L
Discordia
GhostSoldier724
Discordia
9,329
301
504
1,858
6,257
1,867
0
427
5,711
15,802
0
L
6,038
2,244
45
1,876
10,585
2,629
0
431
10,052
10,514
0
W
Artemis
SaiDJoeeL
Artemis
7,525
2,521
549
1,679
6,673
2,923
1,553
3,536
2,975
0
19,156
W
Medusa
8,578
3,672
2,258
2,426
7,710
3,261
1,735
4,385
3,143
0
22,232
W
Chiron
12,423
4,697
1,465
3,025
8,393
3,592
801
4,476
3,633
0
20,029
L
Charybdis
xMACHOPx
Charybdis
5,106
2,255
537
1,173
9,291
2,923
180
240
8,818
0
13,801

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,539
Gold Earned
40,340
60
Minions Killed
81
0
Camps Cleared
0
615,990
Distance Traveled
782,942
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
6,393
913
10
1
0
129,173
2
W
Chaac
8,818
1,260
19
3
0
158,313
0
L
Bacchus
7,252
1,036
5
1
0
133,793
0
W
Artio
7,334
1,048
1
0
0
175,746
0
L
Discordia
7,191
1,027
16
2
0
128,231
0
L
Sol
6,831
976
12
2
0
117,812
0
W
Artemis
8,187
1,170
26
4
0
149,181
1
W
Medusa
7,857
1,122
17
2
0
155,821
0
W
Chiron
8,144
1,163
18
3
0
143,881
0
L
Charybdis
6,872
982
17
2
0
106,981
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role