Player Matchup

Sol
Sol
BambiGrlNickie
Sol
Level 159
God Stats
1W - 0L
1,429 SR
Queue Stats
5W - 6L
1,656 Elo+
Solo
Ymir
Ymir
BatmanWithaGun
Ymir
Level 129
God Stats
4W - 4L
1,546 SR
Queue Stats
392W - 398L
1,500 Elo+
Solo
Mercury
Mercury
Kaprijuice
Mercury
Level 128
God Stats
3W - 1L
1,818 SR
Queue Stats
161W - 154L
1,532 Elo+
Solo
Rama
Rama
Wolfpack402
Rama
Level 103
God Stats
5W - 5L
1,644 SR
Queue Stats
139W - 137L
1,582 Elo+
Solo
Kali
Kali
llKingWeedll
Kali
Level 153
God Stats
3W - 0L
1,827 SR
Queue Stats
114W - 104L
1,582 Elo+
Solo
Team Averages
Level 134
1,653 SR
1,570 Elo+

VS

Team Averages
Level 126
1,419 SR
1,525 Elo+
Ymir
Ymir
 
Ymir
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
DoD x Lunchboxx
Mercury
Level 149
God Stats
0W - 2L
1,223 SR
Queue Stats
537W - 554L
1,505 Elo+
Solo
Skadi
Skadi
H0dorH0dorH0dor
Skadi
Level 108
God Stats
1W - 2L
1,501 SR
Queue Stats
607W - 628L
1,549 Elo+
Solo
Tyr
Tyr
Ryanandb
Tyr
Level 87
God Stats
0W - 3L
1,185 SR
Queue Stats
101W - 113L
1,504 Elo+
Party 1
Medusa
Medusa
VySDark
Medusa
Level 125
God Stats
12W - 2L
1,687 SR
Queue Stats
278W - 233L
1,566 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 2 / 13
14,111
743
22,793
10,339
4,437
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
1 / 5 / 15
11,933
628
8,649
21,856
40,799
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Mercury
Kaprijuice
Mercury
18
1 / 6 / 15
12,039
634
9,553
12,803
6,172
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
8 / 3 / 8
14,627
770
23,385
18,390
9,120
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
8 / 7 / 5
14,125
743
10,851
19,875
10,490
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
20
3 / 4 / 18
13,404
705
8,269
22,675
38,875
20
6 / 4 / 8
12,689
668
10,235
12,199
6,270
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

20
9 / 7 / 11
13,538
713
25,363
15,762
7,753
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

17
1 / 3 / 12
11,124
585
8,230
21,907
21,840
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Medusa
VySDark
Medusa
20
4 / 5 / 10
12,644
665
16,206
12,294
6,194
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
82
23
Kills
23
23
Deaths
23
56
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
3
4
18
3
W
5
2
13
5.75
W
1
5
15
1.7
L
6
4
8
2.5
L
9
7
11
2.07
W
Mercury
Kaprijuice
Mercury
1
6
15
1.42
L
1
3
12
2.33
L
Medusa
VySDark
Medusa
4
5
10
1.8
W
8
3
8
4
W
8
7
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,231
Damage
68,303
83,263
Taken
84,837
71,018
Mitigated
80,932
35,641
Healing
27,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
8,269
1,171
1,244
4,640
22,675
38,875
713
9,412
13,263
14,024
0
W
22,793
2,743
3,846
3,643
10,339
4,437
1,671
474
9,865
57,558
0
W
8,649
293
2,163
4,068
21,856
40,799
0
3,286
18,570
15,012
0
L
10,235
2,716
1,220
2,871
12,199
6,270
1,635
3,264
8,935
0
21,374
L
25,363
8,714
1,374
1,250
15,762
7,753
196
4,701
11,061
0
45,551
W
Mercury
Kaprijuice
Mercury
9,553
1,403
3,758
1,418
12,803
6,172
892
844
11,959
0
24,221
L
8,230
204
805
8,453
21,907
21,840
358
8,314
13,593
0
17,874
L
Medusa
VySDark
Medusa
16,206
3,896
3,305
1,949
12,294
6,194
2,252
5,751
6,543
0
54,607
W
23,385
12,405
206
6,650
18,390
9,120
3,269
1,249
17,141
0
67,871
W
10,851
5,536
1,934
7,955
19,875
10,490
0
2,416
17,459
0
15,691

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,835
Gold Earned
63,399
214
Minions Killed
188
0
Camps Cleared
0
1,702,188
Distance Traveled
1,643,532
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
13,404
705
16
1
0
293,144
1
W
Sol
14,111
743
70
4
0
350,991
0
W
Ymir
11,933
628
9
0
0
344,472
0
L
Mercury
12,689
668
27
1
0
406,338
1
L
Skadi
13,538
713
46
2
0
268,394
1
W
Mercury
12,039
634
29
2
0
373,744
5
L
Tyr
11,124
585
21
1
0
357,723
0
L
Medusa
12,644
665
78
4
0
317,933
1
W
Rama
14,627
770
93
5
0
307,027
0
W
Kali
14,125
743
13
1
0
325,954
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role