Player Matchup

Tyr
Tyr
Ryanandb
Tyr
Level 87
God Stats
0W - 3L
1,242 SR
Queue Stats
101W - 113L
1,513 Elo+
Party 4
Tiamat
Tiamat
Smiterd88
Tiamat
Level 160
God Stats
3W - 4L
1,654 SR
Queue Stats
239W - 213L
1,494 Elo+
Party 2
Chang'e
Chang'e
TropicaleZeehond
Chang'e
Level 127
God Stats
2W - 4L
1,735 SR
Queue Stats
209W - 178L
1,509 Elo+
Party 2
King Arthur
King Arthur
VySDark
King Arthur
Level 125
God Stats
1W - 2L
1,620 SR
Queue Stats
278W - 233L
1,577 Elo+
Party 4
Sobek
Sobek
noah043
Sobek
Level 154
God Stats
2W - 1L
1,855 SR
Queue Stats
351W - 292L
1,502 Elo+
Party 2
Team Averages
Level 131
1,621 SR
1,519 Elo+

VS

Team Averages
Level 125
1,610 SR
1,572 Elo+
Gilgamesh
Gilgamesh
Broken_SiIence
Gilgamesh
Level 113
God Stats
1W - 0L
1,655 SR
Queue Stats
12W - 7L
1,596 Elo+
Party 1
Bakasura
Bakasura
Japansi
Bakasura
Level 127
God Stats
2W - 2L
1,708 SR
Queue Stats
139W - 92L
1,644 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
Nagozuki
Ah Muzen Cab
Level 82
God Stats
4W - 2L
1,555 SR
Queue Stats
223W - 185L
1,580 Elo+
Party 3
Sylvanus
Sylvanus
TinySodaFox
Sylvanus
Level 151
God Stats
1W - 0L
1,506 SR
Queue Stats
41W - 37L
1,506 Elo+
Party 1
Tsukuyomi
Tsukuyomi
badtbone1
Tsukuyomi
Level 152
God Stats
1W - 0L
1,625 SR
Queue Stats
36W - 35L
1,533 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 6 / 13
11,455
674
13,235
28,644
25,210
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tiamat
Smiterd88
Tiamat
20
4 / 7 / 16
12,092
711
26,375
19,759
18,035
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
5 / 4 / 17
12,217
719
18,055
21,223
18,455
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
VySDark
King Arthur
20
5 / 5 / 13
12,212
718
19,521
33,541
28,886
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Sobek
noah043
Sobek
19
9 / 7 / 7
12,638
743
24,031
25,734
39,002
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Broken_SiIence
Gilgamesh
19
3 / 5 / 19
12,039
708
18,343
26,426
26,408
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bakasura
Japansi
Bakasura
20
8 / 5 / 12
13,697
806
18,869
26,648
17,825
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ah Muzen Cab
Nagozuki
Ah Muzen Cab
20
9 / 4 / 12
12,772
751
27,163
14,758
8,251
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
TinySodaFox
Sylvanus
18
3 / 5 / 16
12,680
746
17,594
26,748
42,340
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tsukuyomi
badtbone1
Tsukuyomi
20
6 / 8 / 20
13,377
787
34,476
28,224
15,963
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
108
26
Kills
29
29
Deaths
27
66
Assists
79
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Broken_SiIence
Gilgamesh
3
5
19
2.5
W
Bakasura
Japansi
Bakasura
8
5
12
2.8
W
Ah Muzen Cab
Nagozuki
Ah Muzen Cab
9
4
12
3.75
L
3
6
13
1.58
L
Tiamat
Smiterd88
Tiamat
4
7
16
1.71
W
Sylvanus
TinySodaFox
Sylvanus
3
5
16
2.2
L
5
4
17
3.38
L
King Arthur
VySDark
King Arthur
5
5
13
2.3
W
Tsukuyomi
badtbone1
Tsukuyomi
6
8
20
2
L
Sobek
noah043
Sobek
9
7
7
1.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,217
Damage
116,445
128,901
Taken
122,804
129,588
Mitigated
110,787
58,414
Healing
52,088
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Broken_SiIence
Gilgamesh
18,343
3,170
1,193
2,839
26,426
26,408
1,231
13,015
12,196
0
37,617
W
Bakasura
Japansi
Bakasura
18,869
10,890
2,930
8,596
26,648
17,825
462
15,100
10,398
3,340
20,897
W
Ah Muzen Cab
Nagozuki
Ah Muzen Cab
27,163
9,929
1,117
4,070
14,758
8,251
3,175
7,828
6,154
0
52,367
L
13,235
1,272
1,555
7,715
28,644
25,210
735
5,290
22,504
2,294
19,658
L
Tiamat
Smiterd88
Tiamat
26,375
1,460
1,649
4,034
19,759
18,035
0
2,824
16,375
41,473
0
W
Sylvanus
TinySodaFox
Sylvanus
17,594
3,715
11,269
8,290
26,748
42,340
864
14,621
10,764
24,309
0
L
18,055
1,797
12,304
9,412
21,223
18,455
1,731
3,445
17,288
35,385
0
L
King Arthur
VySDark
King Arthur
19,521
828
2,883
11,834
33,541
28,886
491
4,953
28,105
4,996
35,447
W
Tsukuyomi
badtbone1
Tsukuyomi
34,476
8,711
2,887
8,897
28,224
15,963
0
17,586
9,613
0
58,587
L
Sobek
noah043
Sobek
24,031
498
999
6,029
25,734
39,002
34
3,465
21,544
34,532
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,614
Gold Earned
64,565
222
Minions Killed
170
0
Camps Cleared
0
1,557,027
Distance Traveled
1,674,828
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
12,039
708
29
2
0
349,135
3
W
Bakasura
13,697
806
38
2
0
372,003
0
W
Ah Muzen Cab
12,772
751
59
3
0
291,169
0
L
Tyr
11,455
674
38
2
0
325,055
0
L
Tiamat
12,092
711
55
3
0
287,345
0
W
Sylvanus
12,680
746
15
1
0
289,079
2
L
Chang'e
12,217
719
43
3
0
301,705
0
L
King Arthur
12,212
718
61
4
0
326,256
0
W
Tsukuyomi
13,377
787
29
2
0
373,442
1
L
Sobek
12,638
743
25
1
0
316,666
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role