Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hel
Hel
Dagmatt
Hel
Level 58
God Stats
13W - 17L
1,417 SR
Queue Stats
54W - 86L
1,360 Elo+
Party 1
Neith
Neith
GamingThomasBFG
Neith
Level 26
God Stats
1W - 1L
1,264 SR
Queue Stats
35W - 40L
1,413 Elo+
Party 1
Aphrodite
Aphrodite
LadyB00
Aphrodite
Level 84
God Stats
39W - 54L
1,393 SR
Queue Stats
186W - 196L
1,409 Elo+
Party 2
Nox
Nox
MisterB00
Nox
Level 14
God Stats
3W - 4L
1,354 SR
Queue Stats
18W - 23L
1,370 Elo+
Party 2
Team Averages
Level 50
1,386 SR
1,411 Elo+

VS

Team Averages
Level 85
1,376 SR
1,423 Elo+
Neith
Neith
BadPatty
Neith
Level 89
God Stats
15W - 14L
1,456 SR
Queue Stats
90W - 83L
1,449 Elo+
Solo
Mulan
Mulan
BanjosOhnishi
Mulan
Level 143
God Stats
4W - 4L
1,557 SR
Queue Stats
671W - 707L
1,386 Elo+
Solo
Fenrir
Fenrir
Bízarre
Fenrir
Level 53
God Stats
4W - 7L
1,188 SR
Queue Stats
73W - 68L
1,475 Elo+
Party 3
Ah Puch
Ah Puch
VortiCo
Ah Puch
Level 124
God Stats
1W - 2L
1,476 SR
Queue Stats
209W - 216L
1,451 Elo+
Solo
Kukulkan
Kukulkan
ratchetboi
Kukulkan
Level 14
God Stats
4W - 4L
1,205 SR
Queue Stats
28W - 30L
1,355 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
10
2 / 0 / 2
5,901
590
2,645
5,316
1,514
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hel
8
1 / 0 / 2
4,950
495
2,755
4,656
1,291
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
1 / 0 / 1
5,052
505
3,907
4,666
1,500
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Aphrodite
LadyB00
Aphrodite
10
1 / 0 / 2
5,912
591
4,079
5,651
1,921
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
1 / 3 / 1
5,408
541
879
3,443
969
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
BadPatty
Neith
8
0 / 0 / 0
4,426
443
2,078
2,946
905
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

7
0 / 3 / 0
4,579
458
2,307
8,918
4,138
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fenrir
Bízarre
Fenrir
10
1 / 1 / 1
5,497
550
3,214
6,135
1,770
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ah Puch
VortiCo
Ah Puch
5
2 / 0 / 0
4,674
467
1,247
1,554
372
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Kukulkan
ratchetboi
Kukulkan
8
0 / 2 / 0
4,967
497
2,893
3,991
1,144
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
4
6
Kills
3
3
Deaths
6
8
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
2
0
2
3
L
Neith
BadPatty
Neith
0
0
0
0
L
0
3
0
0
L
Fenrir
Bízarre
Fenrir
1
1
1
1.5
W
Hel
1
0
2
2
W
1
0
1
1.5
W
Aphrodite
LadyB00
Aphrodite
1
0
2
2
W
1
3
1
0.5
L
Ah Puch
VortiCo
Ah Puch
2
0
0
2
L
Kukulkan
ratchetboi
Kukulkan
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,265
Damage
11,739
23,732
Taken
23,544
7,195
Mitigated
8,329
14,592
Healing
7,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
2,645
585
0
2,820
5,316
1,514
0
298
5,018
0
35,781
L
Neith
BadPatty
Neith
2,078
53
481
964
2,946
905
0
644
2,302
0
17,604
L
2,307
378
0
1,613
8,918
4,138
0
2,948
5,970
0
16,604
L
Fenrir
Bízarre
Fenrir
3,214
710
0
3,114
6,135
1,770
0
2,191
3,944
0
29,013
W
Hel
2,755
76
1,919
2,427
4,656
1,291
411
477
4,179
19,757
0
W
3,907
1,482
0
1,879
4,666
1,500
857
0
4,666
0
22,794
W
Aphrodite
LadyB00
Aphrodite
4,079
539
549
4,313
5,651
1,921
0
2,350
3,301
28,565
0
W
879
35
0
685
3,443
969
111
1,015
2,428
24,139
0
L
Ah Puch
VortiCo
Ah Puch
1,247
110
0
1,219
1,554
372
0
147
1,407
11,440
0
L
Kukulkan
ratchetboi
Kukulkan
2,893
135
0
365
3,991
1,144
0
1,783
2,208
28,323
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,223
Gold Earned
24,143
267
Minions Killed
227
0
Camps Cleared
0
945,226
Distance Traveled
816,105
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
5,901
590
71
7
0
220,210
2
L
Neith
4,426
443
37
4
0
185,521
2
L
Mulan
4,579
458
42
4
0
181,358
2
L
Fenrir
5,497
550
65
7
0
213,408
0
W
Hel
4,950
495
29
3
0
194,730
5
W
Neith
5,052
505
46
5
0
169,631
2
W
Aphrodite
5,912
591
71
7
0
176,005
3
W
Nox
5,408
541
50
5
0
184,650
1
L
Ah Puch
4,674
467
23
2
0
66,241
1
L
Kukulkan
4,967
497
60
6
0
169,577
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role