Player Matchup

Tiamat
Tiamat
CPAIN666
Tiamat
Level 85
God Stats
0W - 1L
1,505 SR
Queue Stats
14W - 8L
1,550 Elo+
Solo
Cernunnos
Cernunnos
Lemmi 556
Cernunnos
Level 98
God Stats
0W - 1L
1,755 SR
Queue Stats
15W - 12L
1,602 Elo+
Party 1
King Arthur
King Arthur
Sandro007155
King Arthur
Level 145
God Stats
0W - 2L
1,361 SR
Queue Stats
24W - 24L
1,433 Elo+
Party 3
Vulcan
Vulcan
Siggi KKM
Vulcan
Level 125
God Stats
1W - 2L
1,620 SR
Queue Stats
16W - 14L
1,556 Elo+
Party 1
Serqet
Serqet
ThunderRichu
Serqet
Level 127
God Stats
1W - 1L
1,717 SR
Queue Stats
13W - 14L
1,413 Elo+
Party 3
Team Averages
Level 116
1,591 SR
1,511 Elo+

VS

Team Averages
Level 62
1,474 SR
1,496 Elo+
Charybdis
Charybdis
 
Charybdis
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Eset
Eset
Airwin87
Eset
Level 26
God Stats
1W - 0L
1,045 SR
Queue Stats
3W - 7L
1,187 Elo+
Solo
Fafnir
Fafnir
Canavas
Fafnir
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 30L
1,541 Elo+
Solo
Atlas
Atlas
FIRE9820
Atlas
Level 129
God Stats
15W - 7L
1,786 SR
Queue Stats
25W - 12L
1,795 Elo+
Party 2
Bastet
Bastet
Pantouflette
Bastet
Level 46
God Stats
2W - 1L
1,541 SR
Queue Stats
90W - 86L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
CPAIN666
Tiamat
15
1 / 4 / 0
9,011
601
7,452
12,549
4,029
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cernunnos
Lemmi 556
Cernunnos
17
4 / 3 / 1
10,772
718
15,361
10,107
4,591
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

King Arthur
Sandro007155
King Arthur
16
0 / 6 / 4
9,050
603
7,432
17,855
16,927
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Vulcan
Siggi KKM
Vulcan
18
0 / 4 / 4
10,282
685
18,830
9,256
3,604
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Serqet
14
1 / 8 / 2
8,783
586
4,379
14,887
6,708
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
19
6 / 1 / 9
12,056
804
11,590
12,787
5,993
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Eset
17
2 / 2 / 8
10,509
701
4,950
8,208
3,560
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fafnir
Canavas
Fafnir
17
0 / 0 / 19
11,255
750
9,509
17,521
25,405
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Atlas
FIRE9820
Atlas
19
7 / 1 / 12
13,263
884
13,551
20,987
28,616
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bastet
19
10 / 2 / 10
12,906
860
18,373
15,173
7,621
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
83
6
Kills
25
25
Deaths
6
11
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
6
1
9
10.5
W
Eset
2
2
8
3
L
Tiamat
CPAIN666
Tiamat
1
4
0
0.25
W
Fafnir
Canavas
Fafnir
0
0
19
9.5
W
Atlas
FIRE9820
Atlas
7
1
12
13
L
Cernunnos
Lemmi 556
Cernunnos
4
3
1
1.5
W
Bastet
10
2
10
7.5
L
King Arthur
Sandro007155
King Arthur
0
6
4
0.33
L
Vulcan
Siggi KKM
Vulcan
0
4
4
0.5
L
Serqet
1
8
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,454
Damage
57,973
64,654
Taken
74,676
35,859
Mitigated
71,195
9,000
Healing
25,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
11,590
6,281
0
4,204
12,787
5,993
1,091
5,339
7,171
0
42,037
W
Eset
4,950
728
1,387
1,579
8,208
3,560
1,506
3,226
4,831
26,268
0
L
Tiamat
CPAIN666
Tiamat
7,452
327
118
2,028
12,549
4,029
0
4,058
8,491
26,856
0
W
Fafnir
Canavas
Fafnir
9,509
2,785
703
5,409
17,521
25,405
919
5,967
11,336
23,189
0
W
Atlas
FIRE9820
Atlas
13,551
4,173
3,760
3,972
20,987
28,616
922
5,239
15,462
48,195
0
L
Cernunnos
Lemmi 556
Cernunnos
15,361
4,181
0
1,650
10,107
4,591
127
6,356
3,751
0
47,018
W
Bastet
18,373
4,988
0
4,099
15,173
7,621
361
6,615
7,812
0
44,515
L
King Arthur
Sandro007155
King Arthur
7,432
552
327
2,285
17,855
16,927
0
8,185
9,626
104
32,052
L
Vulcan
Siggi KKM
Vulcan
18,830
4,860
0
1,092
9,256
3,604
0
3,889
5,367
61,297
0
L
Serqet
4,379
586
0
1,500
14,887
6,708
0
5,720
9,167
0
11,209

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,898
Gold Earned
59,989
334
Minions Killed
311
8
Camps Cleared
3
1,335,029
Distance Traveled
1,493,014
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
12,056
804
98
7
1
274,651
0
W
Eset
10,509
701
55
4
0
303,104
0
L
Tiamat
9,011
601
47
3
2
276,810
2
W
Fafnir
11,255
750
26
2
0
305,900
2
W
Atlas
13,263
884
79
5
0
284,959
0
L
Cernunnos
10,772
718
79
5
1
255,435
3
W
Bastet
12,906
860
53
4
2
324,400
5
L
King Arthur
9,050
603
60
4
1
271,625
2
L
Vulcan
10,282
685
123
8
3
280,003
1
L
Serqet
8,783
586
25
2
1
251,156
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role