Player Matchup

Ares
Ares
Doranobanano
Ares
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 83L
1,353 Elo+
Party 1
Bastet
Bastet
Ganziy01
Bastet
Level 68
God Stats
6W - 3L
1,926 SR
Queue Stats
228W - 268L
1,455 Elo+
Party 1
Sun Wukong
Sun Wukong
ZoMbIe_FrPgM
Sun Wukong
Level 45
God Stats
48W - 36L
1,592 SR
Queue Stats
143W - 189L
1,372 Elo+
Party 3
Scylla
Scylla
ghul286
Scylla
Level 67
God Stats
1W - 4L
1,332 SR
Queue Stats
204W - 250L
1,422 Elo+
Party 1
Neith
Neith
leSniperTvs
Neith
Level 62
God Stats
15W - 27L
1,450 SR
Queue Stats
125W - 167L
1,372 Elo+
Party 3
Team Averages
Level 54
1,560 SR
1,395 Elo+

VS

Team Averages
Level 69
1,460 SR
1,376 Elo+
Mulan
Mulan
AdriAres_5
Mulan
Level 109
God Stats
3W - 5L
1,404 SR
Queue Stats
254W - 234L
1,418 Elo+
Party 2
Set
Set
Dr_KTORCE
Set
Level 83
God Stats
7W - 11L
1,367 SR
Queue Stats
125W - 115L
1,420 Elo+
Solo
Osiris
Osiris
Killermuncio9612
Osiris
Level 118
God Stats
2W - 6L
1,388 SR
Queue Stats
204W - 199L
1,395 Elo+
Party 2
Poseidon
Poseidon
Panlocg
Poseidon
Level 18
God Stats
24W - 14L
1,529 SR
Queue Stats
56W - 49L
1,315 Elo+
Party 2
Sun Wukong
Sun Wukong
Rookie_29_
Sun Wukong
Level 18
God Stats
11W - 6L
1,613 SR
Queue Stats
55W - 51L
1,333 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 7 / 2
7,299
406
2,542
16,255
11,742
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bastet
Ganziy01
Bastet
16
8 / 6 / 3
10,309
573
14,273
17,383
7,689
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sun Wukong
ZoMbIe_FrPgM
Sun Wukong
14
4 / 6 / 3
9,218
512
13,108
15,842
12,452
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Scylla
ghul286
Scylla
14
1 / 7 / 4
8,545
475
7,035
12,770
3,792
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 2 / 2
7,442
413
7,590
6,976
2,456
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
14
7 / 2 / 10
10,088
560
14,654
15,177
11,210
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

14
1 / 2 / 3
8,402
467
2,844
11,494
3,735
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
10 / 3 / 1
10,723
596
12,569
13,232
6,499
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poseidon
Panlocg
Poseidon
17
7 / 4 / 5
10,938
608
12,697
9,988
3,236
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
Rookie_29_
Sun Wukong
16
3 / 4 / 6
9,518
529
9,619
15,610
11,312
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
53
15
Kills
28
28
Deaths
15
14
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Mulan
7
2
10
6
L
1
7
2
0.29
W
1
2
3
1.25
L
Bastet
Ganziy01
Bastet
8
6
3
1.58
W
10
3
1
3.5
W
Poseidon
Panlocg
Poseidon
7
4
5
2.38
W
Sun Wukong
Rookie_29_
Sun Wukong
3
4
6
1.5
L
Sun Wukong
ZoMbIe_FrPgM
Sun Wukong
4
6
3
0.92
L
Scylla
ghul286
Scylla
1
7
4
0.43
L
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,548
Damage
52,383
69,226
Taken
65,501
38,131
Mitigated
35,992
15,281
Healing
17,355
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
14,654
2,798
0
1,692
15,177
11,210
0
3,119
11,871
5,389
34,355
L
2,542
521
18
1,116
16,255
11,742
526
86
15,922
23,334
0
W
2,844
1,961
0
3,684
11,494
3,735
0
856
10,558
0
43,168
L
Bastet
Ganziy01
Bastet
14,273
4,005
0
6,420
17,383
7,689
0
4,199
12,499
0
64,165
W
12,569
8,551
0
4,591
13,232
6,499
3,070
2,967
10,159
0
73,731
W
Poseidon
Panlocg
Poseidon
12,697
1,619
0
2,509
9,988
3,236
684
2,060
7,726
78,651
0
W
Sun Wukong
Rookie_29_
Sun Wukong
9,619
1,035
266
4,613
15,610
11,312
546
0
15,610
3,940
40,915
L
Sun Wukong
ZoMbIe_FrPgM
Sun Wukong
13,108
2,649
0
2,912
15,842
12,452
50
6,057
8,466
0
53,422
L
Scylla
ghul286
Scylla
7,035
268
0
2,040
12,770
3,792
76
4,993
7,619
46,199
0
L
7,590
1,697
0
2,775
6,976
2,456
0
222
6,481
0
37,958

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,813
Gold Earned
49,669
362
Minions Killed
488
0
Camps Cleared
0
1,552,211
Distance Traveled
1,775,967
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
10,088
560
50
3
0
366,163
4
L
Ares
7,299
406
41
2
0
253,909
0
W
Set
8,402
467
84
5
0
325,167
3
L
Bastet
10,309
573
94
5
0
326,275
4
W
Osiris
10,723
596
124
7
0
360,075
1
W
Poseidon
10,938
608
152
8
0
345,043
1
W
Sun Wukong
9,518
529
78
4
0
379,519
5
L
Sun Wukong
9,218
512
98
5
0
332,218
0
L
Scylla
8,545
475
76
4
0
295,200
1
L
Neith
7,442
413
53
3
0
344,609
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role